diff options
author | Huacai Chen <chenhuacai@loongson.cn> | 2025-03-08 13:51:32 +0800 |
---|---|---|
committer | Huacai Chen <chenhuacai@loongson.cn> | 2025-03-08 13:51:32 +0800 |
commit | c9117434c8f7523f0b77db4c5766f5011cc94677 (patch) | |
tree | a219acf341a09626a293f79e2b5bd4fb28e50aaa | |
parent | a0d3c8bcb9206ac207c7ad3182027c6b0a1319bb (diff) |
LoongArch: Use polling play_dead() when resuming from hibernation
When CONFIG_RANDOM_KMALLOC_CACHES or other randomization infrastructrue
enabled, the idle_task's stack may different between the booting kernel
and target kernel. So when resuming from hibernation, an ACTION_BOOT_CPU
IPI wakeup the idle instruction in arch_cpu_idle_dead() and jump to the
interrupt handler. But since the stack pointer is changed, the interrupt
handler cannot restore correct context.
So rename the current arch_cpu_idle_dead() to idle_play_dead(), make it
as the default version of play_dead(), and the new arch_cpu_idle_dead()
call play_dead() directly. For hibernation, implement an arch-specific
hibernate_resume_nonboot_cpu_disable() to use the polling version (idle
instruction is replace by nop, and irq is disabled) of play_dead(), i.e.
poll_play_dead(), to avoid IPI handler corrupting the idle_task's stack
when resuming from hibernation.
This solution is a little similar to commit 406f992e4a372dafbe3c ("x86 /
hibernate: Use hlt_play_dead() when resuming from hibernation").
Cc: stable@vger.kernel.org
Tested-by: Erpeng Xu <xuerpeng@uniontech.com>
Tested-by: Yuli Wang <wangyuli@uniontech.com>
Signed-off-by: Huacai Chen <chenhuacai@loongson.cn>
-rw-r--r-- | arch/loongarch/kernel/smp.c | 47 |
1 files changed, 46 insertions, 1 deletions
diff --git a/arch/loongarch/kernel/smp.c b/arch/loongarch/kernel/smp.c index fbf747447f13..4b24589c0b56 100644 --- a/arch/loongarch/kernel/smp.c +++ b/arch/loongarch/kernel/smp.c @@ -19,6 +19,7 @@ #include <linux/smp.h> #include <linux/threads.h> #include <linux/export.h> +#include <linux/suspend.h> #include <linux/syscore_ops.h> #include <linux/time.h> #include <linux/tracepoint.h> @@ -423,7 +424,7 @@ void loongson_cpu_die(unsigned int cpu) mb(); } -void __noreturn arch_cpu_idle_dead(void) +static void __noreturn idle_play_dead(void) { register uint64_t addr; register void (*init_fn)(void); @@ -447,6 +448,50 @@ void __noreturn arch_cpu_idle_dead(void) BUG(); } +#ifdef CONFIG_HIBERNATION +static void __noreturn poll_play_dead(void) +{ + register uint64_t addr; + register void (*init_fn)(void); + + idle_task_exit(); + __this_cpu_write(cpu_state, CPU_DEAD); + + __smp_mb(); + do { + __asm__ __volatile__("nop\n\t"); + addr = iocsr_read64(LOONGARCH_IOCSR_MBUF0); + } while (addr == 0); + + init_fn = (void *)TO_CACHE(addr); + iocsr_write32(0xffffffff, LOONGARCH_IOCSR_IPI_CLEAR); + + init_fn(); + BUG(); +} +#endif + +static void (*play_dead)(void) = idle_play_dead; + +void __noreturn arch_cpu_idle_dead(void) +{ + play_dead(); + BUG(); /* play_dead() doesn't return */ +} + +#ifdef CONFIG_HIBERNATION +int hibernate_resume_nonboot_cpu_disable(void) +{ + int ret; + + play_dead = poll_play_dead; + ret = suspend_disable_secondary_cpus(); + play_dead = idle_play_dead; + + return ret; +} +#endif + #endif /* |