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author | Thomas Gleixner <tglx@linutronix.de> | 2025-03-08 17:48:38 +0100 |
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committer | Thomas Gleixner <tglx@linutronix.de> | 2025-03-13 12:07:17 +0100 |
commit | 1535cb80286e6fbc834f075039f85274538543c7 (patch) | |
tree | a083780e853a1678bf539674aab2e845e497fae8 /tools/perf/scripts/python/export-to-sqlite.py | |
parent | feb864ee99a2d8a22800342388401f3a3b90d42b (diff) |
posix-timers: Improve hash table performance
Eric and Ben reported a significant performance bottleneck on the global
hash, which is used to store posix timers for lookup.
Eric tried to do a lockless validation of a new timer ID before trying to
insert the timer, but that does not solve the problem.
For the non-contended case this is a pointless exercise and for the
contended case this extra lookup just creates enough interleaving that all
tasks can make progress.
There are actually two real solutions to the problem:
1) Provide a per process (signal struct) xarray storage
2) Implement a smarter hash like the one in the futex code
#1 works perfectly fine for most cases, but the fact that CRIU enforced a
linear increasing timer ID to restore timers makes this problematic.
It's easy enough to create a sparse timer ID space, which amounts very
fast to a large junk of memory consumed for the xarray. 2048 timers with
a ID offset of 512 consume more than one megabyte of memory for the
xarray storage.
#2 The main advantage of the futex hash is that it uses per hash bucket
locks instead of a global hash lock. Aside of that it is scaled
according to the number of CPUs at boot time.
Experiments with artifical benchmarks have shown that a scaled hash with
per bucket locks comes pretty close to the xarray performance and in some
scenarios it performes better.
Test 1:
A single process creates 20000 timers and afterwards invokes
timer_getoverrun(2) on each of them:
mainline Eric newhash xarray
create 23 ms 23 ms 9 ms 8 ms
getoverrun 14 ms 14 ms 5 ms 4 ms
Test 2:
A single process creates 50000 timers and afterwards invokes
timer_getoverrun(2) on each of them:
mainline Eric newhash xarray
create 98 ms 219 ms 20 ms 18 ms
getoverrun 62 ms 62 ms 10 ms 9 ms
Test 3:
A single process creates 100000 timers and afterwards invokes
timer_getoverrun(2) on each of them:
mainline Eric newhash xarray
create 313 ms 750 ms 48 ms 33 ms
getoverrun 261 ms 260 ms 20 ms 14 ms
Erics changes create quite some overhead in the create() path due to the
double list walk, as the main issue according to perf is the list walk
itself. With 100k timers each hash bucket contains ~200 timers, which in
the worst case need to be all inspected. The same problem applies for
getoverrun() where the lookup has to walk through the hash buckets to find
the timer it is looking for.
The scaled hash obviously reduces hash collisions and lock contention
significantly. This becomes more prominent with concurrency.
Test 4:
A process creates 63 threads and all threads wait on a barrier before
each instance creates 20000 timers and afterwards invokes
timer_getoverrun(2) on each of them. The threads are pinned on
seperate CPUs to achive maximum concurrency. The numbers are the
average times per thread:
mainline Eric newhash xarray
create 180239 ms 38599 ms 579 ms 813 ms
getoverrun 2645 ms 2642 ms 32 ms 7 ms
Test 5:
A process forks 63 times and all forks wait on a barrier before each
instance creates 20000 timers and afterwards invokes
timer_getoverrun(2) on each of them. The processes are pinned on
seperate CPUs to achive maximum concurrency. The numbers are the
average times per process:
mainline eric newhash xarray
create 157253 ms 40008 ms 83 ms 60 ms
getoverrun 2611 ms 2614 ms 40 ms 4 ms
So clearly the reduction of lock contention with Eric's changes makes a
significant difference for the create() loop, but it does not mitigate the
problem of long list walks, which is clearly visible on the getoverrun()
side because that is purely dominated by the lookup itself. Once the timer
is found, the syscall just reads from the timer structure with no other
locks or code paths involved and returns.
The reason for the difference between the thread and the fork case for the
new hash and the xarray is that both suffer from contention on
sighand::siglock and the xarray suffers additionally from contention on the
xarray lock on insertion.
The only case where the reworked hash slighly outperforms the xarray is a
tight loop which creates and deletes timers.
Test 4:
A process creates 63 threads and all threads wait on a barrier before
each instance runs a loop which creates and deletes a timer 100000
times in a row. The threads are pinned on seperate CPUs to achive
maximum concurrency. The numbers are the average times per thread:
mainline Eric newhash xarray
loop 5917 ms 5897 ms 5473 ms 7846 ms
Test 5:
A process forks 63 times and all forks wait on a barrier before each
each instance runs a loop which creates and deletes a timer 100000
times in a row. The processes are pinned on seperate CPUs to achive
maximum concurrency. The numbers are the average times per process:
mainline Eric newhash xarray
loop 5137 ms 7828 ms 891 ms 872 ms
In both test there is not much contention on the hash, but the ucount
accounting for the signal and in the thread case the sighand::siglock
contention (plus the xarray locking) contribute dominantly to the overhead.
As the memory consumption of the xarray in the sparse ID case is
significant, the scaled hash with per bucket locks seems to be the better
overall option. While the xarray has faster lookup times for a large number
of timers, the actual syscall usage, which requires the lookup is not an
extreme hotpath. Most applications utilize signal delivery and all syscalls
except timer_getoverrun(2) are all but cheap.
So implement a scaled hash with per bucket locks, which offers the best
tradeoff between performance and memory consumption.
Reported-by: Eric Dumazet <edumazet@google.com>
Reported-by: Benjamin Segall <bsegall@google.com>
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Acked-by: Frederic Weisbecker <frederic@kernel.org>
Link: https://lore.kernel.org/all/20250308155624.216091571@linutronix.de
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