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authorJack Morgenstein <jackm@nvidia.com>2025-05-21 14:36:02 +0300
committerJason Gunthorpe <jgg@nvidia.com>2025-05-26 15:36:46 -0300
commit92a251c3df8ea1991cd9fe00f1ab0cfce18d7711 (patch)
treef8c63aeabffa72189af9ef5d0ddd1678d1e584a2 /include/linux/mod_devicetable.h
parentef2233850edc4cc0d5fc6136fcdb004a1ddfa7db (diff)
RDMA/cma: Fix hang when cma_netevent_callback fails to queue_work
The cited commit fixed a crash when cma_netevent_callback was called for a cma_id while work on that id from a previous call had not yet started. The work item was re-initialized in the second call, which corrupted the work item currently in the work queue. However, it left a problem when queue_work fails (because the item is still pending in the work queue from a previous call). In this case, cma_id_put (which is called in the work handler) is therefore not called. This results in a userspace process hang (zombie process). Fix this by calling cma_id_put() if queue_work fails. Fixes: 45f5dcdd0497 ("RDMA/cma: Fix workqueue crash in cma_netevent_work_handler") Link: https://patch.msgid.link/r/4f3640b501e48d0166f312a64fdadf72b059bd04.1747827103.git.leon@kernel.org Signed-off-by: Jack Morgenstein <jackm@nvidia.com> Signed-off-by: Feng Liu <feliu@nvidia.com> Reviewed-by: Vlad Dumitrescu <vdumitrescu@nvidia.com> Signed-off-by: Leon Romanovsky <leonro@nvidia.com> Reviewed-by: Sharath Srinivasan <sharath.srinivasan@oracle.com> Reviewed-by: Kalesh AP <kalesh-anakkur.purayil@broadcom.com> Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
Diffstat (limited to 'include/linux/mod_devicetable.h')
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