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Diffstat (limited to 'src/s_serv.c')
-rw-r--r--src/s_serv.c85
1 files changed, 43 insertions, 42 deletions
diff --git a/src/s_serv.c b/src/s_serv.c
index 49f2ff6..3b622a6 100644
--- a/src/s_serv.c
+++ b/src/s_serv.c
@@ -254,7 +254,7 @@ hunt_server(struct Client *client_p, struct Client *source_p, const char *comman
parv[1], parv[2], parv[3], parv[4],
parv[5], parv[6], parv[7], parv[8]);
return HUNTED_PASS;
- }
+ }
sendto_one(source_p, form_str(ERR_NOSUCHSERVER),
me.name, source_p->name, parv[server]);
@@ -288,7 +288,7 @@ try_connections(void *unused)
assert(conf->type == CONF_SERVER);
- /* Also when already connecting! (update holdtimes) --SRB
+ /* Also when already connecting! (update holdtimes) --SRB
*/
if (!conf->port ||!IsConfAllowAutoConn(conf))
continue;
@@ -399,7 +399,7 @@ check_server(const char *name, struct Client *client_p)
/* XXX: Fix me for IPv6 */
/* XXX sockhost is the IPv4 ip as a string */
- if (!match(conf->host, client_p->host) ||
+ if (!match(conf->host, client_p->host) ||
!match(conf->host, client_p->sockhost))
{
error = -2;
@@ -430,7 +430,7 @@ check_server(const char *name, struct Client *client_p)
switch (server_conf->aftype)
{
#ifdef IPV6
- case AF_INET6:
+ case AF_INET6:
v6 = (struct sockaddr_in6 *)&server_conf->addr;
if (IN6_IS_ADDR_UNSPECIFIED(&v6->sin6_addr))
@@ -441,7 +441,7 @@ check_server(const char *name, struct Client *client_p)
v4 = (struct sockaddr_in *)&server_conf->addr;
if (v4->sin_addr.s_addr == INADDR_NONE)
- memcpy(&server_conf->addr, &client_p->localClient->ip, sizeof(struct irc_ssaddr));
+ memcpy(&server_conf->addr, &client_p->localClient->ip, sizeof(struct irc_ssaddr));
break;
}
}
@@ -561,7 +561,7 @@ send_capabilities(struct Client *client_p, int cap_can_send)
}
/* sendnick_TS()
- *
+ *
* inputs - client (server) to send nick towards
* - client to send nick for
* output - NONE
@@ -721,7 +721,7 @@ server_estab(struct Client *client_p)
/* If there is something in the serv_list, it might be this
* connecting server..
*/
- if (!ServerInfo.hub && serv_list.head)
+ if (!ServerInfo.hub && serv_list.head)
{
if (client_p != serv_list.head->data || serv_list.head->next)
{
@@ -854,29 +854,30 @@ server_estab(struct Client *client_p)
IsHidden(client_p) ? "(H) " : "",
client_p->info);
else
- sendto_one(target_p,":%s SERVER %s 2 :%s%s",
+ sendto_one(target_p,":%s SERVER %s 2 :%s%s",
me.name, client_p->name,
IsHidden(client_p) ? "(H) " : "",
client_p->info);
}
- /* Pass on my client information to the new server
- **
- ** First, pass only servers (idea is that if the link gets
- ** cancelled beacause the server was already there,
- ** there are no NICK's to be cancelled...). Of course,
- ** if cancellation occurs, all this info is sent anyway,
- ** and I guess the link dies when a read is attempted...? --msa
- **
- ** Note: Link cancellation to occur at this point means
- ** that at least two servers from my fragment are building
- ** up connection this other fragment at the same time, it's
- ** a race condition, not the normal way of operation...
- **
- ** ALSO NOTE: using the get_client_name for server names--
- ** see previous *WARNING*!!! (Also, original inpath
- ** is destroyed...)
- */
+ /*
+ * Pass on my client information to the new server
+ *
+ * First, pass only servers (idea is that if the link gets
+ * cancelled beacause the server was already there,
+ * there are no NICK's to be cancelled...). Of course,
+ * if cancellation occurs, all this info is sent anyway,
+ * and I guess the link dies when a read is attempted...? --msa
+ *
+ * Note: Link cancellation to occur at this point means
+ * that at least two servers from my fragment are building
+ * up connection this other fragment at the same time, it's
+ * a race condition, not the normal way of operation...
+ *
+ * ALSO NOTE: using the get_client_name for server names--
+ * see previous *WARNING*!!! (Also, original inpath
+ * is destroyed...)
+ */
DLINK_FOREACH_PREV(ptr, global_serv_list.tail)
{
@@ -899,7 +900,7 @@ server_estab(struct Client *client_p)
IsHidden(target_p) ? "(H) " : "", target_p->info);
}
else
- sendto_one(client_p, ":%s SERVER %s %d :%s%s",
+ sendto_one(client_p, ":%s SERVER %s %d :%s%s",
target_p->servptr->name, target_p->name, target_p->hopcount+1,
IsHidden(target_p) ? "(H) " : "", target_p->info);
@@ -940,7 +941,7 @@ server_burst(struct Client *client_p)
/* burst_all()
*
- * inputs - pointer to server to send burst to
+ * inputs - pointer to server to send burst to
* output - NONE
* side effects - complete burst of channels/nicks is sent to client_p
*/
@@ -971,7 +972,7 @@ burst_all(struct Client *client_p)
if (!HasFlag(target_p, FLAGS_BURSTED) && target_p->from != client_p)
sendnick_TS(client_p, target_p);
-
+
DelFlag(target_p, FLAGS_BURSTED);
}
@@ -1049,7 +1050,7 @@ burst_members(struct Client *client_p, struct Channel *chptr)
/* serv_connect() - initiate a server connection
*
- * inputs - pointer to conf
+ * inputs - pointer to conf
* - pointer to client doing the connect
* output -
* side effects -
@@ -1101,7 +1102,7 @@ serv_connect(struct MaskItem *conf, struct Client *by)
* Note: conf should ALWAYS be a valid C: line
*/
if ((client_p = hash_find_server(conf->name)) != NULL)
- {
+ {
sendto_realops_flags(UMODE_ALL, L_ADMIN, SEND_NOTICE,
"Server %s already present from %s",
conf->name, get_client_name(client_p, SHOW_IP));
@@ -1114,7 +1115,7 @@ serv_connect(struct MaskItem *conf, struct Client *by)
get_client_name(client_p, MASK_IP));
return 0;
}
-
+
/* Create a local client */
client_p = make_client(NULL);
@@ -1125,7 +1126,7 @@ serv_connect(struct MaskItem *conf, struct Client *by)
/* We already converted the ip once, so lets use it - stu */
strlcpy(client_p->sockhost, buf, sizeof(client_p->sockhost));
- /* create a socket for the server connection */
+ /* create a socket for the server connection */
if (comm_open(&client_p->localClient->fd, conf->addr.ss.ss_family,
SOCK_STREAM, 0, NULL) < 0)
{
@@ -1148,7 +1149,7 @@ serv_connect(struct MaskItem *conf, struct Client *by)
sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
"Host %s is not enabled for connecting: no connect{} block",
conf->name);
- if (by && IsClient(by) && !MyClient(by))
+ if (by && IsClient(by) && !MyClient(by))
sendto_one(by, ":%s NOTICE %s :Connect to host %s failed.",
me.name, by->name, client_p->name);
SetDead(client_p);
@@ -1175,7 +1176,7 @@ serv_connect(struct MaskItem *conf, struct Client *by)
client_p->localClient->aftype = conf->aftype;
/* Now, initiate the connection */
- /* XXX assume that a non 0 type means a specific bind address
+ /* XXX assume that a non 0 type means a specific bind address
* for this connect.
*/
switch (conf->aftype)
@@ -1190,7 +1191,7 @@ serv_connect(struct MaskItem *conf, struct Client *by)
ipn.ss_port = 0;
memcpy(&ipn, &conf->bind, sizeof(struct irc_ssaddr));
comm_connect_tcp(&client_p->localClient->fd, conf->host, conf->port,
- (struct sockaddr *)&ipn, ipn.ss_len,
+ (struct sockaddr *)&ipn, ipn.ss_len,
serv_connect_callback, client_p, conf->aftype,
CONNECTTIMEOUT);
}
@@ -1207,8 +1208,8 @@ serv_connect(struct MaskItem *conf, struct Client *by)
CONNECTTIMEOUT);
}
else
- comm_connect_tcp(&client_p->localClient->fd, conf->host, conf->port,
- NULL, 0, serv_connect_callback, client_p, conf->aftype,
+ comm_connect_tcp(&client_p->localClient->fd, conf->host, conf->port,
+ NULL, 0, serv_connect_callback, client_p, conf->aftype,
CONNECTTIMEOUT);
break;
#ifdef IPV6
@@ -1229,7 +1230,7 @@ serv_connect(struct MaskItem *conf, struct Client *by)
ipn.ss_port = 0;
comm_connect_tcp(&client_p->localClient->fd,
conf->host, conf->port,
- (struct sockaddr *)&ipn, ipn.ss_len,
+ (struct sockaddr *)&ipn, ipn.ss_len,
serv_connect_callback, client_p,
conf->aftype, CONNECTTIMEOUT);
}
@@ -1246,7 +1247,7 @@ serv_connect(struct MaskItem *conf, struct Client *by)
}
else
comm_connect_tcp(&client_p->localClient->fd,
- conf->host, conf->port,
+ conf->host, conf->port,
NULL, 0, serv_connect_callback, client_p,
conf->aftype, CONNECTTIMEOUT);
}
@@ -1358,7 +1359,7 @@ ssl_connect_init(struct Client *client_p, struct MaskItem *conf, fde_t *fd)
#endif
/* serv_connect_callback() - complete a server connection.
- *
+ *
* This routine is called after the server connection attempt has
* completed. If unsucessful, an error is sent to ops and the client
* is closed. If sucessful, it goes through the initialisation/check
@@ -1440,7 +1441,7 @@ serv_connect_callback(fde_t *fd, int status, void *data)
/* If we've been marked dead because a send failed, just exit
* here now and save everyone the trouble of us ever existing.
*/
- if (IsDead(client_p))
+ if (IsDead(client_p))
{
sendto_realops_flags(UMODE_ALL, L_ADMIN, SEND_NOTICE,
"%s[%s] went dead during handshake",
@@ -1470,6 +1471,6 @@ find_servconn_in_progress(const char *name)
if (!match(name, cptr->name))
return cptr;
}
-
+
return NULL;
}