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Diffstat (limited to 'include/linux/nodemask.h')
-rw-r--r--include/linux/nodemask.h28
1 files changed, 8 insertions, 20 deletions
diff --git a/include/linux/nodemask.h b/include/linux/nodemask.h
index 9fd7a0ce9c1a..f08ae71585fa 100644
--- a/include/linux/nodemask.h
+++ b/include/linux/nodemask.h
@@ -39,9 +39,6 @@
* int nodes_full(mask) Is mask full (all bits sets)?
* int nodes_weight(mask) Hamming weight - number of set bits
*
- * void nodes_shift_right(dst, src, n) Shift right
- * void nodes_shift_left(dst, src, n) Shift left
- *
* unsigned int first_node(mask) Number lowest set bit, or MAX_NUMNODES
* unsigend int next_node(node, mask) Next node past 'node', or MAX_NUMNODES
* unsigned int next_node_in(node, mask) Next node past 'node', or wrap to first,
@@ -94,7 +91,6 @@
#include <linux/bitmap.h>
#include <linux/minmax.h>
#include <linux/nodemask_types.h>
-#include <linux/numa.h>
#include <linux/random.h>
extern nodemask_t _unused_nodemask_arg_;
@@ -191,6 +187,13 @@ static __always_inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *s
bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
}
+#define nodes_copy(dst, src) __nodes_copy(&(dst), &(src), MAX_NUMNODES)
+static __always_inline void __nodes_copy(nodemask_t *dstp,
+ const nodemask_t *srcp, unsigned int nbits)
+{
+ bitmap_copy(dstp->bits, srcp->bits, nbits);
+}
+
#define nodes_complement(dst, src) \
__nodes_complement(&(dst), &(src), MAX_NUMNODES)
static __always_inline void __nodes_complement(nodemask_t *dstp,
@@ -241,22 +244,6 @@ static __always_inline int __nodes_weight(const nodemask_t *srcp, unsigned int n
return bitmap_weight(srcp->bits, nbits);
}
-#define nodes_shift_right(dst, src, n) \
- __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
-static __always_inline void __nodes_shift_right(nodemask_t *dstp,
- const nodemask_t *srcp, int n, int nbits)
-{
- bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
-}
-
-#define nodes_shift_left(dst, src, n) \
- __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
-static __always_inline void __nodes_shift_left(nodemask_t *dstp,
- const nodemask_t *srcp, int n, int nbits)
-{
- bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
-}
-
/* FIXME: better would be to fix all architectures to never return
> MAX_NUMNODES, then the silly min_ts could be dropped. */
@@ -535,6 +522,7 @@ static __always_inline int node_random(const nodemask_t *maskp)
#define for_each_node(node) for_each_node_state(node, N_POSSIBLE)
#define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
+#define for_each_node_with_cpus(node) for_each_node_state(node, N_CPU)
/*
* For nodemask scratch area.