summaryrefslogtreecommitdiff
path: root/drivers/gpu/drm/xe/xe_guard.h
blob: 333f8e13b5a1739ba5b8710c402a06a5deffd54b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
/* SPDX-License-Identifier: MIT */
/*
 * Copyright © 2025 Intel Corporation
 */

#ifndef _XE_GUARD_H_
#define _XE_GUARD_H_

#include <linux/spinlock.h>

/**
 * struct xe_guard - Simple logic to protect a feature.
 *
 * Implements simple semaphore-like logic that can be used to lockdown the
 * feature unless it is already in use.  Allows enabling of the otherwise
 * incompatible features, where we can't follow the strict owner semantics
 * required by the &rw_semaphore.
 *
 * NOTE! It shouldn't be used to protect a data, use &rw_semaphore instead.
 */
struct xe_guard {
	/**
	 * @counter: implements simple exclusive/lockdown logic:
	 *           if == 0 then guard/feature is idle/not in use,
	 *           if < 0 then feature is active and can't be locked-down,
	 *           if > 0 then feature is lockded-down and can't be activated.
	 */
	int counter;

	/** @name: the name of the guard (useful for debug) */
	const char *name;

	/** @owner: the info about the last owner of the guard (for debug) */
	void *owner;

	/** @lock: protects guard's data */
	spinlock_t lock;
};

/**
 * xe_guard_init() - Initialize the guard.
 * @guard: the &xe_guard to init
 * @name: name of the guard
 */
static inline void xe_guard_init(struct xe_guard *guard, const char *name)
{
	spin_lock_init(&guard->lock);
	guard->counter = 0;
	guard->name = name;
}

/**
 * xe_guard_arm() - Arm the guard for the exclusive/lockdown mode.
 * @guard: the &xe_guard to arm
 * @lockdown: arm for lockdown(true) or exclusive(false) mode
 * @who: optional owner info (for debug only)
 *
 * Multiple lockdown requests are allowed.
 * Only single exclusive access can be granted.
 * Will fail if the guard is already in exclusive mode.
 * On success, must call the xe_guard_disarm() to release.
 *
 * Return: 0 on success or a negative error code on failure.
 */
static inline int xe_guard_arm(struct xe_guard *guard, bool lockdown, void *who)
{
	guard(spinlock)(&guard->lock);

	if (lockdown) {
		if (guard->counter < 0)
			return -EBUSY;
		guard->counter++;
	} else {
		if (guard->counter > 0)
			return -EPERM;
		if (guard->counter < 0)
			return -EUSERS;
		guard->counter--;
	}

	guard->owner = who;
	return 0;
}

/**
 * xe_guard_disarm() - Disarm the guard from exclusive/lockdown mode.
 * @guard: the &xe_guard to disarm
 * @lockdown: disarm from lockdown(true) or exclusive(false) mode
 *
 * Return: true if successfully disarmed or false in case of mismatch.
 */
static inline bool xe_guard_disarm(struct xe_guard *guard, bool lockdown)
{
	guard(spinlock)(&guard->lock);

	if (lockdown) {
		if (guard->counter <= 0)
			return false;
		guard->counter--;
	} else {
		if (guard->counter != -1)
			return false;
		guard->counter++;
	}
	return true;
}

/**
 * xe_guard_mode_str() - Convert guard mode into a string.
 * @lockdown: flag used to select lockdown or exclusive mode
 *
 * Return: "lockdown" or "exclusive" string.
 */
static inline const char *xe_guard_mode_str(bool lockdown)
{
	return lockdown ? "lockdown" : "exclusive";
}

#endif