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diff --git a/src/client.c b/src/client.c
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+++ b/src/client.c
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+/*
+ * ircd-hybrid: an advanced Internet Relay Chat Daemon(ircd).
+ * client.c: Controls clients.
+ *
+ * Copyright (C) 2002 by the past and present ircd coders, and others.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
+ * USA
+ *
+ * $Id$
+ */
+
+#include "stdinc.h"
+#include "list.h"
+#include "client.h"
+#include "channel_mode.h"
+#include "event.h"
+#include "fdlist.h"
+#include "hash.h"
+#include "irc_string.h"
+#include "ircd.h"
+#include "s_gline.h"
+#include "numeric.h"
+#include "packet.h"
+#include "s_auth.h"
+#include "s_bsd.h"
+#include "conf.h"
+#include "log.h"
+#include "s_misc.h"
+#include "s_serv.h"
+#include "send.h"
+#include "whowas.h"
+#include "s_user.h"
+#include "dbuf.h"
+#include "memory.h"
+#include "hostmask.h"
+#include "balloc.h"
+#include "listener.h"
+#include "irc_res.h"
+#include "userhost.h"
+#include "watch.h"
+
+dlink_list listing_client_list = { NULL, NULL, 0 };
+/* Pointer to beginning of Client list */
+dlink_list global_client_list = {NULL, NULL, 0};
+/* unknown/client pointer lists */
+dlink_list unknown_list = {NULL, NULL, 0};
+dlink_list local_client_list = {NULL, NULL, 0};
+dlink_list serv_list = {NULL, NULL, 0};
+dlink_list global_serv_list = {NULL, NULL, 0};
+dlink_list oper_list = {NULL, NULL, 0};
+
+static EVH check_pings;
+
+static BlockHeap *client_heap = NULL;
+static BlockHeap *lclient_heap = NULL;
+
+static dlink_list dead_list = { NULL, NULL, 0};
+static dlink_list abort_list = { NULL, NULL, 0};
+
+static dlink_node *eac_next; /* next aborted client to exit */
+
+static void check_pings_list(dlink_list *);
+static void check_unknowns_list(void);
+static void ban_them(struct Client *, struct ConfItem *);
+
+
+/* init_client()
+ *
+ * inputs - NONE
+ * output - NONE
+ * side effects - initialize client free memory
+ */
+void
+init_client(void)
+{
+ /* start off the check ping event .. -- adrian
+ * Every 30 seconds is plenty -- db
+ */
+ client_heap = BlockHeapCreate("client", sizeof(struct Client), CLIENT_HEAP_SIZE);
+ lclient_heap = BlockHeapCreate("local client", sizeof(struct LocalUser), LCLIENT_HEAP_SIZE);
+ eventAdd("check_pings", check_pings, NULL, 5);
+}
+
+/*
+ * make_client - create a new Client struct and set it to initial state.
+ *
+ * from == NULL, create local client (a client connected
+ * to a socket).
+ * WARNING: This leaves the client in a dangerous
+ * state where fd == -1, dead flag is not set and
+ * the client is on the unknown_list; therefore,
+ * the first thing to do after calling make_client(NULL)
+ * is setting fd to something reasonable. -adx
+ *
+ * from, create remote client (behind a socket
+ * associated with the client defined by
+ * 'from'). ('from' is a local client!!).
+ */
+struct Client *
+make_client(struct Client *from)
+{
+ struct Client *client_p = BlockHeapAlloc(client_heap);
+
+ if (from == NULL)
+ {
+ client_p->from = client_p; /* 'from' of local client is self! */
+ client_p->localClient = BlockHeapAlloc(lclient_heap);
+ client_p->localClient->since = CurrentTime;
+ client_p->localClient->lasttime = CurrentTime;
+ client_p->localClient->firsttime = CurrentTime;
+ client_p->localClient->registration = REG_INIT;
+
+ /* as good a place as any... */
+ dlinkAdd(client_p, &client_p->localClient->lclient_node, &unknown_list);
+ }
+ else
+ client_p->from = from; /* 'from' of local client is self! */
+
+ client_p->idhnext = client_p;
+ client_p->hnext = client_p;
+ client_p->status = STAT_UNKNOWN;
+ strcpy(client_p->username, "unknown");
+ strcpy(client_p->svid, "0");
+
+ return client_p;
+}
+
+/*
+ * free_client
+ *
+ * inputs - pointer to client
+ * output - NONE
+ * side effects - client pointed to has its memory freed
+ */
+static void
+free_client(struct Client *client_p)
+{
+ assert(client_p != NULL);
+ assert(client_p != &me);
+ assert(client_p->hnext == client_p);
+ assert(client_p->idhnext == client_p);
+ assert(client_p->channel.head == NULL);
+ assert(dlink_list_length(&client_p->channel) == 0);
+ assert(dlink_list_length(&client_p->whowas) == 0);
+ assert(!IsServer(client_p) || IsServer(client_p) && client_p->serv);
+
+ MyFree(client_p->serv);
+
+ if (MyConnect(client_p))
+ {
+ assert(client_p->localClient->invited.head == NULL);
+ assert(dlink_list_length(&client_p->localClient->invited) == 0);
+ assert(dlink_list_length(&client_p->localClient->watches) == 0);
+ assert(IsClosing(client_p) && IsDead(client_p));
+
+ MyFree(client_p->localClient->response);
+ MyFree(client_p->localClient->auth_oper);
+
+ /*
+ * clean up extra sockets from P-lines which have been discarded.
+ */
+ if (client_p->localClient->listener)
+ {
+ assert(0 < client_p->localClient->listener->ref_count);
+ if (0 == --client_p->localClient->listener->ref_count &&
+ !client_p->localClient->listener->active)
+ free_listener(client_p->localClient->listener);
+ }
+
+ dbuf_clear(&client_p->localClient->buf_recvq);
+ dbuf_clear(&client_p->localClient->buf_sendq);
+
+ BlockHeapFree(lclient_heap, client_p->localClient);
+ }
+
+ BlockHeapFree(client_heap, client_p);
+}
+
+/*
+ * check_pings - go through the local client list and check activity
+ * kill off stuff that should die
+ *
+ * inputs - NOT USED (from event)
+ * output - next time_t when check_pings() should be called again
+ * side effects -
+ *
+ *
+ * A PING can be sent to clients as necessary.
+ *
+ * Client/Server ping outs are handled.
+ */
+
+/*
+ * Addon from adrian. We used to call this after nextping seconds,
+ * however I've changed it to run once a second. This is only for
+ * PING timeouts, not K/etc-line checks (thanks dianora!). Having it
+ * run once a second makes life a lot easier - when a new client connects
+ * and they need a ping in 4 seconds, if nextping was set to 20 seconds
+ * we end up waiting 20 seconds. This is stupid. :-)
+ * I will optimise (hah!) check_pings() once I've finished working on
+ * tidying up other network IO evilnesses.
+ * -- adrian
+ */
+
+static void
+check_pings(void *notused)
+{
+ check_pings_list(&local_client_list);
+ check_pings_list(&serv_list);
+ check_unknowns_list();
+}
+
+/* check_pings_list()
+ *
+ * inputs - pointer to list to check
+ * output - NONE
+ * side effects -
+ */
+static void
+check_pings_list(dlink_list *list)
+{
+ char scratch[32]; /* way too generous but... */
+ struct Client *client_p; /* current local client_p being examined */
+ int ping, pingwarn; /* ping time value from client */
+ dlink_node *ptr, *next_ptr;
+
+ DLINK_FOREACH_SAFE(ptr, next_ptr, list->head)
+ {
+ client_p = ptr->data;
+
+ /*
+ ** Note: No need to notify opers here. It's
+ ** already done when "FLAGS_DEADSOCKET" is set.
+ */
+ if (IsDead(client_p))
+ {
+ /* Ignore it, its been exited already */
+ continue;
+ }
+
+ if (!IsRegistered(client_p))
+ ping = CONNECTTIMEOUT, pingwarn = 0;
+ else
+ ping = get_client_ping(client_p, &pingwarn);
+
+ if (ping < CurrentTime - client_p->localClient->lasttime)
+ {
+ if (!IsPingSent(client_p))
+ {
+ /*
+ * if we havent PINGed the connection and we havent
+ * heard from it in a while, PING it to make sure
+ * it is still alive.
+ */
+ SetPingSent(client_p);
+ ClearPingWarning(client_p);
+ client_p->localClient->lasttime = CurrentTime - ping;
+ sendto_one(client_p, "PING :%s", ID_or_name(&me, client_p));
+ }
+ else
+ {
+ if (CurrentTime - client_p->localClient->lasttime >= 2 * ping)
+ {
+ /*
+ * If the client/server hasn't talked to us in 2*ping seconds
+ * and it has a ping time, then close its connection.
+ */
+ if (IsServer(client_p) || IsHandshake(client_p))
+ {
+ sendto_realops_flags(UMODE_ALL, L_ADMIN,
+ "No response from %s, closing link",
+ get_client_name(client_p, HIDE_IP));
+ sendto_realops_flags(UMODE_ALL, L_OPER,
+ "No response from %s, closing link",
+ get_client_name(client_p, MASK_IP));
+ ilog(LOG_TYPE_IRCD, "No response from %s, closing link",
+ get_client_name(client_p, HIDE_IP));
+ }
+
+ snprintf(scratch, sizeof(scratch), "Ping timeout: %d seconds",
+ (int)(CurrentTime - client_p->localClient->lasttime));
+ exit_client(client_p, &me, scratch);
+ }
+ else if (!IsPingWarning(client_p) && pingwarn > 0 &&
+ (IsServer(client_p) || IsHandshake(client_p)) &&
+ CurrentTime - client_p->localClient->lasttime >= ping + pingwarn)
+ {
+ /*
+ * If the server hasn't replied in pingwarn seconds after sending
+ * the PING, notify the opers so that they are aware of the problem.
+ */
+ SetPingWarning(client_p);
+ sendto_realops_flags(UMODE_ALL, L_ADMIN,
+ "Warning, no response from %s in %d seconds",
+ get_client_name(client_p, HIDE_IP), pingwarn);
+ sendto_realops_flags(UMODE_ALL, L_OPER,
+ "Warning, no response from %s in %d seconds",
+ get_client_name(client_p, MASK_IP), pingwarn);
+ ilog(LOG_TYPE_IRCD, "No response from %s in %d seconds",
+ get_client_name(client_p, HIDE_IP), pingwarn);
+ }
+ }
+ }
+ }
+}
+
+/* check_unknowns_list()
+ *
+ * inputs - pointer to list of unknown clients
+ * output - NONE
+ * side effects - unknown clients get marked for termination after n seconds
+ */
+static void
+check_unknowns_list(void)
+{
+ dlink_node *ptr, *next_ptr;
+
+ DLINK_FOREACH_SAFE(ptr, next_ptr, unknown_list.head)
+ {
+ struct Client *client_p = ptr->data;
+
+ /*
+ * Check UNKNOWN connections - if they have been in this state
+ * for > 30s, close them.
+ */
+ if (IsAuthFinished(client_p) && (CurrentTime - client_p->localClient->firsttime) > 30)
+ exit_client(client_p, &me, "Registration timed out");
+ }
+}
+
+/* check_conf_klines()
+ *
+ * inputs - NONE
+ * output - NONE
+ * side effects - Check all connections for a pending kline against the
+ * client, exit the client if a kline matches.
+ */
+void
+check_conf_klines(void)
+{
+ struct Client *client_p = NULL; /* current local client_p being examined */
+ struct AccessItem *aconf = NULL;
+ struct ConfItem *conf = NULL;
+ dlink_node *ptr, *next_ptr;
+
+ DLINK_FOREACH_SAFE(ptr, next_ptr, local_client_list.head)
+ {
+ client_p = ptr->data;
+
+ /* If a client is already being exited
+ */
+ if (IsDead(client_p) || !IsClient(client_p))
+ continue;
+
+ /* if there is a returned struct ConfItem then kill it */
+ if ((aconf = find_dline_conf(&client_p->localClient->ip,
+ client_p->localClient->aftype)) != NULL)
+ {
+ if (aconf->status & CONF_EXEMPTDLINE)
+ continue;
+
+ conf = unmap_conf_item(aconf);
+ ban_them(client_p, conf);
+ continue; /* and go examine next fd/client_p */
+ }
+
+ if (ConfigFileEntry.glines && (aconf = find_gline(client_p)))
+ {
+ if (IsExemptKline(client_p) ||
+ IsExemptGline(client_p))
+ {
+ sendto_realops_flags(UMODE_ALL, L_ALL,
+ "GLINE over-ruled for %s, client is %sline_exempt",
+ get_client_name(client_p, HIDE_IP), IsExemptKline(client_p) ? "k" : "g");
+ continue;
+ }
+
+ conf = unmap_conf_item(aconf);
+ ban_them(client_p, conf);
+ /* and go examine next fd/client_p */
+ continue;
+ }
+
+ if ((aconf = find_kill(client_p)) != NULL)
+ {
+
+ /* if there is a returned struct AccessItem.. then kill it */
+ if (IsExemptKline(client_p))
+ {
+ sendto_realops_flags(UMODE_ALL, L_ALL,
+ "KLINE over-ruled for %s, client is kline_exempt",
+ get_client_name(client_p, HIDE_IP));
+ continue;
+ }
+
+ conf = unmap_conf_item(aconf);
+ ban_them(client_p, conf);
+ continue;
+ }
+
+ /* if there is a returned struct MatchItem then kill it */
+ if ((conf = find_matching_name_conf(XLINE_TYPE, client_p->info,
+ NULL, NULL, 0)) != NULL ||
+ (conf = find_matching_name_conf(RXLINE_TYPE, client_p->info,
+ NULL, NULL, 0)) != NULL)
+ {
+ ban_them(client_p, conf);
+ continue;
+ }
+ }
+
+ /* also check the unknowns list for new dlines */
+ DLINK_FOREACH_SAFE(ptr, next_ptr, unknown_list.head)
+ {
+ client_p = ptr->data;
+
+ if ((aconf = find_dline_conf(&client_p->localClient->ip,
+ client_p->localClient->aftype)))
+ {
+ if (aconf->status & CONF_EXEMPTDLINE)
+ continue;
+
+ exit_client(client_p, &me, "D-lined");
+ }
+ }
+}
+
+/*
+ * ban_them
+ *
+ * inputs - pointer to client to ban
+ * - pointer to ConfItem
+ * output - NONE
+ * side effects - given client_p is banned
+ */
+static void
+ban_them(struct Client *client_p, struct ConfItem *conf)
+{
+ const char *user_reason = NULL; /* What is sent to user */
+ struct AccessItem *aconf = NULL;
+ struct MatchItem *xconf = NULL;
+ const char *type_string = NULL;
+ const char dline_string[] = "D-line";
+ const char kline_string[] = "K-line";
+ const char gline_string[] = "G-line";
+ const char xline_string[] = "X-line";
+
+ switch (conf->type)
+ {
+ case RKLINE_TYPE:
+ case KLINE_TYPE:
+ type_string = kline_string;
+ aconf = map_to_conf(conf);
+ break;
+ case DLINE_TYPE:
+ type_string = dline_string;
+ aconf = map_to_conf(conf);
+ break;
+ case GLINE_TYPE:
+ type_string = gline_string;
+ aconf = map_to_conf(conf);
+ break;
+ case RXLINE_TYPE:
+ case XLINE_TYPE:
+ type_string = xline_string;
+ xconf = map_to_conf(conf);
+ ++xconf->count;
+ break;
+ default:
+ assert(0);
+ break;
+ }
+
+ if (aconf != NULL)
+ user_reason = aconf->reason ? aconf->reason : type_string;
+ if (xconf != NULL)
+ user_reason = xconf->reason ? xconf->reason : type_string;
+
+ sendto_realops_flags(UMODE_ALL, L_ALL, "%s active for %s",
+ type_string, get_client_name(client_p, HIDE_IP));
+
+ if (IsClient(client_p))
+ sendto_one(client_p, form_str(ERR_YOUREBANNEDCREEP),
+ me.name, client_p->name, user_reason);
+
+ exit_client(client_p, &me, user_reason);
+}
+
+/* update_client_exit_stats()
+ *
+ * input - pointer to client
+ * output - NONE
+ * side effects -
+ */
+static void
+update_client_exit_stats(struct Client *client_p)
+{
+ if (IsClient(client_p))
+ {
+ assert(Count.total > 0);
+ --Count.total;
+ if (HasUMode(client_p, UMODE_OPER))
+ --Count.oper;
+ if (HasUMode(client_p, UMODE_INVISIBLE))
+ --Count.invisi;
+ }
+ else if (IsServer(client_p))
+ sendto_realops_flags(UMODE_EXTERNAL, L_ALL, "Server %s split from %s",
+ client_p->name, client_p->servptr->name);
+
+ if (splitchecking && !splitmode)
+ check_splitmode(NULL);
+}
+
+/* find_person()
+ *
+ * inputs - pointer to name
+ * output - return client pointer
+ * side effects - find person by (nick)name
+ */
+struct Client *
+find_person(const struct Client *client_p, const char *name)
+{
+ struct Client *c2ptr = NULL;
+
+ if (IsDigit(*name))
+ {
+ if ((c2ptr = hash_find_id(name)) != NULL)
+ {
+ /* invisible users shall not be found by UID guessing */
+ if (HasUMode(c2ptr, UMODE_INVISIBLE))
+ if (!IsServer(client_p) && !HasFlag(client_p, FLAGS_SERVICE))
+ c2ptr = NULL;
+ }
+ }
+ else
+ c2ptr = hash_find_client(name);
+
+ return ((c2ptr != NULL && IsClient(c2ptr)) ? c2ptr : NULL);
+}
+
+/*
+ * find_chasing - find the client structure for a nick name (user)
+ * using history mechanism if necessary. If the client is not found,
+ * an error message (NO SUCH NICK) is generated. If the client was found
+ * through the history, chasing will be 1 and otherwise 0.
+ */
+struct Client *
+find_chasing(struct Client *client_p, struct Client *source_p, const char *user, int *chasing)
+{
+ struct Client *who = find_person(client_p, user);
+
+ if (chasing)
+ *chasing = 0;
+
+ if (who)
+ return who;
+
+ if (IsDigit(*user))
+ return NULL;
+
+ if ((who = get_history(user,
+ (time_t)ConfigFileEntry.kill_chase_time_limit))
+ == NULL)
+ {
+ sendto_one(source_p, form_str(ERR_NOSUCHNICK),
+ me.name, source_p->name, user);
+ return NULL;
+ }
+
+ if (chasing)
+ *chasing = 1;
+
+ return who;
+}
+
+/*
+ * get_client_name - Return the name of the client
+ * for various tracking and
+ * admin purposes. The main purpose of this function is to
+ * return the "socket host" name of the client, if that
+ * differs from the advertised name (other than case).
+ * But, this can be used to any client structure.
+ *
+ * NOTE 1:
+ * Watch out the allocation of "nbuf", if either source_p->name
+ * or source_p->sockhost gets changed into pointers instead of
+ * directly allocated within the structure...
+ *
+ * NOTE 2:
+ * Function return either a pointer to the structure (source_p) or
+ * to internal buffer (nbuf). *NEVER* use the returned pointer
+ * to modify what it points!!!
+ */
+const char *
+get_client_name(const struct Client *client, enum addr_mask_type type)
+{
+ static char nbuf[HOSTLEN * 2 + USERLEN + 5];
+
+ assert(client != NULL);
+
+ if (!MyConnect(client))
+ return client->name;
+
+ if (IsServer(client) || IsConnecting(client) || IsHandshake(client))
+ {
+ if (!irccmp(client->name, client->host))
+ return client->name;
+ else if (ConfigServerHide.hide_server_ips)
+ type = MASK_IP;
+ }
+
+ if (ConfigFileEntry.hide_spoof_ips)
+ if (type == SHOW_IP && IsIPSpoof(client))
+ type = MASK_IP;
+
+ /* And finally, let's get the host information, ip or name */
+ switch (type)
+ {
+ case SHOW_IP:
+ snprintf(nbuf, sizeof(nbuf), "%s[%s@%s]",
+ client->name,
+ client->username, client->sockhost);
+ break;
+ case MASK_IP:
+ if (client->localClient->aftype == AF_INET)
+ snprintf(nbuf, sizeof(nbuf), "%s[%s@255.255.255.255]",
+ client->name, client->username);
+ else
+ snprintf(nbuf, sizeof(nbuf), "%s[%s@ffff:ffff:ffff:ffff:ffff:ffff:ffff:ffff]",
+ client->name, client->username);
+ break;
+ default:
+ snprintf(nbuf, sizeof(nbuf), "%s[%s@%s]",
+ client->name,
+ client->username, client->host);
+ }
+
+ return nbuf;
+}
+
+void
+free_exited_clients(void)
+{
+ dlink_node *ptr = NULL, *next = NULL;
+
+ DLINK_FOREACH_SAFE(ptr, next, dead_list.head)
+ {
+ free_client(ptr->data);
+ dlinkDelete(ptr, &dead_list);
+ free_dlink_node(ptr);
+ }
+}
+
+/*
+ * Exit one client, local or remote. Assuming all dependents have
+ * been already removed, and socket closed for local client.
+ *
+ * The only messages generated are QUITs on channels.
+ */
+static void
+exit_one_client(struct Client *source_p, const char *quitmsg)
+{
+ dlink_node *lp = NULL, *next_lp = NULL;
+
+ assert(!IsMe(source_p));
+
+ if (IsClient(source_p))
+ {
+ if (source_p->servptr->serv != NULL)
+ dlinkDelete(&source_p->lnode, &source_p->servptr->serv->client_list);
+
+ /*
+ * If a person is on a channel, send a QUIT notice
+ * to every client (person) on the same channel (so
+ * that the client can show the "**signoff" message).
+ * (Note: The notice is to the local clients *only*)
+ */
+ sendto_common_channels_local(source_p, 0, ":%s!%s@%s QUIT :%s",
+ source_p->name, source_p->username,
+ source_p->host, quitmsg);
+ DLINK_FOREACH_SAFE(lp, next_lp, source_p->channel.head)
+ remove_user_from_channel(lp->data);
+
+ add_history(source_p, 0);
+ off_history(source_p);
+
+ watch_check_hash(source_p, RPL_LOGOFF);
+
+ if (MyConnect(source_p))
+ {
+ /* Clean up invitefield */
+ DLINK_FOREACH_SAFE(lp, next_lp, source_p->localClient->invited.head)
+ del_invite(lp->data, source_p);
+
+ del_all_accepts(source_p);
+ }
+ }
+ else if (IsServer(source_p))
+ {
+ dlinkDelete(&source_p->lnode, &source_p->servptr->serv->server_list);
+
+ if ((lp = dlinkFindDelete(&global_serv_list, source_p)) != NULL)
+ free_dlink_node(lp);
+ }
+
+ /* Remove source_p from the client lists */
+ if (HasID(source_p))
+ hash_del_id(source_p);
+ if (source_p->name[0])
+ hash_del_client(source_p);
+
+ if (IsUserHostIp(source_p))
+ delete_user_host(source_p->username, source_p->host, !MyConnect(source_p));
+
+ /* remove from global client list
+ * NOTE: source_p->node.next cannot be NULL if the client is added
+ * to global_client_list (there is always &me at its end)
+ */
+ if (source_p != NULL && source_p->node.next != NULL)
+ dlinkDelete(&source_p->node, &global_client_list);
+
+ update_client_exit_stats(source_p);
+
+ /* Check to see if the client isn't already on the dead list */
+ assert(dlinkFind(&dead_list, source_p) == NULL);
+
+ /* add to dead client dlist */
+ SetDead(source_p);
+ dlinkAdd(source_p, make_dlink_node(), &dead_list);
+}
+
+/* Recursively send QUITs and SQUITs for source_p and all its dependent clients
+ * and servers to those servers that need them. A server needs the client
+ * QUITs if it can't figure them out from the SQUIT (ie pre-TS4) or if it
+ * isn't getting the SQUIT because of @#(*&@)# hostmasking. With TS4, once
+ * a link gets a SQUIT, it doesn't need any QUIT/SQUITs for clients depending
+ * on that one -orabidoo
+ *
+ * This is now called on each local server -adx
+ */
+static void
+recurse_send_quits(struct Client *original_source_p, struct Client *source_p,
+ struct Client *from, struct Client *to, const char *comment,
+ const char *splitstr)
+{
+ dlink_node *ptr, *next;
+ struct Client *target_p;
+
+ assert(to != source_p); /* should be already removed from serv_list */
+
+ /* If this server can handle quit storm (QS) removal
+ * of dependents, just send the SQUIT
+ */
+ if (!IsCapable(to, CAP_QS))
+ DLINK_FOREACH_SAFE(ptr, next, source_p->serv->client_list.head)
+ {
+ target_p = ptr->data;
+ sendto_one(to, ":%s QUIT :%s", target_p->name, splitstr);
+ }
+
+ DLINK_FOREACH_SAFE(ptr, next, source_p->serv->server_list.head)
+ recurse_send_quits(original_source_p, ptr->data, from, to,
+ comment, splitstr);
+
+ if ((source_p == original_source_p && to != from) ||
+ !IsCapable(to, CAP_QS))
+ {
+ /* don't use a prefix here - we have to be 100% sure the message
+ * will be accepted without Unknown prefix etc.. */
+ sendto_one(to, "SQUIT %s :%s", ID_or_name(source_p, to), comment);
+ }
+}
+
+/*
+ * Remove all clients that depend on source_p; assumes all (S)QUITs have
+ * already been sent. we make sure to exit a server's dependent clients
+ * and servers before the server itself; exit_one_client takes care of
+ * actually removing things off llists. tweaked from +CSr31 -orabidoo
+ */
+static void
+recurse_remove_clients(struct Client *source_p, const char *quitmsg)
+{
+ dlink_node *ptr, *next;
+
+ DLINK_FOREACH_SAFE(ptr, next, source_p->serv->client_list.head)
+ exit_one_client(ptr->data, quitmsg);
+
+ DLINK_FOREACH_SAFE(ptr, next, source_p->serv->server_list.head)
+ {
+ recurse_remove_clients(ptr->data, quitmsg);
+ exit_one_client(ptr->data, quitmsg);
+ }
+}
+
+/*
+** Remove *everything* that depends on source_p, from all lists, and sending
+** all necessary QUITs and SQUITs. source_p itself is still on the lists,
+** and its SQUITs have been sent except for the upstream one -orabidoo
+*/
+static void
+remove_dependents(struct Client *source_p, struct Client *from,
+ const char *comment, const char *splitstr)
+{
+ dlink_node *ptr = NULL;
+
+ DLINK_FOREACH(ptr, serv_list.head)
+ recurse_send_quits(source_p, source_p, from, ptr->data,
+ comment, splitstr);
+
+ recurse_remove_clients(source_p, splitstr);
+}
+
+/*
+ * exit_client - exit a client of any type. Generally, you can use
+ * this on any struct Client, regardless of its state.
+ *
+ * Note, you shouldn't exit remote _users_ without first doing
+ * AddFlag(x, FLAGS_KILLED) and propagating a kill or similar message.
+ * However, it is perfectly correct to call exit_client to force a _server_
+ * quit (either local or remote one).
+ *
+ * inputs: - a client pointer that is going to be exited
+ * - for servers, the second argument is a pointer to who
+ * is firing the server. This side won't get any generated
+ * messages. NEVER NULL!
+ * output: none
+ * side effects: the client is delinked from all lists, disconnected,
+ * and the rest of IRC network is notified of the exit.
+ * Client memory is scheduled to be freed
+ */
+void
+exit_client(struct Client *source_p, struct Client *from, const char *comment)
+{
+ dlink_node *m = NULL;
+
+ if (MyConnect(source_p))
+ {
+ /* DO NOT REMOVE. exit_client can be called twice after a failed
+ * read/write.
+ */
+ if (IsClosing(source_p))
+ return;
+
+ SetClosing(source_p);
+
+ if (IsIpHash(source_p))
+ remove_one_ip(&source_p->localClient->ip);
+
+ if (source_p->localClient->auth)
+ {
+ delete_auth(source_p->localClient->auth);
+ source_p->localClient->auth = NULL;
+ }
+
+ /*
+ * This source_p could have status of one of STAT_UNKNOWN, STAT_CONNECTING
+ * STAT_HANDSHAKE or STAT_UNKNOWN
+ * all of which are lumped together into unknown_list
+ *
+ * In all above cases IsRegistered() will not be true.
+ */
+ if (!IsRegistered(source_p))
+ {
+ assert(dlinkFind(&unknown_list, source_p));
+
+ dlinkDelete(&source_p->localClient->lclient_node, &unknown_list);
+ }
+ else if (IsClient(source_p))
+ {
+ time_t on_for = CurrentTime - source_p->localClient->firsttime;
+ assert(Count.local > 0);
+ Count.local--;
+
+ if (HasUMode(source_p, UMODE_OPER))
+ if ((m = dlinkFindDelete(&oper_list, source_p)) != NULL)
+ free_dlink_node(m);
+
+ assert(dlinkFind(&local_client_list, source_p));
+ dlinkDelete(&source_p->localClient->lclient_node, &local_client_list);
+
+ if (source_p->localClient->list_task != NULL)
+ free_list_task(source_p->localClient->list_task, source_p);
+
+ watch_del_watch_list(source_p);
+ sendto_realops_flags(UMODE_CCONN, L_ALL, "Client exiting: %s (%s@%s) [%s] [%s]",
+ source_p->name, source_p->username, source_p->host, comment,
+ ConfigFileEntry.hide_spoof_ips && IsIPSpoof(source_p) ?
+ "255.255.255.255" : source_p->sockhost);
+ sendto_realops_flags(UMODE_CCONN_FULL, L_ALL, "CLIEXIT: %s %s %s %s 0 %s",
+ source_p->name,
+ source_p->username,
+ source_p->host,
+ ConfigFileEntry.hide_spoof_ips && IsIPSpoof(source_p) ?
+ "255.255.255.255" : source_p->sockhost,
+ comment);
+ ilog(LOG_TYPE_USER, "%s (%3u:%02u:%02u): %s!%s@%s %llu/%llu",
+ myctime(source_p->localClient->firsttime), (unsigned int)(on_for / 3600),
+ (unsigned int)((on_for % 3600)/60), (unsigned int)(on_for % 60),
+ source_p->name, source_p->username, source_p->host,
+ source_p->localClient->send.bytes>>10,
+ source_p->localClient->recv.bytes>>10);
+ }
+ else if (IsServer(source_p))
+ {
+ assert(Count.myserver > 0);
+ --Count.myserver;
+
+ assert(dlinkFind(&serv_list, source_p));
+ dlinkDelete(&source_p->localClient->lclient_node, &serv_list);
+ unset_chcap_usage_counts(source_p);
+ }
+
+ if (!IsDead(source_p))
+ {
+ if (IsServer(source_p))
+ {
+ /* for them, we are exiting the network */
+ sendto_one(source_p, ":%s SQUIT %s :%s",
+ ID_or_name(from, source_p), me.name, comment);
+ }
+
+ sendto_one(source_p, "ERROR :Closing Link: %s (%s)",
+ source_p->host, comment);
+ }
+
+ /*
+ ** Currently only server connections can have
+ ** depending remote clients here, but it does no
+ ** harm to check for all local clients. In
+ ** future some other clients than servers might
+ ** have remotes too...
+ **
+ ** Close the Client connection first and mark it
+ ** so that no messages are attempted to send to it.
+ ** Remember it makes source_p->from == NULL.
+ */
+ close_connection(source_p);
+ }
+
+ if (IsServer(source_p))
+ {
+ char splitstr[HOSTLEN + HOSTLEN + 2];
+
+ /* This shouldn't ever happen */
+ assert(source_p->serv != NULL && source_p->servptr != NULL);
+
+ if (ConfigServerHide.hide_servers)
+ /*
+ * Set netsplit message to "*.net *.split" to still show
+ * that its a split, but hide the servers splitting
+ */
+ strcpy(splitstr, "*.net *.split");
+ else
+ snprintf(splitstr, sizeof(splitstr), "%s %s",
+ source_p->servptr->name, source_p->name);
+
+ remove_dependents(source_p, from->from, comment, splitstr);
+
+ if (source_p->servptr == &me)
+ {
+ sendto_realops_flags(UMODE_ALL, L_ALL,
+ "%s was connected for %d seconds. %llu/%llu sendK/recvK.",
+ source_p->name, (int)(CurrentTime - source_p->localClient->firsttime),
+ source_p->localClient->send.bytes >> 10,
+ source_p->localClient->recv.bytes >> 10);
+ ilog(LOG_TYPE_IRCD, "%s was connected for %d seconds. %llu/%llu sendK/recvK.",
+ source_p->name, (int)(CurrentTime - source_p->localClient->firsttime),
+ source_p->localClient->send.bytes >> 10,
+ source_p->localClient->recv.bytes >> 10);
+ }
+ }
+ else if (IsClient(source_p) && !HasFlag(source_p, FLAGS_KILLED))
+ {
+ sendto_server(from->from, CAP_TS6, NOCAPS,
+ ":%s QUIT :%s", ID(source_p), comment);
+ sendto_server(from->from, NOCAPS, CAP_TS6,
+ ":%s QUIT :%s", source_p->name, comment);
+ }
+
+ /* The client *better* be off all of the lists */
+ assert(dlinkFind(&unknown_list, source_p) == NULL);
+ assert(dlinkFind(&local_client_list, source_p) == NULL);
+ assert(dlinkFind(&serv_list, source_p) == NULL);
+ assert(dlinkFind(&oper_list, source_p) == NULL);
+
+ exit_one_client(source_p, comment);
+}
+
+/*
+ * dead_link_on_write - report a write error if not already dead,
+ * mark it as dead then exit it
+ */
+void
+dead_link_on_write(struct Client *client_p, int ierrno)
+{
+ dlink_node *ptr;
+
+ if (IsDefunct(client_p))
+ return;
+
+ dbuf_clear(&client_p->localClient->buf_recvq);
+ dbuf_clear(&client_p->localClient->buf_sendq);
+
+ assert(dlinkFind(&abort_list, client_p) == NULL);
+ ptr = make_dlink_node();
+ /* don't let exit_aborted_clients() finish yet */
+ dlinkAddTail(client_p, ptr, &abort_list);
+
+ if (eac_next == NULL)
+ eac_next = ptr;
+
+ SetDead(client_p); /* You are dead my friend */
+}
+
+/*
+ * dead_link_on_read - report a read error if not already dead,
+ * mark it as dead then exit it
+ */
+void
+dead_link_on_read(struct Client *client_p, int error)
+{
+ char errmsg[255];
+ int current_error;
+
+ if (IsDefunct(client_p))
+ return;
+
+ dbuf_clear(&client_p->localClient->buf_recvq);
+ dbuf_clear(&client_p->localClient->buf_sendq);
+
+ current_error = get_sockerr(client_p->localClient->fd.fd);
+
+ if (IsServer(client_p) || IsHandshake(client_p))
+ {
+ int connected = CurrentTime - client_p->localClient->firsttime;
+
+ if (error == 0)
+ {
+ /* Admins get the real IP */
+ sendto_realops_flags(UMODE_ALL, L_ADMIN,
+ "Server %s closed the connection",
+ get_client_name(client_p, SHOW_IP));
+
+ /* Opers get a masked IP */
+ sendto_realops_flags(UMODE_ALL, L_OPER,
+ "Server %s closed the connection",
+ get_client_name(client_p, MASK_IP));
+
+ ilog(LOG_TYPE_IRCD, "Server %s closed the connection",
+ get_client_name(client_p, SHOW_IP));
+ }
+ else
+ {
+ report_error(L_ADMIN, "Lost connection to %s: %s",
+ get_client_name(client_p, SHOW_IP), current_error);
+ report_error(L_OPER, "Lost connection to %s: %s",
+ get_client_name(client_p, MASK_IP), current_error);
+ }
+
+ sendto_realops_flags(UMODE_ALL, L_ALL,
+ "%s had been connected for %d day%s, %2d:%02d:%02d",
+ client_p->name, connected/86400,
+ (connected/86400 == 1) ? "" : "s",
+ (connected % 86400) / 3600, (connected % 3600) / 60,
+ connected % 60);
+ }
+
+ if (error == 0)
+ strlcpy(errmsg, "Remote host closed the connection",
+ sizeof(errmsg));
+ else
+ snprintf(errmsg, sizeof(errmsg), "Read error: %s",
+ strerror(current_error));
+
+ exit_client(client_p, &me, errmsg);
+}
+
+void
+exit_aborted_clients(void)
+{
+ dlink_node *ptr;
+ struct Client *target_p;
+ const char *notice;
+
+ DLINK_FOREACH_SAFE(ptr, eac_next, abort_list.head)
+ {
+ target_p = ptr->data;
+ eac_next = ptr->next;
+
+ if (target_p == NULL)
+ {
+ sendto_realops_flags(UMODE_ALL, L_ALL,
+ "Warning: null client on abort_list!");
+ dlinkDelete(ptr, &abort_list);
+ free_dlink_node(ptr);
+ continue;
+ }
+
+ dlinkDelete(ptr, &abort_list);
+
+ if (IsSendQExceeded(target_p))
+ notice = "Max SendQ exceeded";
+ else
+ notice = "Write error: connection closed";
+
+ exit_client(target_p, &me, notice);
+ free_dlink_node(ptr);
+ }
+}
+
+/*
+ * accept processing, this adds a form of "caller ID" to ircd
+ *
+ * If a client puts themselves into "caller ID only" mode,
+ * only clients that match a client pointer they have put on
+ * the accept list will be allowed to message them.
+ *
+ * Diane Bruce, "Dianora" db@db.net
+ */
+
+void
+del_accept(struct split_nuh_item *accept_p, struct Client *client_p)
+{
+ dlinkDelete(&accept_p->node, &client_p->localClient->acceptlist);
+
+ MyFree(accept_p->nickptr);
+ MyFree(accept_p->userptr);
+ MyFree(accept_p->hostptr);
+ MyFree(accept_p);
+}
+
+struct split_nuh_item *
+find_accept(const char *nick, const char *user,
+ const char *host, struct Client *client_p, int do_match)
+{
+ dlink_node *ptr = NULL;
+ /* XXX We wouldn't need that if match() would return 0 on match */
+ int (*cmpfunc)(const char *, const char *) = do_match ? match : irccmp;
+
+ DLINK_FOREACH(ptr, client_p->localClient->acceptlist.head)
+ {
+ struct split_nuh_item *accept_p = ptr->data;
+
+ if (cmpfunc(accept_p->nickptr, nick) == do_match &&
+ cmpfunc(accept_p->userptr, user) == do_match &&
+ cmpfunc(accept_p->hostptr, host) == do_match)
+ return accept_p;
+ }
+
+ return NULL;
+}
+
+/* accept_message()
+ *
+ * inputs - pointer to source client
+ * - pointer to target client
+ * output - 1 if accept this message 0 if not
+ * side effects - See if source is on target's allow list
+ */
+int
+accept_message(struct Client *source,
+ struct Client *target)
+{
+ dlink_node *ptr = NULL;
+
+ if (source == target || find_accept(source->name, source->username,
+ source->host, target, 1))
+ return 1;
+
+ if (HasUMode(target, UMODE_SOFTCALLERID))
+ DLINK_FOREACH(ptr, target->channel.head)
+ if (IsMember(source, ((struct Membership *)ptr->data)->chptr))
+ return 1;
+
+ return 0;
+}
+
+/* del_all_accepts()
+ *
+ * inputs - pointer to exiting client
+ * output - NONE
+ * side effects - Walk through given clients acceptlist and remove all entries
+ */
+void
+del_all_accepts(struct Client *client_p)
+{
+ dlink_node *ptr = NULL, *next_ptr = NULL;
+
+ DLINK_FOREACH_SAFE(ptr, next_ptr, client_p->localClient->acceptlist.head)
+ del_accept(ptr->data, client_p);
+}