/* * Copyright (c) 2011-2012 Luc Verhaegen * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include #include "eglutil.h" char * eglStrError(EGLint error) { printf("Error: %d\n", error); switch (error) { case EGL_SUCCESS: return "EGL_SUCCESS"; case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC"; case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG"; case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER"; case EGL_BAD_MATCH: return "EGL_BAD_MATCH"; case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE"; default: return "UNKNOWN"; } } void printEGLConfig(EGLDisplay display, EGLConfig config) { EGLint red, green, blue, alpha, depth, stencil; EGLint samples, sampleBuffers; eglGetConfigAttrib(display, config, EGL_RED_SIZE, &red); eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &green); eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &blue); eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &alpha); eglGetConfigAttrib(display, config, EGL_DEPTH_SIZE, &depth); eglGetConfigAttrib(display, config, EGL_STENCIL_SIZE, &stencil); eglGetConfigAttrib(display, config, EGL_SAMPLE_BUFFERS, &sampleBuffers); eglGetConfigAttrib(display, config, EGL_SAMPLES, &samples); printf("EGL config: R%i G%i B%i A%i D%i S%i BUFFERS=%i SAMPLES=%i\n", red, green, blue, alpha, depth, stencil, sampleBuffers, samples); }