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-rw-r--r--sound/soc/fsl/fsl_asrc_dma.c15
1 files changed, 14 insertions, 1 deletions
diff --git a/sound/soc/fsl/fsl_asrc_dma.c b/sound/soc/fsl/fsl_asrc_dma.c
index f501f47242fb..1bba48318e2d 100644
--- a/sound/soc/fsl/fsl_asrc_dma.c
+++ b/sound/soc/fsl/fsl_asrc_dma.c
@@ -156,11 +156,24 @@ static int fsl_asrc_dma_hw_params(struct snd_soc_component *component,
for_each_dpcm_be(rtd, stream, dpcm) {
struct snd_soc_pcm_runtime *be = dpcm->be;
struct snd_pcm_substream *substream_be;
- struct snd_soc_dai *dai = snd_soc_rtd_to_cpu(be, 0);
+ struct snd_soc_dai *dai_cpu = snd_soc_rtd_to_cpu(be, 0);
+ struct snd_soc_dai *dai_codec = snd_soc_rtd_to_codec(be, 0);
+ struct snd_soc_dai *dai;
if (dpcm->fe != rtd)
continue;
+ /*
+ * With audio graph card, original cpu dai is changed to codec
+ * device in backend, so if cpu dai is dummy device in backend,
+ * get the codec dai device, which is the real hardware device
+ * connected.
+ */
+ if (!snd_soc_dai_is_dummy(dai_cpu))
+ dai = dai_cpu;
+ else
+ dai = dai_codec;
+
substream_be = snd_soc_dpcm_get_substream(be, stream);
dma_params_be = snd_soc_dai_get_dma_data(dai, substream_be);
dev_be = dai->dev;