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author | Hugo Hu <hugo.hu@amd.com> | 2022-09-01 10:08:35 +0800 |
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committer | Alex Deucher <alexander.deucher@amd.com> | 2022-09-21 17:23:06 -0400 |
commit | 52bb21499cf54fa65b56d97cd0d68579c90207dd (patch) | |
tree | 21e1a34fa15adfa76eea2d8934728de604ee5c6d /tools/perf/scripts/python/arm-cs-trace-disasm.py | |
parent | 29956d0fded036a570bd8e7d4ea4b1a1730307d2 (diff) |
drm/amd/display: update gamut remap if plane has changed
[Why]
The desktop plane and full-screen game plane may have different
gamut remap coefficients, if switching between desktop and
full-screen game without updating the gamut remap will cause
incorrect color.
[How]
Update gamut remap if planes change.
Reviewed-by: Dmytro Laktyushkin <Dmytro.Laktyushkin@amd.com>
Acked-by: Wayne Lin <wayne.lin@amd.com>
Signed-off-by: Hugo Hu <hugo.hu@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'tools/perf/scripts/python/arm-cs-trace-disasm.py')
0 files changed, 0 insertions, 0 deletions