The sync recipient can be a receiver or sender of a semaphore or synchronization signal within the GPU.
A B C D -> B A D C
A B C D -> D C B A
Also, in the shader unavailable registers will return 0
Vivante GPUs all support non power-of-two textures. This capability marks the
presence of additional support for them. This probably means that wrapping modes
other than clamp-to-edge are supported (analogous to the GL_OES_texture_npot GLES extension)
but this is to be tested.
- Anisotropic texture filtering
- 3D texture support
- Texture array support
- GL_(INT|UNSIGNED)_10_10_10_2_OES texture / vertex support
- 16 attr per vertex i.s.o. 10, and 12 varyings i.s.o. 8