diff options
author | Linus Torvalds <torvalds@linux-foundation.org> | 2024-09-27 12:10:45 -0700 |
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committer | Linus Torvalds <torvalds@linux-foundation.org> | 2024-09-27 12:10:45 -0700 |
commit | 9c44575c78dbcdf89bd9f9bc3869ce8ab5cc1272 (patch) | |
tree | 76a784720191559703ff70892326fa00dcf7ece0 /include/linux/nodemask.h | |
parent | ba33a49fcd42a94d405221cd0677388db1b69ed2 (diff) | |
parent | d7bcc37436c7d373a715d48a7cd74cd3b1724a68 (diff) |
Merge tag 'bitmap-for-6.12' of https://github.com/norov/linux
Pull bitmap updates from Yury Norov:
- switch all bitmamp APIs from inline to __always_inline (Brian Norris)
The __always_inline series improves on code generation, and now with
the latest compiler versions is required to avoid compilation
warnings. It spent enough in my backlog, and I'm thankful to Brian
Norris for taking over and moving it forward.
- introduce GENMASK_U128() macro (Anshuman Khandual)
GENMASK_U128() is a prerequisite needed for arm64 development
* tag 'bitmap-for-6.12' of https://github.com/norov/linux:
lib/test_bits.c: Add tests for GENMASK_U128()
uapi: Define GENMASK_U128
nodemask: Switch from inline to __always_inline
cpumask: Switch from inline to __always_inline
bitmap: Switch from inline to __always_inline
find: Switch from inline to __always_inline
Diffstat (limited to 'include/linux/nodemask.h')
-rw-r--r-- | include/linux/nodemask.h | 86 |
1 files changed, 43 insertions, 43 deletions
diff --git a/include/linux/nodemask.h b/include/linux/nodemask.h index b61438313a73..9fd7a0ce9c1a 100644 --- a/include/linux/nodemask.h +++ b/include/linux/nodemask.h @@ -107,11 +107,11 @@ extern nodemask_t _unused_nodemask_arg_; */ #define nodemask_pr_args(maskp) __nodemask_pr_numnodes(maskp), \ __nodemask_pr_bits(maskp) -static inline unsigned int __nodemask_pr_numnodes(const nodemask_t *m) +static __always_inline unsigned int __nodemask_pr_numnodes(const nodemask_t *m) { return m ? MAX_NUMNODES : 0; } -static inline const unsigned long *__nodemask_pr_bits(const nodemask_t *m) +static __always_inline const unsigned long *__nodemask_pr_bits(const nodemask_t *m) { return m ? m->bits : NULL; } @@ -132,19 +132,19 @@ static __always_inline void __node_set(int node, volatile nodemask_t *dstp) } #define node_clear(node, dst) __node_clear((node), &(dst)) -static inline void __node_clear(int node, volatile nodemask_t *dstp) +static __always_inline void __node_clear(int node, volatile nodemask_t *dstp) { clear_bit(node, dstp->bits); } #define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES) -static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits) +static __always_inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits) { bitmap_fill(dstp->bits, nbits); } #define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES) -static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits) +static __always_inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits) { bitmap_zero(dstp->bits, nbits); } @@ -154,14 +154,14 @@ static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits) #define node_test_and_set(node, nodemask) \ __node_test_and_set((node), &(nodemask)) -static inline bool __node_test_and_set(int node, nodemask_t *addr) +static __always_inline bool __node_test_and_set(int node, nodemask_t *addr) { return test_and_set_bit(node, addr->bits); } #define nodes_and(dst, src1, src2) \ __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES) -static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p, +static __always_inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits); @@ -169,7 +169,7 @@ static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p, #define nodes_or(dst, src1, src2) \ __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES) -static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p, +static __always_inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits); @@ -177,7 +177,7 @@ static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p, #define nodes_xor(dst, src1, src2) \ __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES) -static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p, +static __always_inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits); @@ -185,7 +185,7 @@ static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p, #define nodes_andnot(dst, src1, src2) \ __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES) -static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p, +static __always_inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits); @@ -193,7 +193,7 @@ static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p, #define nodes_complement(dst, src) \ __nodes_complement(&(dst), &(src), MAX_NUMNODES) -static inline void __nodes_complement(nodemask_t *dstp, +static __always_inline void __nodes_complement(nodemask_t *dstp, const nodemask_t *srcp, unsigned int nbits) { bitmap_complement(dstp->bits, srcp->bits, nbits); @@ -201,7 +201,7 @@ static inline void __nodes_complement(nodemask_t *dstp, #define nodes_equal(src1, src2) \ __nodes_equal(&(src1), &(src2), MAX_NUMNODES) -static inline bool __nodes_equal(const nodemask_t *src1p, +static __always_inline bool __nodes_equal(const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { return bitmap_equal(src1p->bits, src2p->bits, nbits); @@ -209,7 +209,7 @@ static inline bool __nodes_equal(const nodemask_t *src1p, #define nodes_intersects(src1, src2) \ __nodes_intersects(&(src1), &(src2), MAX_NUMNODES) -static inline bool __nodes_intersects(const nodemask_t *src1p, +static __always_inline bool __nodes_intersects(const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { return bitmap_intersects(src1p->bits, src2p->bits, nbits); @@ -217,33 +217,33 @@ static inline bool __nodes_intersects(const nodemask_t *src1p, #define nodes_subset(src1, src2) \ __nodes_subset(&(src1), &(src2), MAX_NUMNODES) -static inline bool __nodes_subset(const nodemask_t *src1p, +static __always_inline bool __nodes_subset(const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { return bitmap_subset(src1p->bits, src2p->bits, nbits); } #define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES) -static inline bool __nodes_empty(const nodemask_t *srcp, unsigned int nbits) +static __always_inline bool __nodes_empty(const nodemask_t *srcp, unsigned int nbits) { return bitmap_empty(srcp->bits, nbits); } #define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES) -static inline bool __nodes_full(const nodemask_t *srcp, unsigned int nbits) +static __always_inline bool __nodes_full(const nodemask_t *srcp, unsigned int nbits) { return bitmap_full(srcp->bits, nbits); } #define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES) -static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits) +static __always_inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits) { return bitmap_weight(srcp->bits, nbits); } #define nodes_shift_right(dst, src, n) \ __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES) -static inline void __nodes_shift_right(nodemask_t *dstp, +static __always_inline void __nodes_shift_right(nodemask_t *dstp, const nodemask_t *srcp, int n, int nbits) { bitmap_shift_right(dstp->bits, srcp->bits, n, nbits); @@ -251,7 +251,7 @@ static inline void __nodes_shift_right(nodemask_t *dstp, #define nodes_shift_left(dst, src, n) \ __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES) -static inline void __nodes_shift_left(nodemask_t *dstp, +static __always_inline void __nodes_shift_left(nodemask_t *dstp, const nodemask_t *srcp, int n, int nbits) { bitmap_shift_left(dstp->bits, srcp->bits, n, nbits); @@ -261,13 +261,13 @@ static inline void __nodes_shift_left(nodemask_t *dstp, > MAX_NUMNODES, then the silly min_ts could be dropped. */ #define first_node(src) __first_node(&(src)) -static inline unsigned int __first_node(const nodemask_t *srcp) +static __always_inline unsigned int __first_node(const nodemask_t *srcp) { return min_t(unsigned int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES)); } #define next_node(n, src) __next_node((n), &(src)) -static inline unsigned int __next_node(int n, const nodemask_t *srcp) +static __always_inline unsigned int __next_node(int n, const nodemask_t *srcp) { return min_t(unsigned int, MAX_NUMNODES, find_next_bit(srcp->bits, MAX_NUMNODES, n+1)); } @@ -277,7 +277,7 @@ static inline unsigned int __next_node(int n, const nodemask_t *srcp) * the first node in src if needed. Returns MAX_NUMNODES if src is empty. */ #define next_node_in(n, src) __next_node_in((n), &(src)) -static inline unsigned int __next_node_in(int node, const nodemask_t *srcp) +static __always_inline unsigned int __next_node_in(int node, const nodemask_t *srcp) { unsigned int ret = __next_node(node, srcp); @@ -286,7 +286,7 @@ static inline unsigned int __next_node_in(int node, const nodemask_t *srcp) return ret; } -static inline void init_nodemask_of_node(nodemask_t *mask, int node) +static __always_inline void init_nodemask_of_node(nodemask_t *mask, int node) { nodes_clear(*mask); node_set(node, *mask); @@ -304,7 +304,7 @@ static inline void init_nodemask_of_node(nodemask_t *mask, int node) }) #define first_unset_node(mask) __first_unset_node(&(mask)) -static inline unsigned int __first_unset_node(const nodemask_t *maskp) +static __always_inline unsigned int __first_unset_node(const nodemask_t *maskp) { return min_t(unsigned int, MAX_NUMNODES, find_first_zero_bit(maskp->bits, MAX_NUMNODES)); @@ -338,21 +338,21 @@ static inline unsigned int __first_unset_node(const nodemask_t *maskp) #define nodemask_parse_user(ubuf, ulen, dst) \ __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES) -static inline int __nodemask_parse_user(const char __user *buf, int len, +static __always_inline int __nodemask_parse_user(const char __user *buf, int len, nodemask_t *dstp, int nbits) { return bitmap_parse_user(buf, len, dstp->bits, nbits); } #define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES) -static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits) +static __always_inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits) { return bitmap_parselist(buf, dstp->bits, nbits); } #define node_remap(oldbit, old, new) \ __node_remap((oldbit), &(old), &(new), MAX_NUMNODES) -static inline int __node_remap(int oldbit, +static __always_inline int __node_remap(int oldbit, const nodemask_t *oldp, const nodemask_t *newp, int nbits) { return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits); @@ -360,7 +360,7 @@ static inline int __node_remap(int oldbit, #define nodes_remap(dst, src, old, new) \ __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES) -static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp, +static __always_inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp, const nodemask_t *oldp, const nodemask_t *newp, int nbits) { bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits); @@ -368,7 +368,7 @@ static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp, #define nodes_onto(dst, orig, relmap) \ __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES) -static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp, +static __always_inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp, const nodemask_t *relmapp, int nbits) { bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits); @@ -376,7 +376,7 @@ static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp, #define nodes_fold(dst, orig, sz) \ __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES) -static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp, +static __always_inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp, int sz, int nbits) { bitmap_fold(dstp->bits, origp->bits, sz, nbits); @@ -418,22 +418,22 @@ enum node_states { extern nodemask_t node_states[NR_NODE_STATES]; #if MAX_NUMNODES > 1 -static inline int node_state(int node, enum node_states state) +static __always_inline int node_state(int node, enum node_states state) { return node_isset(node, node_states[state]); } -static inline void node_set_state(int node, enum node_states state) +static __always_inline void node_set_state(int node, enum node_states state) { __node_set(node, &node_states[state]); } -static inline void node_clear_state(int node, enum node_states state) +static __always_inline void node_clear_state(int node, enum node_states state) { __node_clear(node, &node_states[state]); } -static inline int num_node_state(enum node_states state) +static __always_inline int num_node_state(enum node_states state) { return nodes_weight(node_states[state]); } @@ -443,11 +443,11 @@ static inline int num_node_state(enum node_states state) #define first_online_node first_node(node_states[N_ONLINE]) #define first_memory_node first_node(node_states[N_MEMORY]) -static inline unsigned int next_online_node(int nid) +static __always_inline unsigned int next_online_node(int nid) { return next_node(nid, node_states[N_ONLINE]); } -static inline unsigned int next_memory_node(int nid) +static __always_inline unsigned int next_memory_node(int nid) { return next_node(nid, node_states[N_MEMORY]); } @@ -455,13 +455,13 @@ static inline unsigned int next_memory_node(int nid) extern unsigned int nr_node_ids; extern unsigned int nr_online_nodes; -static inline void node_set_online(int nid) +static __always_inline void node_set_online(int nid) { node_set_state(nid, N_ONLINE); nr_online_nodes = num_node_state(N_ONLINE); } -static inline void node_set_offline(int nid) +static __always_inline void node_set_offline(int nid) { node_clear_state(nid, N_ONLINE); nr_online_nodes = num_node_state(N_ONLINE); @@ -469,20 +469,20 @@ static inline void node_set_offline(int nid) #else -static inline int node_state(int node, enum node_states state) +static __always_inline int node_state(int node, enum node_states state) { return node == 0; } -static inline void node_set_state(int node, enum node_states state) +static __always_inline void node_set_state(int node, enum node_states state) { } -static inline void node_clear_state(int node, enum node_states state) +static __always_inline void node_clear_state(int node, enum node_states state) { } -static inline int num_node_state(enum node_states state) +static __always_inline int num_node_state(enum node_states state) { return 1; } @@ -502,7 +502,7 @@ static inline int num_node_state(enum node_states state) #endif -static inline int node_random(const nodemask_t *maskp) +static __always_inline int node_random(const nodemask_t *maskp) { #if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1) int w, bit; |