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authorKenneth Graunke <kenneth@whitecape.org>2025-09-12 15:31:45 -0700
committerLucas De Marchi <lucas.demarchi@intel.com>2025-10-13 13:02:50 -0700
commite5ae8d1eb08a3e27fff4ae264af4c8056d908639 (patch)
treedaecb21f71ffd66505efd543fbfe3d0ee5003e62 /scripts/bpf_doc.py
parent3a8660878839faadb4f1a6dd72c3179c1df56787 (diff)
drm/xe: Increase global invalidation timeout to 1000us
The previous timeout of 500us seems to be too small; panning the map in the Roll20 VTT in Firefox on a KDE/Wayland desktop reliably triggered timeouts within a few seconds of usage, causing the monitor to freeze and the following to be printed to dmesg: [Jul30 13:44] xe 0000:03:00.0: [drm] *ERROR* GT0: Global invalidation timeout [Jul30 13:48] xe 0000:03:00.0: [drm] *ERROR* [CRTC:82:pipe A] flip_done timed out I haven't hit a single timeout since increasing it to 1000us even after several multi-hour testing sessions. Fixes: 0dd2dd0182bc ("drm/xe: Move DSB l2 flush to a more sensible place") Closes: https://gitlab.freedesktop.org/drm/xe/kernel/-/issues/5710 Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Cc: stable@vger.kernel.org Cc: Maarten Lankhorst <dev@lankhorst.se> Reviewed-by: Shuicheng Lin <shuicheng.lin@intel.com> Link: https://lore.kernel.org/r/20250912223254.147940-1-kenneth@whitecape.org Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com> (cherry picked from commit 146046907b56578263434107f5a7d5051847c459) Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
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