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Introduce new DMA mapping functions dma_map_phys() and dma_unmap_phys()
that operate directly on physical addresses instead of page+offset
parameters. This provides a more efficient interface for drivers that
already have physical addresses available.
The new functions are implemented as the primary mapping layer, with
the existing dma_map_page_attrs()/dma_map_resource() and
dma_unmap_page_attrs()/dma_unmap_resource() functions converted to simple
wrappers around the phys-based implementations.
In case dma_map_page_attrs(), the struct page is converted to physical
address with help of page_to_phys() function and dma_map_resource()
provides physical address as is together with addition of DMA_ATTR_MMIO
attribute.
The old page-based API is preserved in mapping.c to ensure that existing
code won't be affected by changing EXPORT_SYMBOL to EXPORT_SYMBOL_GPL
variant for dma_*map_phys().
Reviewed-by: Jason Gunthorpe <jgg@nvidia.com>
Reviewed-by: Keith Busch <kbusch@kernel.org>
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Marek Szyprowski <m.szyprowski@samsung.com>
Link: https://lore.kernel.org/r/54cc52af91777906bbe4a386113437ba0bcfba9c.1757423202.git.leonro@nvidia.com
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Convert the DMA debug infrastructure from page-based to physical address-based
mapping as a preparation to rely on physical address for DMA mapping routines.
The refactoring renames debug_dma_map_page() to debug_dma_map_phys() and
changes its signature to accept a phys_addr_t parameter instead of struct page
and offset. Similarly, debug_dma_unmap_page() becomes debug_dma_unmap_phys().
A new dma_debug_phy type is introduced to distinguish physical address mappings
from other debug entry types. All callers throughout the codebase are updated
to pass physical addresses directly, eliminating the need for page-to-physical
conversion in the debug layer.
This refactoring eliminates the need to convert between page pointers and
physical addresses in the debug layer, making the code more efficient and
consistent with the DMA mapping API's physical address focus.
Reviewed-by: Jason Gunthorpe <jgg@nvidia.com>
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
[mszyprow: added a fixup]
Signed-off-by: Marek Szyprowski <m.szyprowski@samsung.com>
Link: https://lore.kernel.org/r/56d1a6769b68dfcbf8b26a75a7329aeb8e3c3b6a.1757423202.git.leonro@nvidia.com
Link: https://lore.kernel.org/all/20250910052618.GH341237@unreal/
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As discussed in [1], there is no need to enforce dma mapping check on
noncoherent allocations, a simple test on the returned CPU address is
good enough.
Add a new pair of debug helpers and use them for noncoherent alloc/free
to fix this issue.
Fixes: efa70f2fdc84 ("dma-mapping: add a new dma_alloc_pages API")
Link: https://lore.kernel.org/all/ff6c1fe6-820f-4e58-8395-df06aa91706c@oss.qualcomm.com # 1
Signed-off-by: Baochen Qiang <baochen.qiang@oss.qualcomm.com>
Signed-off-by: Marek Szyprowski <m.szyprowski@samsung.com>
Link: https://lore.kernel.org/r/20250828-dma-debug-fix-noncoherent-dma-check-v1-1-76e9be0dd7fc@oss.qualcomm.com
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Mapping something twice should be possible as long as,
DMA_ATTR_SKIP_CPU_SYNC is passed to the strictly speaking second relevant
mapping operation (that attempts to map the same thing). So, don't issue a
warning if the specified condition is met in add_dma_entry().
Signed-off-by: Hamza Mahfooz <someguy@effective-light.com>
Signed-off-by: Christoph Hellwig <hch@lst.de>
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Most of dma-debug.h is not required by anything outside of kernel/dma.
Move the four declarations needed by dma-mappin.h or dma-ops providers
into dma-mapping.h and dma-map-ops.h, and move the remainder of the
file to kernel/dma/debug.h.
Signed-off-by: Christoph Hellwig <hch@lst.de>
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