diff options
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_irq.c')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_irq.c | 37 |
1 files changed, 27 insertions, 10 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c index 2cca5d3a26a2..a515a301e480 100644 --- a/drivers/gpu/drm/v3d/v3d_irq.c +++ b/drivers/gpu/drm/v3d/v3d_irq.c @@ -260,7 +260,7 @@ v3d_hub_irq(int irq, void *arg) int v3d_irq_init(struct v3d_dev *v3d) { - int irq1, ret, core; + int irq, ret, core; INIT_WORK(&v3d->overflow_mem_work, v3d_overflow_mem_work); @@ -271,17 +271,24 @@ v3d_irq_init(struct v3d_dev *v3d) V3D_CORE_WRITE(core, V3D_CTL_INT_CLR, V3D_CORE_IRQS(v3d->ver)); V3D_WRITE(V3D_HUB_INT_CLR, V3D_HUB_IRQS(v3d->ver)); - irq1 = platform_get_irq_optional(v3d_to_pdev(v3d), 1); - if (irq1 == -EPROBE_DEFER) - return irq1; - if (irq1 > 0) { - ret = devm_request_irq(v3d->drm.dev, irq1, + irq = platform_get_irq_optional(v3d_to_pdev(v3d), 1); + if (irq == -EPROBE_DEFER) + return irq; + if (irq > 0) { + v3d->irq[V3D_CORE_IRQ] = irq; + + ret = devm_request_irq(v3d->drm.dev, v3d->irq[V3D_CORE_IRQ], v3d_irq, IRQF_SHARED, "v3d_core0", v3d); if (ret) goto fail; - ret = devm_request_irq(v3d->drm.dev, - platform_get_irq(v3d_to_pdev(v3d), 0), + + irq = platform_get_irq(v3d_to_pdev(v3d), 0); + if (irq < 0) + return irq; + v3d->irq[V3D_HUB_IRQ] = irq; + + ret = devm_request_irq(v3d->drm.dev, v3d->irq[V3D_HUB_IRQ], v3d_hub_irq, IRQF_SHARED, "v3d_hub", v3d); if (ret) @@ -289,8 +296,12 @@ v3d_irq_init(struct v3d_dev *v3d) } else { v3d->single_irq_line = true; - ret = devm_request_irq(v3d->drm.dev, - platform_get_irq(v3d_to_pdev(v3d), 0), + irq = platform_get_irq(v3d_to_pdev(v3d), 0); + if (irq < 0) + return irq; + v3d->irq[V3D_CORE_IRQ] = irq; + + ret = devm_request_irq(v3d->drm.dev, v3d->irq[V3D_CORE_IRQ], v3d_irq, IRQF_SHARED, "v3d", v3d); if (ret) @@ -331,6 +342,12 @@ v3d_irq_disable(struct v3d_dev *v3d) V3D_CORE_WRITE(core, V3D_CTL_INT_MSK_SET, ~0); V3D_WRITE(V3D_HUB_INT_MSK_SET, ~0); + /* Finish any interrupt handler still in flight. */ + for (int i = 0; i < V3D_MAX_IRQS; i++) { + if (v3d->irq[i]) + synchronize_irq(v3d->irq[i]); + } + /* Clear any pending interrupts we might have left. */ for (core = 0; core < v3d->cores; core++) V3D_CORE_WRITE(core, V3D_CTL_INT_CLR, V3D_CORE_IRQS(v3d->ver)); |