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Diffstat (limited to 'drivers/gpu/drm/v3d')
-rw-r--r--drivers/gpu/drm/v3d/v3d_debugfs.c126
-rw-r--r--drivers/gpu/drm/v3d/v3d_drv.c87
-rw-r--r--drivers/gpu/drm/v3d/v3d_drv.h23
-rw-r--r--drivers/gpu/drm/v3d/v3d_gem.c27
-rw-r--r--drivers/gpu/drm/v3d/v3d_irq.c64
-rw-r--r--drivers/gpu/drm/v3d/v3d_perfmon.c4
-rw-r--r--drivers/gpu/drm/v3d/v3d_regs.h26
-rw-r--r--drivers/gpu/drm/v3d/v3d_sched.c140
8 files changed, 340 insertions, 157 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_debugfs.c b/drivers/gpu/drm/v3d/v3d_debugfs.c
index 76816f2551c1..7e789e181af0 100644
--- a/drivers/gpu/drm/v3d/v3d_debugfs.c
+++ b/drivers/gpu/drm/v3d/v3d_debugfs.c
@@ -21,74 +21,74 @@ struct v3d_reg_def {
};
static const struct v3d_reg_def v3d_hub_reg_defs[] = {
- REGDEF(33, 42, V3D_HUB_AXICFG),
- REGDEF(33, 71, V3D_HUB_UIFCFG),
- REGDEF(33, 71, V3D_HUB_IDENT0),
- REGDEF(33, 71, V3D_HUB_IDENT1),
- REGDEF(33, 71, V3D_HUB_IDENT2),
- REGDEF(33, 71, V3D_HUB_IDENT3),
- REGDEF(33, 71, V3D_HUB_INT_STS),
- REGDEF(33, 71, V3D_HUB_INT_MSK_STS),
-
- REGDEF(33, 71, V3D_MMU_CTL),
- REGDEF(33, 71, V3D_MMU_VIO_ADDR),
- REGDEF(33, 71, V3D_MMU_VIO_ID),
- REGDEF(33, 71, V3D_MMU_DEBUG_INFO),
-
- REGDEF(71, 71, V3D_GMP_STATUS(71)),
- REGDEF(71, 71, V3D_GMP_CFG(71)),
- REGDEF(71, 71, V3D_GMP_VIO_ADDR(71)),
+ REGDEF(V3D_GEN_33, V3D_GEN_42, V3D_HUB_AXICFG),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_HUB_UIFCFG),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_HUB_IDENT0),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_HUB_IDENT1),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_HUB_IDENT2),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_HUB_IDENT3),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_HUB_INT_STS),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_HUB_INT_MSK_STS),
+
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_MMU_CTL),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_MMU_VIO_ADDR),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_MMU_VIO_ID),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_MMU_DEBUG_INFO),
+
+ REGDEF(V3D_GEN_71, V3D_GEN_71, V3D_GMP_STATUS(71)),
+ REGDEF(V3D_GEN_71, V3D_GEN_71, V3D_GMP_CFG(71)),
+ REGDEF(V3D_GEN_71, V3D_GEN_71, V3D_GMP_VIO_ADDR(71)),
};
static const struct v3d_reg_def v3d_gca_reg_defs[] = {
- REGDEF(33, 33, V3D_GCA_SAFE_SHUTDOWN),
- REGDEF(33, 33, V3D_GCA_SAFE_SHUTDOWN_ACK),
+ REGDEF(V3D_GEN_33, V3D_GEN_33, V3D_GCA_SAFE_SHUTDOWN),
+ REGDEF(V3D_GEN_33, V3D_GEN_33, V3D_GCA_SAFE_SHUTDOWN_ACK),
};
static const struct v3d_reg_def v3d_core_reg_defs[] = {
- REGDEF(33, 71, V3D_CTL_IDENT0),
- REGDEF(33, 71, V3D_CTL_IDENT1),
- REGDEF(33, 71, V3D_CTL_IDENT2),
- REGDEF(33, 71, V3D_CTL_MISCCFG),
- REGDEF(33, 71, V3D_CTL_INT_STS),
- REGDEF(33, 71, V3D_CTL_INT_MSK_STS),
- REGDEF(33, 71, V3D_CLE_CT0CS),
- REGDEF(33, 71, V3D_CLE_CT0CA),
- REGDEF(33, 71, V3D_CLE_CT0EA),
- REGDEF(33, 71, V3D_CLE_CT1CS),
- REGDEF(33, 71, V3D_CLE_CT1CA),
- REGDEF(33, 71, V3D_CLE_CT1EA),
-
- REGDEF(33, 71, V3D_PTB_BPCA),
- REGDEF(33, 71, V3D_PTB_BPCS),
-
- REGDEF(33, 42, V3D_GMP_STATUS(33)),
- REGDEF(33, 42, V3D_GMP_CFG(33)),
- REGDEF(33, 42, V3D_GMP_VIO_ADDR(33)),
-
- REGDEF(33, 71, V3D_ERR_FDBGO),
- REGDEF(33, 71, V3D_ERR_FDBGB),
- REGDEF(33, 71, V3D_ERR_FDBGS),
- REGDEF(33, 71, V3D_ERR_STAT),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_CTL_IDENT0),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_CTL_IDENT1),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_CTL_IDENT2),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_CTL_MISCCFG),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_CTL_INT_STS),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_CTL_INT_MSK_STS),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_CLE_CT0CS),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_CLE_CT0CA),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_CLE_CT0EA),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_CLE_CT1CS),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_CLE_CT1CA),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_CLE_CT1EA),
+
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_PTB_BPCA),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_PTB_BPCS),
+
+ REGDEF(V3D_GEN_33, V3D_GEN_42, V3D_GMP_STATUS(33)),
+ REGDEF(V3D_GEN_33, V3D_GEN_42, V3D_GMP_CFG(33)),
+ REGDEF(V3D_GEN_33, V3D_GEN_42, V3D_GMP_VIO_ADDR(33)),
+
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_ERR_FDBGO),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_ERR_FDBGB),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_ERR_FDBGS),
+ REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_ERR_STAT),
};
static const struct v3d_reg_def v3d_csd_reg_defs[] = {
- REGDEF(41, 71, V3D_CSD_STATUS),
- REGDEF(41, 42, V3D_CSD_CURRENT_CFG0(41)),
- REGDEF(41, 42, V3D_CSD_CURRENT_CFG1(41)),
- REGDEF(41, 42, V3D_CSD_CURRENT_CFG2(41)),
- REGDEF(41, 42, V3D_CSD_CURRENT_CFG3(41)),
- REGDEF(41, 42, V3D_CSD_CURRENT_CFG4(41)),
- REGDEF(41, 42, V3D_CSD_CURRENT_CFG5(41)),
- REGDEF(41, 42, V3D_CSD_CURRENT_CFG6(41)),
- REGDEF(71, 71, V3D_CSD_CURRENT_CFG0(71)),
- REGDEF(71, 71, V3D_CSD_CURRENT_CFG1(71)),
- REGDEF(71, 71, V3D_CSD_CURRENT_CFG2(71)),
- REGDEF(71, 71, V3D_CSD_CURRENT_CFG3(71)),
- REGDEF(71, 71, V3D_CSD_CURRENT_CFG4(71)),
- REGDEF(71, 71, V3D_CSD_CURRENT_CFG5(71)),
- REGDEF(71, 71, V3D_CSD_CURRENT_CFG6(71)),
- REGDEF(71, 71, V3D_V7_CSD_CURRENT_CFG7),
+ REGDEF(V3D_GEN_41, V3D_GEN_71, V3D_CSD_STATUS),
+ REGDEF(V3D_GEN_41, V3D_GEN_42, V3D_CSD_CURRENT_CFG0(41)),
+ REGDEF(V3D_GEN_41, V3D_GEN_42, V3D_CSD_CURRENT_CFG1(41)),
+ REGDEF(V3D_GEN_41, V3D_GEN_42, V3D_CSD_CURRENT_CFG2(41)),
+ REGDEF(V3D_GEN_41, V3D_GEN_42, V3D_CSD_CURRENT_CFG3(41)),
+ REGDEF(V3D_GEN_41, V3D_GEN_42, V3D_CSD_CURRENT_CFG4(41)),
+ REGDEF(V3D_GEN_41, V3D_GEN_42, V3D_CSD_CURRENT_CFG5(41)),
+ REGDEF(V3D_GEN_41, V3D_GEN_42, V3D_CSD_CURRENT_CFG6(41)),
+ REGDEF(V3D_GEN_71, V3D_GEN_71, V3D_CSD_CURRENT_CFG0(71)),
+ REGDEF(V3D_GEN_71, V3D_GEN_71, V3D_CSD_CURRENT_CFG1(71)),
+ REGDEF(V3D_GEN_71, V3D_GEN_71, V3D_CSD_CURRENT_CFG2(71)),
+ REGDEF(V3D_GEN_71, V3D_GEN_71, V3D_CSD_CURRENT_CFG3(71)),
+ REGDEF(V3D_GEN_71, V3D_GEN_71, V3D_CSD_CURRENT_CFG4(71)),
+ REGDEF(V3D_GEN_71, V3D_GEN_71, V3D_CSD_CURRENT_CFG5(71)),
+ REGDEF(V3D_GEN_71, V3D_GEN_71, V3D_CSD_CURRENT_CFG6(71)),
+ REGDEF(V3D_GEN_71, V3D_GEN_71, V3D_V7_CSD_CURRENT_CFG7),
};
static int v3d_v3d_debugfs_regs(struct seq_file *m, void *unused)
@@ -164,7 +164,7 @@ static int v3d_v3d_debugfs_ident(struct seq_file *m, void *unused)
str_yes_no(ident2 & V3D_HUB_IDENT2_WITH_MMU));
seq_printf(m, "TFU: %s\n",
str_yes_no(ident1 & V3D_HUB_IDENT1_WITH_TFU));
- if (v3d->ver <= 42) {
+ if (v3d->ver <= V3D_GEN_42) {
seq_printf(m, "TSY: %s\n",
str_yes_no(ident1 & V3D_HUB_IDENT1_WITH_TSY));
}
@@ -196,11 +196,11 @@ static int v3d_v3d_debugfs_ident(struct seq_file *m, void *unused)
seq_printf(m, " QPUs: %d\n", nslc * qups);
seq_printf(m, " Semaphores: %d\n",
V3D_GET_FIELD(ident1, V3D_IDENT1_NSEM));
- if (v3d->ver <= 42) {
+ if (v3d->ver <= V3D_GEN_42) {
seq_printf(m, " BCG int: %d\n",
(ident2 & V3D_IDENT2_BCG_INT) != 0);
}
- if (v3d->ver < 40) {
+ if (v3d->ver < V3D_GEN_41) {
seq_printf(m, " Override TMU: %d\n",
(misccfg & V3D_MISCCFG_OVRTMUOUT) != 0);
}
@@ -234,7 +234,7 @@ static int v3d_measure_clock(struct seq_file *m, void *unused)
int core = 0;
int measure_ms = 1000;
- if (v3d->ver >= 40) {
+ if (v3d->ver >= V3D_GEN_41) {
int cycle_count_reg = V3D_PCTR_CYCLE_COUNT(v3d->ver);
V3D_CORE_WRITE(core, V3D_V4_PCTR_0_SRC_0_3,
V3D_SET_FIELD_VER(cycle_count_reg,
diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c
index 930737a9347b..5e997ae8bc9c 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.c
+++ b/drivers/gpu/drm/v3d/v3d_drv.c
@@ -17,6 +17,7 @@
#include <linux/dma-mapping.h>
#include <linux/io.h>
#include <linux/module.h>
+#include <linux/of.h>
#include <linux/of_platform.h>
#include <linux/platform_device.h>
#include <linux/sched/clock.h>
@@ -92,7 +93,7 @@ static int v3d_get_param_ioctl(struct drm_device *dev, void *data,
args->value = 1;
return 0;
case DRM_V3D_PARAM_SUPPORTS_PERFMON:
- args->value = (v3d->ver >= 40);
+ args->value = (v3d->ver >= V3D_GEN_41);
return 0;
case DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT:
args->value = 1;
@@ -254,14 +255,44 @@ static const struct drm_driver v3d_drm_driver = {
};
static const struct of_device_id v3d_of_match[] = {
- { .compatible = "brcm,2711-v3d" },
- { .compatible = "brcm,2712-v3d" },
- { .compatible = "brcm,7268-v3d" },
- { .compatible = "brcm,7278-v3d" },
+ { .compatible = "brcm,2711-v3d", .data = (void *)V3D_GEN_42 },
+ { .compatible = "brcm,2712-v3d", .data = (void *)V3D_GEN_71 },
+ { .compatible = "brcm,7268-v3d", .data = (void *)V3D_GEN_33 },
+ { .compatible = "brcm,7278-v3d", .data = (void *)V3D_GEN_41 },
{},
};
MODULE_DEVICE_TABLE(of, v3d_of_match);
+static void
+v3d_idle_sms(struct v3d_dev *v3d)
+{
+ if (v3d->ver < V3D_GEN_71)
+ return;
+
+ V3D_SMS_WRITE(V3D_SMS_TEE_CS, V3D_SMS_CLEAR_POWER_OFF);
+
+ if (wait_for((V3D_GET_FIELD(V3D_SMS_READ(V3D_SMS_TEE_CS),
+ V3D_SMS_STATE) == V3D_SMS_IDLE), 100)) {
+ DRM_ERROR("Failed to power up SMS\n");
+ }
+
+ v3d_reset_sms(v3d);
+}
+
+static void
+v3d_power_off_sms(struct v3d_dev *v3d)
+{
+ if (v3d->ver < V3D_GEN_71)
+ return;
+
+ V3D_SMS_WRITE(V3D_SMS_TEE_CS, V3D_SMS_POWER_OFF);
+
+ if (wait_for((V3D_GET_FIELD(V3D_SMS_READ(V3D_SMS_TEE_CS),
+ V3D_SMS_STATE) == V3D_SMS_POWER_OFF_STATE), 100)) {
+ DRM_ERROR("Failed to power off SMS\n");
+ }
+}
+
static int
map_regs(struct v3d_dev *v3d, void __iomem **regs, const char *name)
{
@@ -274,6 +305,7 @@ static int v3d_platform_drm_probe(struct platform_device *pdev)
struct device *dev = &pdev->dev;
struct drm_device *drm;
struct v3d_dev *v3d;
+ enum v3d_gen gen;
int ret;
u32 mmu_debug;
u32 ident1, ident3;
@@ -287,6 +319,9 @@ static int v3d_platform_drm_probe(struct platform_device *pdev)
platform_set_drvdata(pdev, drm);
+ gen = (uintptr_t)of_device_get_match_data(dev);
+ v3d->ver = gen;
+
ret = map_regs(v3d, &v3d->hub_regs, "hub");
if (ret)
return ret;
@@ -295,17 +330,40 @@ static int v3d_platform_drm_probe(struct platform_device *pdev)
if (ret)
return ret;
+ if (v3d->ver >= V3D_GEN_71) {
+ ret = map_regs(v3d, &v3d->sms_regs, "sms");
+ if (ret)
+ return ret;
+ }
+
+ v3d->clk = devm_clk_get_optional(dev, NULL);
+ if (IS_ERR(v3d->clk))
+ return dev_err_probe(dev, PTR_ERR(v3d->clk), "Failed to get V3D clock\n");
+
+ ret = clk_prepare_enable(v3d->clk);
+ if (ret) {
+ dev_err(&pdev->dev, "Couldn't enable the V3D clock\n");
+ return ret;
+ }
+
+ v3d_idle_sms(v3d);
+
mmu_debug = V3D_READ(V3D_MMU_DEBUG_INFO);
mask = DMA_BIT_MASK(30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_PA_WIDTH));
ret = dma_set_mask_and_coherent(dev, mask);
if (ret)
- return ret;
+ goto clk_disable;
v3d->va_width = 30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_VA_WIDTH);
ident1 = V3D_READ(V3D_HUB_IDENT1);
v3d->ver = (V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_TVER) * 10 +
V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_REV));
+ /* Make sure that the V3D tech version retrieved from the HW is equal
+ * to the one advertised by the device tree.
+ */
+ WARN_ON(v3d->ver != gen);
+
v3d->cores = V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_NCORES);
WARN_ON(v3d->cores > 1); /* multicore not yet implemented */
@@ -319,28 +377,29 @@ static int v3d_platform_drm_probe(struct platform_device *pdev)
ret = PTR_ERR(v3d->reset);
if (ret == -EPROBE_DEFER)
- return ret;
+ goto clk_disable;
v3d->reset = NULL;
ret = map_regs(v3d, &v3d->bridge_regs, "bridge");
if (ret) {
dev_err(dev,
"Failed to get reset control or bridge regs\n");
- return ret;
+ goto clk_disable;
}
}
- if (v3d->ver < 41) {
+ if (v3d->ver < V3D_GEN_41) {
ret = map_regs(v3d, &v3d->gca_regs, "gca");
if (ret)
- return ret;
+ goto clk_disable;
}
v3d->mmu_scratch = dma_alloc_wc(dev, 4096, &v3d->mmu_scratch_paddr,
GFP_KERNEL | __GFP_NOWARN | __GFP_ZERO);
if (!v3d->mmu_scratch) {
dev_err(dev, "Failed to allocate MMU scratch page\n");
- return -ENOMEM;
+ ret = -ENOMEM;
+ goto clk_disable;
}
ret = v3d_gem_init(drm);
@@ -369,6 +428,8 @@ gem_destroy:
v3d_gem_destroy(drm);
dma_free:
dma_free_wc(dev, 4096, v3d->mmu_scratch, v3d->mmu_scratch_paddr);
+clk_disable:
+ clk_disable_unprepare(v3d->clk);
return ret;
}
@@ -386,6 +447,10 @@ static void v3d_platform_drm_remove(struct platform_device *pdev)
dma_free_wc(v3d->drm.dev, 4096, v3d->mmu_scratch,
v3d->mmu_scratch_paddr);
+
+ v3d_power_off_sms(v3d);
+
+ clk_disable_unprepare(v3d->clk);
}
static struct platform_driver v3d_platform_driver = {
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h
index dc1cfe2e14be..b51f0b648a08 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.h
+++ b/drivers/gpu/drm/v3d/v3d_drv.h
@@ -94,11 +94,18 @@ struct v3d_perfmon {
u64 values[] __counted_by(ncounters);
};
+enum v3d_gen {
+ V3D_GEN_33 = 33,
+ V3D_GEN_41 = 41,
+ V3D_GEN_42 = 42,
+ V3D_GEN_71 = 71,
+};
+
struct v3d_dev {
struct drm_device drm;
/* Short representation (e.g. 33, 41) of the V3D tech version */
- int ver;
+ enum v3d_gen ver;
/* Short representation (e.g. 5, 6) of the V3D tech revision */
int rev;
@@ -111,6 +118,7 @@ struct v3d_dev {
void __iomem *core_regs[3];
void __iomem *bridge_regs;
void __iomem *gca_regs;
+ void __iomem *sms_regs;
struct clk *clk;
struct reset_control *reset;
@@ -147,7 +155,6 @@ struct v3d_dev {
struct v3d_render_job *render_job;
struct v3d_tfu_job *tfu_job;
struct v3d_csd_job *csd_job;
- struct v3d_cpu_job *cpu_job;
struct v3d_queue_state queue[V3D_MAX_QUEUES];
@@ -200,7 +207,7 @@ to_v3d_dev(struct drm_device *dev)
static inline bool
v3d_has_csd(struct v3d_dev *v3d)
{
- return v3d->ver >= 41;
+ return v3d->ver >= V3D_GEN_41;
}
#define v3d_to_pdev(v3d) to_platform_device((v3d)->drm.dev)
@@ -262,6 +269,15 @@ to_v3d_fence(struct dma_fence *fence)
#define V3D_GCA_READ(offset) readl(v3d->gca_regs + offset)
#define V3D_GCA_WRITE(offset, val) writel(val, v3d->gca_regs + offset)
+#define V3D_SMS_IDLE 0x0
+#define V3D_SMS_ISOLATING_FOR_RESET 0xa
+#define V3D_SMS_RESETTING 0xb
+#define V3D_SMS_ISOLATING_FOR_POWER_OFF 0xc
+#define V3D_SMS_POWER_OFF_STATE 0xd
+
+#define V3D_SMS_READ(offset) readl(v3d->sms_regs + (offset))
+#define V3D_SMS_WRITE(offset, val) writel(val, v3d->sms_regs + (offset))
+
#define V3D_CORE_READ(core, offset) readl(v3d->core_regs[core] + offset)
#define V3D_CORE_WRITE(core, offset, val) writel(val, v3d->core_regs[core] + offset)
@@ -540,6 +556,7 @@ struct dma_fence *v3d_fence_create(struct v3d_dev *v3d, enum v3d_queue queue);
/* v3d_gem.c */
int v3d_gem_init(struct drm_device *dev);
void v3d_gem_destroy(struct drm_device *dev);
+void v3d_reset_sms(struct v3d_dev *v3d);
void v3d_reset(struct v3d_dev *v3d);
void v3d_invalidate_caches(struct v3d_dev *v3d);
void v3d_clean_caches(struct v3d_dev *v3d);
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index b1e681630ded..d7d16da78db3 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -25,7 +25,7 @@ v3d_init_core(struct v3d_dev *v3d, int core)
* type. If you want the default behavior, you can still put
* "2" in the indirect texture state's output_type field.
*/
- if (v3d->ver < 40)
+ if (v3d->ver < V3D_GEN_41)
V3D_CORE_WRITE(core, V3D_CTL_MISCCFG, V3D_MISCCFG_OVRTMUOUT);
/* Whenever we flush the L2T cache, we always want to flush
@@ -58,7 +58,7 @@ v3d_idle_axi(struct v3d_dev *v3d, int core)
static void
v3d_idle_gca(struct v3d_dev *v3d)
{
- if (v3d->ver >= 41)
+ if (v3d->ver >= V3D_GEN_41)
return;
V3D_GCA_WRITE(V3D_GCA_SAFE_SHUTDOWN, V3D_GCA_SAFE_SHUTDOWN_EN);
@@ -105,6 +105,22 @@ v3d_reset_v3d(struct v3d_dev *v3d)
}
void
+v3d_reset_sms(struct v3d_dev *v3d)
+{
+ if (v3d->ver < V3D_GEN_71)
+ return;
+
+ V3D_SMS_WRITE(V3D_SMS_REE_CS, V3D_SET_FIELD(0x4, V3D_SMS_STATE));
+
+ if (wait_for(!(V3D_GET_FIELD(V3D_SMS_READ(V3D_SMS_REE_CS),
+ V3D_SMS_STATE) == V3D_SMS_ISOLATING_FOR_RESET) &&
+ !(V3D_GET_FIELD(V3D_SMS_READ(V3D_SMS_REE_CS),
+ V3D_SMS_STATE) == V3D_SMS_RESETTING), 100)) {
+ DRM_ERROR("Failed to wait for SMS reset\n");
+ }
+}
+
+void
v3d_reset(struct v3d_dev *v3d)
{
struct drm_device *dev = &v3d->drm;
@@ -119,6 +135,7 @@ v3d_reset(struct v3d_dev *v3d)
v3d_idle_axi(v3d, 0);
v3d_idle_gca(v3d);
+ v3d_reset_sms(v3d);
v3d_reset_v3d(v3d);
v3d_mmu_set_page_table(v3d);
@@ -132,13 +149,13 @@ v3d_reset(struct v3d_dev *v3d)
static void
v3d_flush_l3(struct v3d_dev *v3d)
{
- if (v3d->ver < 41) {
+ if (v3d->ver < V3D_GEN_41) {
u32 gca_ctrl = V3D_GCA_READ(V3D_GCA_CACHE_CTRL);
V3D_GCA_WRITE(V3D_GCA_CACHE_CTRL,
gca_ctrl | V3D_GCA_CACHE_CTRL_FLUSH);
- if (v3d->ver < 33) {
+ if (v3d->ver < V3D_GEN_33) {
V3D_GCA_WRITE(V3D_GCA_CACHE_CTRL,
gca_ctrl & ~V3D_GCA_CACHE_CTRL_FLUSH);
}
@@ -151,7 +168,7 @@ v3d_flush_l3(struct v3d_dev *v3d)
static void
v3d_invalidate_l2c(struct v3d_dev *v3d, int core)
{
- if (v3d->ver > 32)
+ if (v3d->ver >= V3D_GEN_33)
return;
V3D_CORE_WRITE(core, V3D_CTL_L2CACTL,
diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c
index 72b6a119412f..2cca5d3a26a2 100644
--- a/drivers/gpu/drm/v3d/v3d_irq.c
+++ b/drivers/gpu/drm/v3d/v3d_irq.c
@@ -143,7 +143,7 @@ v3d_irq(int irq, void *arg)
/* We shouldn't be triggering these if we have GMP in
* always-allowed mode.
*/
- if (v3d->ver < 71 && (intsts & V3D_INT_GMPV))
+ if (v3d->ver < V3D_GEN_71 && (intsts & V3D_INT_GMPV))
dev_err(v3d->drm.dev, "GMP violation\n");
/* V3D 4.2 wires the hub and core IRQs together, so if we &
@@ -186,27 +186,59 @@ v3d_hub_irq(int irq, void *arg)
u32 axi_id = V3D_READ(V3D_MMU_VIO_ID);
u64 vio_addr = ((u64)V3D_READ(V3D_MMU_VIO_ADDR) <<
(v3d->va_width - 32));
- static const char *const v3d41_axi_ids[] = {
- "L2T",
- "PTB",
- "PSE",
- "TLB",
- "CLE",
- "TFU",
- "MMU",
- "GMP",
+ static const struct {
+ u32 begin;
+ u32 end;
+ const char *client;
+ } v3d41_axi_ids[] = {
+ {0x00, 0x20, "L2T"},
+ {0x20, 0x21, "PTB"},
+ {0x40, 0x41, "PSE"},
+ {0x60, 0x80, "TLB"},
+ {0x80, 0x88, "CLE"},
+ {0xA0, 0xA1, "TFU"},
+ {0xC0, 0xE0, "MMU"},
+ {0xE0, 0xE1, "GMP"},
+ }, v3d71_axi_ids[] = {
+ {0x00, 0x30, "L2T"},
+ {0x30, 0x38, "CLE"},
+ {0x38, 0x39, "PTB"},
+ {0x39, 0x3A, "PSE"},
+ {0x3A, 0x3B, "CSD"},
+ {0x40, 0x60, "TLB"},
+ {0x60, 0x70, "MMU"},
+ {0x7C, 0x7E, "TFU"},
+ {0x7F, 0x80, "GMP"},
};
const char *client = "?";
V3D_WRITE(V3D_MMU_CTL, V3D_READ(V3D_MMU_CTL));
- if (v3d->ver >= 41) {
- axi_id = axi_id >> 5;
- if (axi_id < ARRAY_SIZE(v3d41_axi_ids))
- client = v3d41_axi_ids[axi_id];
+ if (v3d->ver >= V3D_GEN_71) {
+ size_t i;
+
+ axi_id = axi_id & 0x7F;
+ for (i = 0; i < ARRAY_SIZE(v3d71_axi_ids); i++) {
+ if (axi_id >= v3d71_axi_ids[i].begin &&
+ axi_id < v3d71_axi_ids[i].end) {
+ client = v3d71_axi_ids[i].client;
+ break;
+ }
+ }
+ } else if (v3d->ver >= V3D_GEN_41) {
+ size_t i;
+
+ axi_id = axi_id & 0xFF;
+ for (i = 0; i < ARRAY_SIZE(v3d41_axi_ids); i++) {
+ if (axi_id >= v3d41_axi_ids[i].begin &&
+ axi_id < v3d41_axi_ids[i].end) {
+ client = v3d41_axi_ids[i].client;
+ break;
+ }
+ }
}
- dev_err(v3d->drm.dev, "MMU error from client %s (%d) at 0x%llx%s%s%s\n",
+ dev_err(v3d->drm.dev, "MMU error from client %s (0x%x) at 0x%llx%s%s%s\n",
client, axi_id, (long long)vio_addr,
((intsts & V3D_HUB_INT_MMU_WRV) ?
", write violation" : ""),
@@ -217,7 +249,7 @@ v3d_hub_irq(int irq, void *arg)
status = IRQ_HANDLED;
}
- if (v3d->ver >= 71 && (intsts & V3D_V7_HUB_INT_GMPV)) {
+ if (v3d->ver >= V3D_GEN_71 && (intsts & V3D_V7_HUB_INT_GMPV)) {
dev_err(v3d->drm.dev, "GMP Violation\n");
status = IRQ_HANDLED;
}
diff --git a/drivers/gpu/drm/v3d/v3d_perfmon.c b/drivers/gpu/drm/v3d/v3d_perfmon.c
index 3ebda2fa46fc..9a3fe5255874 100644
--- a/drivers/gpu/drm/v3d/v3d_perfmon.c
+++ b/drivers/gpu/drm/v3d/v3d_perfmon.c
@@ -200,10 +200,10 @@ void v3d_perfmon_init(struct v3d_dev *v3d)
const struct v3d_perf_counter_desc *counters = NULL;
unsigned int max = 0;
- if (v3d->ver >= 71) {
+ if (v3d->ver >= V3D_GEN_71) {
counters = v3d_v71_performance_counters;
max = ARRAY_SIZE(v3d_v71_performance_counters);
- } else if (v3d->ver >= 42) {
+ } else if (v3d->ver >= V3D_GEN_42) {
counters = v3d_v42_performance_counters;
max = ARRAY_SIZE(v3d_v42_performance_counters);
}
diff --git a/drivers/gpu/drm/v3d/v3d_regs.h b/drivers/gpu/drm/v3d/v3d_regs.h
index 6da3c69082bd..c1870265eaee 100644
--- a/drivers/gpu/drm/v3d/v3d_regs.h
+++ b/drivers/gpu/drm/v3d/v3d_regs.h
@@ -515,4 +515,30 @@
# define V3D_ERR_VPAERGS BIT(1)
# define V3D_ERR_VPAEABB BIT(0)
+#define V3D_SMS_REE_CS 0x00000
+#define V3D_SMS_TEE_CS 0x00400
+# define V3D_SMS_INTERRUPT BIT(31)
+# define V3D_SMS_POWER_OFF BIT(30)
+# define V3D_SMS_CLEAR_POWER_OFF BIT(29)
+# define V3D_SMS_LOCK BIT(28)
+# define V3D_SMS_CLEAR_LOCK BIT(27)
+# define V3D_SMS_SVP_MODE_EXIT BIT(26)
+# define V3D_SMS_CLEAR_SVP_MODE_EXIT BIT(25)
+# define V3D_SMS_SVP_MODE_ENTER BIT(24)
+# define V3D_SMS_CLEAR_SVP_MODE_ENTER BIT(23)
+# define V3D_SMS_THEIR_MODE_EXIT BIT(22)
+# define V3D_SMS_THEIR_MODE_ENTER BIT(21)
+# define V3D_SMS_OUR_MODE_EXIT BIT(20)
+# define V3D_SMS_CLEAR_OUR_MODE_EXIT BIT(19)
+# define V3D_SMS_SEQ_PC_MASK V3D_MASK(16, 10)
+# define V3D_SMS_SEQ_PC_SHIFT 10
+# define V3D_SMS_HUBCORE_STATUS_MASK V3D_MASK(9, 8)
+# define V3D_SMS_HUBCORE_STATUS_SHIFT 8
+# define V3D_SMS_NEW_MODE_MASK V3D_MASK(7, 6)
+# define V3D_SMS_NEW_MODE_SHIFT 6
+# define V3D_SMS_OLD_MODE_MASK V3D_MASK(5, 4)
+# define V3D_SMS_OLD_MODE_SHIFT 4
+# define V3D_SMS_STATE_MASK V3D_MASK(3, 0)
+# define V3D_SMS_STATE_SHIFT 0
+
#endif /* V3D_REGS_H */
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
index da08ddb01d21..35f131a46d07 100644
--- a/drivers/gpu/drm/v3d/v3d_sched.c
+++ b/drivers/gpu/drm/v3d/v3d_sched.c
@@ -226,8 +226,12 @@ static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job)
struct dma_fence *fence;
unsigned long irqflags;
- if (unlikely(job->base.base.s_fence->finished.error))
+ if (unlikely(job->base.base.s_fence->finished.error)) {
+ spin_lock_irqsave(&v3d->job_lock, irqflags);
+ v3d->bin_job = NULL;
+ spin_unlock_irqrestore(&v3d->job_lock, irqflags);
return NULL;
+ }
/* Lock required around bin_job update vs
* v3d_overflow_mem_work().
@@ -281,8 +285,10 @@ static struct dma_fence *v3d_render_job_run(struct drm_sched_job *sched_job)
struct drm_device *dev = &v3d->drm;
struct dma_fence *fence;
- if (unlikely(job->base.base.s_fence->finished.error))
+ if (unlikely(job->base.base.s_fence->finished.error)) {
+ v3d->render_job = NULL;
return NULL;
+ }
v3d->render_job = job;
@@ -327,11 +333,17 @@ v3d_tfu_job_run(struct drm_sched_job *sched_job)
struct drm_device *dev = &v3d->drm;
struct dma_fence *fence;
+ if (unlikely(job->base.base.s_fence->finished.error)) {
+ v3d->tfu_job = NULL;
+ return NULL;
+ }
+
+ v3d->tfu_job = job;
+
fence = v3d_fence_create(v3d, V3D_TFU);
if (IS_ERR(fence))
return NULL;
- v3d->tfu_job = job;
if (job->base.irq_fence)
dma_fence_put(job->base.irq_fence);
job->base.irq_fence = dma_fence_get(fence);
@@ -345,11 +357,11 @@ v3d_tfu_job_run(struct drm_sched_job *sched_job)
V3D_WRITE(V3D_TFU_ICA(v3d->ver), job->args.ica);
V3D_WRITE(V3D_TFU_IUA(v3d->ver), job->args.iua);
V3D_WRITE(V3D_TFU_IOA(v3d->ver), job->args.ioa);
- if (v3d->ver >= 71)
+ if (v3d->ver >= V3D_GEN_71)
V3D_WRITE(V3D_V7_TFU_IOC, job->args.v71.ioc);
V3D_WRITE(V3D_TFU_IOS(v3d->ver), job->args.ios);
V3D_WRITE(V3D_TFU_COEF0(v3d->ver), job->args.coef[0]);
- if (v3d->ver >= 71 || (job->args.coef[0] & V3D_TFU_COEF0_USECOEF)) {
+ if (v3d->ver >= V3D_GEN_71 || (job->args.coef[0] & V3D_TFU_COEF0_USECOEF)) {
V3D_WRITE(V3D_TFU_COEF1(v3d->ver), job->args.coef[1]);
V3D_WRITE(V3D_TFU_COEF2(v3d->ver), job->args.coef[2]);
V3D_WRITE(V3D_TFU_COEF3(v3d->ver), job->args.coef[3]);
@@ -369,6 +381,11 @@ v3d_csd_job_run(struct drm_sched_job *sched_job)
struct dma_fence *fence;
int i, csd_cfg0_reg;
+ if (unlikely(job->base.base.s_fence->finished.error)) {
+ v3d->csd_job = NULL;
+ return NULL;
+ }
+
v3d->csd_job = job;
v3d_invalidate_caches(v3d);
@@ -395,7 +412,7 @@ v3d_csd_job_run(struct drm_sched_job *sched_job)
*
* XXX: Set the CFG7 register
*/
- if (v3d->ver >= 71)
+ if (v3d->ver >= V3D_GEN_71)
V3D_CORE_WRITE(0, V3D_V7_CSD_QUEUED_CFG7, 0);
/* CFG0 write kicks off the job. */
@@ -411,7 +428,8 @@ v3d_rewrite_csd_job_wg_counts_from_indirect(struct v3d_cpu_job *job)
struct v3d_bo *bo = to_v3d_bo(job->base.bo[0]);
struct v3d_bo *indirect = to_v3d_bo(indirect_csd->indirect);
struct drm_v3d_submit_csd *args = &indirect_csd->job->args;
- u32 *wg_counts;
+ struct v3d_dev *v3d = job->base.v3d;
+ u32 num_batches, *wg_counts;
v3d_get_bo_vaddr(bo);
v3d_get_bo_vaddr(indirect);
@@ -424,8 +442,17 @@ v3d_rewrite_csd_job_wg_counts_from_indirect(struct v3d_cpu_job *job)
args->cfg[0] = wg_counts[0] << V3D_CSD_CFG012_WG_COUNT_SHIFT;
args->cfg[1] = wg_counts[1] << V3D_CSD_CFG012_WG_COUNT_SHIFT;
args->cfg[2] = wg_counts[2] << V3D_CSD_CFG012_WG_COUNT_SHIFT;
- args->cfg[4] = DIV_ROUND_UP(indirect_csd->wg_size, 16) *
- (wg_counts[0] * wg_counts[1] * wg_counts[2]) - 1;
+
+ num_batches = DIV_ROUND_UP(indirect_csd->wg_size, 16) *
+ (wg_counts[0] * wg_counts[1] * wg_counts[2]);
+
+ /* V3D 7.1.6 and later don't subtract 1 from the number of batches */
+ if (v3d->ver < 71 || (v3d->ver == 71 && v3d->rev < 6))
+ args->cfg[4] = num_batches - 1;
+ else
+ args->cfg[4] = num_batches;
+
+ WARN_ON(args->cfg[4] == ~0);
for (int i = 0; i < 3; i++) {
/* 0xffffffff indicates that the uniform rewrite is not needed */
@@ -656,8 +683,6 @@ v3d_cpu_job_run(struct drm_sched_job *sched_job)
struct v3d_cpu_job *job = to_cpu_job(sched_job);
struct v3d_dev *v3d = job->base.v3d;
- v3d->cpu_job = job;
-
if (job->job_type >= ARRAY_SIZE(cpu_job_function)) {
DRM_DEBUG_DRIVER("Unknown CPU job: %d\n", job->job_type);
return NULL;
@@ -719,11 +744,16 @@ v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job)
return DRM_GPU_SCHED_STAT_NOMINAL;
}
-/* If the current address or return address have changed, then the GPU
- * has probably made progress and we should delay the reset. This
- * could fail if the GPU got in an infinite loop in the CL, but that
- * is pretty unlikely outside of an i-g-t testcase.
- */
+static void
+v3d_sched_skip_reset(struct drm_sched_job *sched_job)
+{
+ struct drm_gpu_scheduler *sched = sched_job->sched;
+
+ spin_lock(&sched->job_list_lock);
+ list_add(&sched_job->list, &sched->pending_list);
+ spin_unlock(&sched->job_list_lock);
+}
+
static enum drm_gpu_sched_stat
v3d_cl_job_timedout(struct drm_sched_job *sched_job, enum v3d_queue q,
u32 *timedout_ctca, u32 *timedout_ctra)
@@ -733,9 +763,16 @@ v3d_cl_job_timedout(struct drm_sched_job *sched_job, enum v3d_queue q,
u32 ctca = V3D_CORE_READ(0, V3D_CLE_CTNCA(q));
u32 ctra = V3D_CORE_READ(0, V3D_CLE_CTNRA(q));
+ /* If the current address or return address have changed, then the GPU
+ * has probably made progress and we should delay the reset. This
+ * could fail if the GPU got in an infinite loop in the CL, but that
+ * is pretty unlikely outside of an i-g-t testcase.
+ */
if (*timedout_ctca != ctca || *timedout_ctra != ctra) {
*timedout_ctca = ctca;
*timedout_ctra = ctra;
+
+ v3d_sched_skip_reset(sched_job);
return DRM_GPU_SCHED_STAT_NOMINAL;
}
@@ -775,11 +812,13 @@ v3d_csd_job_timedout(struct drm_sched_job *sched_job)
struct v3d_dev *v3d = job->base.v3d;
u32 batches = V3D_CORE_READ(0, V3D_CSD_CURRENT_CFG4(v3d->ver));
- /* If we've made progress, skip reset and let the timer get
- * rearmed.
+ /* If we've made progress, skip reset, add the job to the pending
+ * list, and let the timer get rearmed.
*/
if (job->timedout_batches != batches) {
job->timedout_batches = batches;
+
+ v3d_sched_skip_reset(sched_job);
return DRM_GPU_SCHED_STAT_NOMINAL;
}
@@ -822,67 +861,54 @@ static const struct drm_sched_backend_ops v3d_cpu_sched_ops = {
.free_job = v3d_cpu_job_free
};
+static int
+v3d_queue_sched_init(struct v3d_dev *v3d, const struct drm_sched_backend_ops *ops,
+ enum v3d_queue queue, const char *name)
+{
+ struct drm_sched_init_args args = {
+ .num_rqs = DRM_SCHED_PRIORITY_COUNT,
+ .credit_limit = 1,
+ .timeout = msecs_to_jiffies(500),
+ .dev = v3d->drm.dev,
+ };
+
+ args.ops = ops;
+ args.name = name;
+
+ return drm_sched_init(&v3d->queue[queue].sched, &args);
+}
+
int
v3d_sched_init(struct v3d_dev *v3d)
{
- int hw_jobs_limit = 1;
- int job_hang_limit = 0;
- int hang_limit_ms = 500;
int ret;
- ret = drm_sched_init(&v3d->queue[V3D_BIN].sched,
- &v3d_bin_sched_ops, NULL,
- DRM_SCHED_PRIORITY_COUNT,
- hw_jobs_limit, job_hang_limit,
- msecs_to_jiffies(hang_limit_ms), NULL,
- NULL, "v3d_bin", v3d->drm.dev);
+ ret = v3d_queue_sched_init(v3d, &v3d_bin_sched_ops, V3D_BIN, "v3d_bin");
if (ret)
return ret;
- ret = drm_sched_init(&v3d->queue[V3D_RENDER].sched,
- &v3d_render_sched_ops, NULL,
- DRM_SCHED_PRIORITY_COUNT,
- hw_jobs_limit, job_hang_limit,
- msecs_to_jiffies(hang_limit_ms), NULL,
- NULL, "v3d_render", v3d->drm.dev);
+ ret = v3d_queue_sched_init(v3d, &v3d_render_sched_ops, V3D_RENDER,
+ "v3d_render");
if (ret)
goto fail;
- ret = drm_sched_init(&v3d->queue[V3D_TFU].sched,
- &v3d_tfu_sched_ops, NULL,
- DRM_SCHED_PRIORITY_COUNT,
- hw_jobs_limit, job_hang_limit,
- msecs_to_jiffies(hang_limit_ms), NULL,
- NULL, "v3d_tfu", v3d->drm.dev);
+ ret = v3d_queue_sched_init(v3d, &v3d_tfu_sched_ops, V3D_TFU, "v3d_tfu");
if (ret)
goto fail;
if (v3d_has_csd(v3d)) {
- ret = drm_sched_init(&v3d->queue[V3D_CSD].sched,
- &v3d_csd_sched_ops, NULL,
- DRM_SCHED_PRIORITY_COUNT,
- hw_jobs_limit, job_hang_limit,
- msecs_to_jiffies(hang_limit_ms), NULL,
- NULL, "v3d_csd", v3d->drm.dev);
+ ret = v3d_queue_sched_init(v3d, &v3d_csd_sched_ops, V3D_CSD,
+ "v3d_csd");
if (ret)
goto fail;
- ret = drm_sched_init(&v3d->queue[V3D_CACHE_CLEAN].sched,
- &v3d_cache_clean_sched_ops, NULL,
- DRM_SCHED_PRIORITY_COUNT,
- hw_jobs_limit, job_hang_limit,
- msecs_to_jiffies(hang_limit_ms), NULL,
- NULL, "v3d_cache_clean", v3d->drm.dev);
+ ret = v3d_queue_sched_init(v3d, &v3d_cache_clean_sched_ops,
+ V3D_CACHE_CLEAN, "v3d_cache_clean");
if (ret)
goto fail;
}
- ret = drm_sched_init(&v3d->queue[V3D_CPU].sched,
- &v3d_cpu_sched_ops, NULL,
- DRM_SCHED_PRIORITY_COUNT,
- 1, job_hang_limit,
- msecs_to_jiffies(hang_limit_ms), NULL,
- NULL, "v3d_cpu", v3d->drm.dev);
+ ret = v3d_queue_sched_init(v3d, &v3d_cpu_sched_ops, V3D_CPU, "v3d_cpu");
if (ret)
goto fail;