/* * Copyright (c) 2012-2013 Etnaviv Project * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /* Resource handling. */ #ifndef H_ETNA_RESOURCE #define H_ETNA_RESOURCE #include "pipe/p_state.h" struct pipe_screen; struct etna_resource; void etna_resource_touch(struct pipe_context *pipe, struct pipe_resource *resource_); /* Allocate Tile Status for an etna resource. * Tile status is a cache of the clear status per tile. This means a smaller surface * has to be cleared which is faster. This is also called "fast clear". */ bool etna_screen_resource_alloc_ts(struct pipe_screen *screen, struct etna_resource *resource); void etna_screen_resource_init(struct pipe_screen *screen); #endif