/* * ircd-hybrid: an advanced, lightweight Internet Relay Chat Daemon (ircd) * * Copyright (c) 1997-2014 ircd-hybrid development team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * USA */ /*! \file packet.c * \brief Packet handlers. * \version $Id$ */ #include "stdinc.h" #include "list.h" #include "s_bsd.h" #include "conf.h" #include "s_serv.h" #include "client.h" #include "ircd.h" #include "parse.h" #include "fdlist.h" #include "packet.h" #include "irc_string.h" #include "memory.h" #include "send.h" #include "s_misc.h" #define READBUF_SIZE 16384 static char readBuf[READBUF_SIZE]; static void client_dopacket(struct Client *, char *, size_t); /* extract_one_line() * * inputs - pointer to a dbuf queue * - pointer to buffer to copy data to * output - length of * side effects - one line is copied and removed from the dbuf */ static int extract_one_line(struct dbuf_queue *qptr, char *buffer) { struct dbuf_block *block; int line_bytes = 0, empty_bytes = 0, phase = 0; unsigned int idx; char c; dlink_node *ptr; /* * Phase 0: "empty" characters before the line * Phase 1: copying the line * Phase 2: "empty" characters after the line * (delete them as well and free some space in the dbuf) * * Empty characters are CR, LF and space (but, of course, not * in the middle of a line). We try to remove as much of them as we can, * since they simply eat server memory. * * --adx */ DLINK_FOREACH(ptr, qptr->blocks.head) { block = ptr->data; for (idx = 0; idx < block->size; idx++) { c = block->data[idx]; if (IsEol(c) || (c == ' ' && phase != 1)) { empty_bytes++; if (phase == 1) phase = 2; } else switch (phase) { case 0: phase = 1; case 1: if (line_bytes++ < IRCD_BUFSIZE - 2) *buffer++ = c; break; case 2: *buffer = '\0'; dbuf_delete(qptr, line_bytes + empty_bytes); return IRCD_MIN(line_bytes, IRCD_BUFSIZE - 2); } } } /* * Now, if we haven't reached phase 2, ignore all line bytes * that we have read, since this is a partial line case. */ if (phase != 2) line_bytes = 0; else *buffer = '\0'; /* Remove what is now unnecessary */ dbuf_delete(qptr, line_bytes + empty_bytes); return IRCD_MIN(line_bytes, IRCD_BUFSIZE - 2); } /* * parse_client_queued - parse client queued messages */ static void parse_client_queued(struct Client *client_p) { int dolen = 0; int checkflood = 1; struct LocalUser *lclient_p = client_p->localClient; if (IsUnknown(client_p)) { int i = 0; for (; ;) { if (IsDefunct(client_p)) return; /* rate unknown clients at MAX_FLOOD per loop */ if (i >= MAX_FLOOD) break; dolen = extract_one_line(&lclient_p->buf_recvq, readBuf); if (dolen == 0) break; client_dopacket(client_p, readBuf, dolen); i++; /* if they've dropped out of the unknown state, break and move * to the parsing for their appropriate status. --fl */ if(!IsUnknown(client_p)) break; } } if (IsServer(client_p) || IsConnecting(client_p) || IsHandshake(client_p)) { while (1) { if (IsDefunct(client_p)) return; if ((dolen = extract_one_line(&lclient_p->buf_recvq, readBuf)) == 0) break; client_dopacket(client_p, readBuf, dolen); } } else if (IsClient(client_p)) { if (ConfigFileEntry.no_oper_flood && (HasUMode(client_p, UMODE_OPER) || IsCanFlood(client_p))) { if (ConfigFileEntry.true_no_oper_flood) checkflood = -1; else checkflood = 0; } /* * Handle flood protection here - if we exceed our flood limit on * messages in this loop, we simply drop out of the loop prematurely. * -- adrian */ for (; ;) { if (IsDefunct(client_p)) break; /* This flood protection works as follows: * * A client is given allow_read lines to send to the server. Every * time a line is parsed, sent_parsed is increased. sent_parsed * is decreased by 1 every time flood_recalc is called. * * Thus a client can 'burst' allow_read lines to the server, any * excess lines will be parsed one per flood_recalc() call. * * Therefore a client will be penalised more if they keep flooding, * as sent_parsed will always hover around the allow_read limit * and no 'bursts' will be permitted. */ if (checkflood > 0) { if(lclient_p->sent_parsed >= lclient_p->allow_read) break; } /* allow opers 4 times the amount of messages as users. why 4? * why not. :) --fl_ */ else if (lclient_p->sent_parsed >= (4 * lclient_p->allow_read) && checkflood != -1) break; dolen = extract_one_line(&lclient_p->buf_recvq, readBuf); if (dolen == 0) break; client_dopacket(client_p, readBuf, dolen); lclient_p->sent_parsed++; } } } /* flood_endgrace() * * marks the end of the clients grace period */ void flood_endgrace(struct Client *client_p) { SetFloodDone(client_p); /* Drop their flood limit back down */ client_p->localClient->allow_read = MAX_FLOOD; /* sent_parsed could be way over MAX_FLOOD but under MAX_FLOOD_BURST, * so reset it. */ client_p->localClient->sent_parsed = 0; } /* * flood_recalc * * recalculate the number of allowed flood lines. this should be called * once a second on any given client. We then attempt to flush some data. */ void flood_recalc(fde_t *fd, void *data) { struct Client *client_p = data; struct LocalUser *lclient_p = client_p->localClient; /* allow a bursting client their allocation per second, allow * a client whos flooding an extra 2 per second */ if (IsFloodDone(client_p)) lclient_p->sent_parsed -= 2; else lclient_p->sent_parsed = 0; if (lclient_p->sent_parsed < 0) lclient_p->sent_parsed = 0; parse_client_queued(client_p); /* And now, try flushing .. */ if (!IsDead(client_p)) { /* and finally, reset the flood check */ comm_setflush(fd, 1000, flood_recalc, client_p); } } /* * read_packet - Read a 'packet' of data from a connection and process it. */ void read_packet(fde_t *fd, void *data) { struct Client *client_p = data; int length = 0; if (IsDefunct(client_p)) return; /* * Read some data. We *used to* do anti-flood protection here, but * I personally think it makes the code too hairy to make sane. * -- adrian */ do { #ifdef HAVE_LIBCRYPTO if (fd->ssl) { length = SSL_read(fd->ssl, readBuf, READBUF_SIZE); /* translate openssl error codes, sigh */ if (length < 0) switch (SSL_get_error(fd->ssl, length)) { case SSL_ERROR_WANT_WRITE: comm_setselect(fd, COMM_SELECT_WRITE, (PF *)sendq_unblocked, client_p, 0); return; case SSL_ERROR_WANT_READ: errno = EWOULDBLOCK; case SSL_ERROR_SYSCALL: break; case SSL_ERROR_SSL: if (errno == EAGAIN) break; default: length = errno = 0; } } else #endif { length = recv(fd->fd, readBuf, READBUF_SIZE, 0); } if (length <= 0) { /* * If true, then we can recover from this error. Just jump out of * the loop and re-register a new io-request. */ if (length < 0 && ignoreErrno(errno)) break; dead_link_on_read(client_p, length); return; } dbuf_put(&client_p->localClient->buf_recvq, readBuf, length); if (client_p->localClient->lasttime < CurrentTime) client_p->localClient->lasttime = CurrentTime; if (client_p->localClient->lasttime > client_p->localClient->since) client_p->localClient->since = CurrentTime; ClearPingSent(client_p); /* Attempt to parse what we have */ parse_client_queued(client_p); if (IsDefunct(client_p)) return; /* Check to make sure we're not flooding */ if (!(IsServer(client_p) || IsHandshake(client_p) || IsConnecting(client_p)) && (dbuf_length(&client_p->localClient->buf_recvq) > get_recvq(&client_p->localClient->confs))) { if (!(ConfigFileEntry.no_oper_flood && HasUMode(client_p, UMODE_OPER))) { exit_client(client_p, client_p, "Excess Flood"); return; } } } #ifdef HAVE_LIBCRYPTO while (length == sizeof(readBuf) || fd->ssl); #else while (length == sizeof(readBuf)); #endif /* If we get here, we need to register for another COMM_SELECT_READ */ comm_setselect(fd, COMM_SELECT_READ, read_packet, client_p, 0); } /* * client_dopacket - copy packet to client buf and parse it * client_p - pointer to client structure for which the buffer data * applies. * buffer - pointr to the buffer containing the newly read data * length - number of valid bytes of data in the buffer * * Note: * It is implicitly assumed that dopacket is called only * with client_p of "local" variation, which contains all the * necessary fields (buffer etc..) */ static void client_dopacket(struct Client *client_p, char *buffer, size_t length) { /* * Update messages received */ ++me.localClient->recv.messages; ++client_p->localClient->recv.messages; /* * Update bytes received */ client_p->localClient->recv.bytes += length; me.localClient->recv.bytes += length; parse(client_p, buffer, buffer + length); }