/* * Copyright (c) 2011-2012 Luc Verhaegen * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include "companion.h" float * companion_vertices_array(void) { float *vertices = calloc(COMPANION_ARRAY_COUNT, 3 * sizeof(float)); short *triangles = (short *)companion_triangles; int i, index; for (i = 0; i < COMPANION_ARRAY_COUNT; i++) { index = triangles[i]; vertices[3 * i + 0] = companion_vertices[index][0]; vertices[3 * i + 1] = companion_vertices[index][1]; vertices[3 * i + 2] = companion_vertices[index][2]; } return vertices; } float * companion_texture_coordinates_array(void) { float *texture_coordinates = calloc(COMPANION_ARRAY_COUNT, 2 * sizeof(float)); short *triangles = (short *)companion_triangles; int i, index; for (i = 0; i < COMPANION_ARRAY_COUNT; i++) { index = triangles[i]; texture_coordinates[2 * i + 0] = companion_texture_coordinates[index][0]; texture_coordinates[2 * i + 1] = companion_texture_coordinates[index][1]; } return texture_coordinates; } float * companion_normals_array(void) { float *normals = calloc(COMPANION_ARRAY_COUNT, 3 * sizeof(float)); short *triangles = (short *)companion_triangles; int i, index; for (i = 0; i < COMPANION_ARRAY_COUNT; i++) { index = triangles[i]; normals[3 * i + 0] = companion_normals[index][0]; normals[3 * i + 1] = companion_normals[index][1]; normals[3 * i + 2] = companion_normals[index][2]; } return normals; }