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Diffstat (limited to 'src/client.c')
-rw-r--r-- | src/client.c | 1205 |
1 files changed, 1205 insertions, 0 deletions
diff --git a/src/client.c b/src/client.c new file mode 100644 index 0000000..4341716 --- /dev/null +++ b/src/client.c @@ -0,0 +1,1205 @@ +/* + * ircd-hybrid: an advanced Internet Relay Chat Daemon(ircd). + * client.c: Controls clients. + * + * Copyright (C) 2002 by the past and present ircd coders, and others. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 + * USA + * + * $Id$ + */ + +#include "stdinc.h" +#include "list.h" +#include "client.h" +#include "channel_mode.h" +#include "event.h" +#include "fdlist.h" +#include "hash.h" +#include "irc_string.h" +#include "ircd.h" +#include "s_gline.h" +#include "numeric.h" +#include "packet.h" +#include "s_auth.h" +#include "s_bsd.h" +#include "conf.h" +#include "log.h" +#include "s_misc.h" +#include "s_serv.h" +#include "send.h" +#include "whowas.h" +#include "s_user.h" +#include "dbuf.h" +#include "memory.h" +#include "hostmask.h" +#include "balloc.h" +#include "listener.h" +#include "irc_res.h" +#include "userhost.h" +#include "watch.h" + +dlink_list listing_client_list = { NULL, NULL, 0 }; +/* Pointer to beginning of Client list */ +dlink_list global_client_list = {NULL, NULL, 0}; +/* unknown/client pointer lists */ +dlink_list unknown_list = {NULL, NULL, 0}; +dlink_list local_client_list = {NULL, NULL, 0}; +dlink_list serv_list = {NULL, NULL, 0}; +dlink_list global_serv_list = {NULL, NULL, 0}; +dlink_list oper_list = {NULL, NULL, 0}; + +static EVH check_pings; + +static BlockHeap *client_heap = NULL; +static BlockHeap *lclient_heap = NULL; + +static dlink_list dead_list = { NULL, NULL, 0}; +static dlink_list abort_list = { NULL, NULL, 0}; + +static dlink_node *eac_next; /* next aborted client to exit */ + +static void check_pings_list(dlink_list *); +static void check_unknowns_list(void); +static void ban_them(struct Client *, struct ConfItem *); + + +/* init_client() + * + * inputs - NONE + * output - NONE + * side effects - initialize client free memory + */ +void +init_client(void) +{ + /* start off the check ping event .. -- adrian + * Every 30 seconds is plenty -- db + */ + client_heap = BlockHeapCreate("client", sizeof(struct Client), CLIENT_HEAP_SIZE); + lclient_heap = BlockHeapCreate("local client", sizeof(struct LocalUser), LCLIENT_HEAP_SIZE); + eventAdd("check_pings", check_pings, NULL, 5); +} + +/* + * make_client - create a new Client struct and set it to initial state. + * + * from == NULL, create local client (a client connected + * to a socket). + * WARNING: This leaves the client in a dangerous + * state where fd == -1, dead flag is not set and + * the client is on the unknown_list; therefore, + * the first thing to do after calling make_client(NULL) + * is setting fd to something reasonable. -adx + * + * from, create remote client (behind a socket + * associated with the client defined by + * 'from'). ('from' is a local client!!). + */ +struct Client * +make_client(struct Client *from) +{ + struct Client *client_p = BlockHeapAlloc(client_heap); + + if (from == NULL) + { + client_p->from = client_p; /* 'from' of local client is self! */ + client_p->localClient = BlockHeapAlloc(lclient_heap); + client_p->localClient->since = CurrentTime; + client_p->localClient->lasttime = CurrentTime; + client_p->localClient->firsttime = CurrentTime; + client_p->localClient->registration = REG_INIT; + + /* as good a place as any... */ + dlinkAdd(client_p, &client_p->localClient->lclient_node, &unknown_list); + } + else + client_p->from = from; /* 'from' of local client is self! */ + + client_p->idhnext = client_p; + client_p->hnext = client_p; + client_p->status = STAT_UNKNOWN; + strcpy(client_p->username, "unknown"); + strcpy(client_p->svid, "0"); + + return client_p; +} + +/* + * free_client + * + * inputs - pointer to client + * output - NONE + * side effects - client pointed to has its memory freed + */ +static void +free_client(struct Client *client_p) +{ + assert(client_p != NULL); + assert(client_p != &me); + assert(client_p->hnext == client_p); + assert(client_p->idhnext == client_p); + assert(client_p->channel.head == NULL); + assert(dlink_list_length(&client_p->channel) == 0); + assert(dlink_list_length(&client_p->whowas) == 0); + assert(!IsServer(client_p) || IsServer(client_p) && client_p->serv); + + MyFree(client_p->serv); + + if (MyConnect(client_p)) + { + assert(client_p->localClient->invited.head == NULL); + assert(dlink_list_length(&client_p->localClient->invited) == 0); + assert(dlink_list_length(&client_p->localClient->watches) == 0); + assert(IsClosing(client_p) && IsDead(client_p)); + + MyFree(client_p->localClient->response); + MyFree(client_p->localClient->auth_oper); + + /* + * clean up extra sockets from P-lines which have been discarded. + */ + if (client_p->localClient->listener) + { + assert(0 < client_p->localClient->listener->ref_count); + if (0 == --client_p->localClient->listener->ref_count && + !client_p->localClient->listener->active) + free_listener(client_p->localClient->listener); + } + + dbuf_clear(&client_p->localClient->buf_recvq); + dbuf_clear(&client_p->localClient->buf_sendq); + + BlockHeapFree(lclient_heap, client_p->localClient); + } + + BlockHeapFree(client_heap, client_p); +} + +/* + * check_pings - go through the local client list and check activity + * kill off stuff that should die + * + * inputs - NOT USED (from event) + * output - next time_t when check_pings() should be called again + * side effects - + * + * + * A PING can be sent to clients as necessary. + * + * Client/Server ping outs are handled. + */ + +/* + * Addon from adrian. We used to call this after nextping seconds, + * however I've changed it to run once a second. This is only for + * PING timeouts, not K/etc-line checks (thanks dianora!). Having it + * run once a second makes life a lot easier - when a new client connects + * and they need a ping in 4 seconds, if nextping was set to 20 seconds + * we end up waiting 20 seconds. This is stupid. :-) + * I will optimise (hah!) check_pings() once I've finished working on + * tidying up other network IO evilnesses. + * -- adrian + */ + +static void +check_pings(void *notused) +{ + check_pings_list(&local_client_list); + check_pings_list(&serv_list); + check_unknowns_list(); +} + +/* check_pings_list() + * + * inputs - pointer to list to check + * output - NONE + * side effects - + */ +static void +check_pings_list(dlink_list *list) +{ + char scratch[32]; /* way too generous but... */ + struct Client *client_p; /* current local client_p being examined */ + int ping, pingwarn; /* ping time value from client */ + dlink_node *ptr, *next_ptr; + + DLINK_FOREACH_SAFE(ptr, next_ptr, list->head) + { + client_p = ptr->data; + + /* + ** Note: No need to notify opers here. It's + ** already done when "FLAGS_DEADSOCKET" is set. + */ + if (IsDead(client_p)) + { + /* Ignore it, its been exited already */ + continue; + } + + if (!IsRegistered(client_p)) + ping = CONNECTTIMEOUT, pingwarn = 0; + else + ping = get_client_ping(client_p, &pingwarn); + + if (ping < CurrentTime - client_p->localClient->lasttime) + { + if (!IsPingSent(client_p)) + { + /* + * if we havent PINGed the connection and we havent + * heard from it in a while, PING it to make sure + * it is still alive. + */ + SetPingSent(client_p); + ClearPingWarning(client_p); + client_p->localClient->lasttime = CurrentTime - ping; + sendto_one(client_p, "PING :%s", ID_or_name(&me, client_p)); + } + else + { + if (CurrentTime - client_p->localClient->lasttime >= 2 * ping) + { + /* + * If the client/server hasn't talked to us in 2*ping seconds + * and it has a ping time, then close its connection. + */ + if (IsServer(client_p) || IsHandshake(client_p)) + { + sendto_realops_flags(UMODE_ALL, L_ADMIN, + "No response from %s, closing link", + get_client_name(client_p, HIDE_IP)); + sendto_realops_flags(UMODE_ALL, L_OPER, + "No response from %s, closing link", + get_client_name(client_p, MASK_IP)); + ilog(LOG_TYPE_IRCD, "No response from %s, closing link", + get_client_name(client_p, HIDE_IP)); + } + + snprintf(scratch, sizeof(scratch), "Ping timeout: %d seconds", + (int)(CurrentTime - client_p->localClient->lasttime)); + exit_client(client_p, &me, scratch); + } + else if (!IsPingWarning(client_p) && pingwarn > 0 && + (IsServer(client_p) || IsHandshake(client_p)) && + CurrentTime - client_p->localClient->lasttime >= ping + pingwarn) + { + /* + * If the server hasn't replied in pingwarn seconds after sending + * the PING, notify the opers so that they are aware of the problem. + */ + SetPingWarning(client_p); + sendto_realops_flags(UMODE_ALL, L_ADMIN, + "Warning, no response from %s in %d seconds", + get_client_name(client_p, HIDE_IP), pingwarn); + sendto_realops_flags(UMODE_ALL, L_OPER, + "Warning, no response from %s in %d seconds", + get_client_name(client_p, MASK_IP), pingwarn); + ilog(LOG_TYPE_IRCD, "No response from %s in %d seconds", + get_client_name(client_p, HIDE_IP), pingwarn); + } + } + } + } +} + +/* check_unknowns_list() + * + * inputs - pointer to list of unknown clients + * output - NONE + * side effects - unknown clients get marked for termination after n seconds + */ +static void +check_unknowns_list(void) +{ + dlink_node *ptr, *next_ptr; + + DLINK_FOREACH_SAFE(ptr, next_ptr, unknown_list.head) + { + struct Client *client_p = ptr->data; + + /* + * Check UNKNOWN connections - if they have been in this state + * for > 30s, close them. + */ + if (IsAuthFinished(client_p) && (CurrentTime - client_p->localClient->firsttime) > 30) + exit_client(client_p, &me, "Registration timed out"); + } +} + +/* check_conf_klines() + * + * inputs - NONE + * output - NONE + * side effects - Check all connections for a pending kline against the + * client, exit the client if a kline matches. + */ +void +check_conf_klines(void) +{ + struct Client *client_p = NULL; /* current local client_p being examined */ + struct AccessItem *aconf = NULL; + struct ConfItem *conf = NULL; + dlink_node *ptr, *next_ptr; + + DLINK_FOREACH_SAFE(ptr, next_ptr, local_client_list.head) + { + client_p = ptr->data; + + /* If a client is already being exited + */ + if (IsDead(client_p) || !IsClient(client_p)) + continue; + + /* if there is a returned struct ConfItem then kill it */ + if ((aconf = find_dline_conf(&client_p->localClient->ip, + client_p->localClient->aftype)) != NULL) + { + if (aconf->status & CONF_EXEMPTDLINE) + continue; + + conf = unmap_conf_item(aconf); + ban_them(client_p, conf); + continue; /* and go examine next fd/client_p */ + } + + if (ConfigFileEntry.glines && (aconf = find_gline(client_p))) + { + if (IsExemptKline(client_p) || + IsExemptGline(client_p)) + { + sendto_realops_flags(UMODE_ALL, L_ALL, + "GLINE over-ruled for %s, client is %sline_exempt", + get_client_name(client_p, HIDE_IP), IsExemptKline(client_p) ? "k" : "g"); + continue; + } + + conf = unmap_conf_item(aconf); + ban_them(client_p, conf); + /* and go examine next fd/client_p */ + continue; + } + + if ((aconf = find_kill(client_p)) != NULL) + { + + /* if there is a returned struct AccessItem.. then kill it */ + if (IsExemptKline(client_p)) + { + sendto_realops_flags(UMODE_ALL, L_ALL, + "KLINE over-ruled for %s, client is kline_exempt", + get_client_name(client_p, HIDE_IP)); + continue; + } + + conf = unmap_conf_item(aconf); + ban_them(client_p, conf); + continue; + } + + /* if there is a returned struct MatchItem then kill it */ + if ((conf = find_matching_name_conf(XLINE_TYPE, client_p->info, + NULL, NULL, 0)) != NULL || + (conf = find_matching_name_conf(RXLINE_TYPE, client_p->info, + NULL, NULL, 0)) != NULL) + { + ban_them(client_p, conf); + continue; + } + } + + /* also check the unknowns list for new dlines */ + DLINK_FOREACH_SAFE(ptr, next_ptr, unknown_list.head) + { + client_p = ptr->data; + + if ((aconf = find_dline_conf(&client_p->localClient->ip, + client_p->localClient->aftype))) + { + if (aconf->status & CONF_EXEMPTDLINE) + continue; + + exit_client(client_p, &me, "D-lined"); + } + } +} + +/* + * ban_them + * + * inputs - pointer to client to ban + * - pointer to ConfItem + * output - NONE + * side effects - given client_p is banned + */ +static void +ban_them(struct Client *client_p, struct ConfItem *conf) +{ + const char *user_reason = NULL; /* What is sent to user */ + struct AccessItem *aconf = NULL; + struct MatchItem *xconf = NULL; + const char *type_string = NULL; + const char dline_string[] = "D-line"; + const char kline_string[] = "K-line"; + const char gline_string[] = "G-line"; + const char xline_string[] = "X-line"; + + switch (conf->type) + { + case RKLINE_TYPE: + case KLINE_TYPE: + type_string = kline_string; + aconf = map_to_conf(conf); + break; + case DLINE_TYPE: + type_string = dline_string; + aconf = map_to_conf(conf); + break; + case GLINE_TYPE: + type_string = gline_string; + aconf = map_to_conf(conf); + break; + case RXLINE_TYPE: + case XLINE_TYPE: + type_string = xline_string; + xconf = map_to_conf(conf); + ++xconf->count; + break; + default: + assert(0); + break; + } + + if (aconf != NULL) + user_reason = aconf->reason ? aconf->reason : type_string; + if (xconf != NULL) + user_reason = xconf->reason ? xconf->reason : type_string; + + sendto_realops_flags(UMODE_ALL, L_ALL, "%s active for %s", + type_string, get_client_name(client_p, HIDE_IP)); + + if (IsClient(client_p)) + sendto_one(client_p, form_str(ERR_YOUREBANNEDCREEP), + me.name, client_p->name, user_reason); + + exit_client(client_p, &me, user_reason); +} + +/* update_client_exit_stats() + * + * input - pointer to client + * output - NONE + * side effects - + */ +static void +update_client_exit_stats(struct Client *client_p) +{ + if (IsClient(client_p)) + { + assert(Count.total > 0); + --Count.total; + if (HasUMode(client_p, UMODE_OPER)) + --Count.oper; + if (HasUMode(client_p, UMODE_INVISIBLE)) + --Count.invisi; + } + else if (IsServer(client_p)) + sendto_realops_flags(UMODE_EXTERNAL, L_ALL, "Server %s split from %s", + client_p->name, client_p->servptr->name); + + if (splitchecking && !splitmode) + check_splitmode(NULL); +} + +/* find_person() + * + * inputs - pointer to name + * output - return client pointer + * side effects - find person by (nick)name + */ +struct Client * +find_person(const struct Client *client_p, const char *name) +{ + struct Client *c2ptr = NULL; + + if (IsDigit(*name)) + { + if ((c2ptr = hash_find_id(name)) != NULL) + { + /* invisible users shall not be found by UID guessing */ + if (HasUMode(c2ptr, UMODE_INVISIBLE)) + if (!IsServer(client_p) && !HasFlag(client_p, FLAGS_SERVICE)) + c2ptr = NULL; + } + } + else + c2ptr = hash_find_client(name); + + return ((c2ptr != NULL && IsClient(c2ptr)) ? c2ptr : NULL); +} + +/* + * find_chasing - find the client structure for a nick name (user) + * using history mechanism if necessary. If the client is not found, + * an error message (NO SUCH NICK) is generated. If the client was found + * through the history, chasing will be 1 and otherwise 0. + */ +struct Client * +find_chasing(struct Client *client_p, struct Client *source_p, const char *user, int *chasing) +{ + struct Client *who = find_person(client_p, user); + + if (chasing) + *chasing = 0; + + if (who) + return who; + + if (IsDigit(*user)) + return NULL; + + if ((who = get_history(user, + (time_t)ConfigFileEntry.kill_chase_time_limit)) + == NULL) + { + sendto_one(source_p, form_str(ERR_NOSUCHNICK), + me.name, source_p->name, user); + return NULL; + } + + if (chasing) + *chasing = 1; + + return who; +} + +/* + * get_client_name - Return the name of the client + * for various tracking and + * admin purposes. The main purpose of this function is to + * return the "socket host" name of the client, if that + * differs from the advertised name (other than case). + * But, this can be used to any client structure. + * + * NOTE 1: + * Watch out the allocation of "nbuf", if either source_p->name + * or source_p->sockhost gets changed into pointers instead of + * directly allocated within the structure... + * + * NOTE 2: + * Function return either a pointer to the structure (source_p) or + * to internal buffer (nbuf). *NEVER* use the returned pointer + * to modify what it points!!! + */ +const char * +get_client_name(const struct Client *client, enum addr_mask_type type) +{ + static char nbuf[HOSTLEN * 2 + USERLEN + 5]; + + assert(client != NULL); + + if (!MyConnect(client)) + return client->name; + + if (IsServer(client) || IsConnecting(client) || IsHandshake(client)) + { + if (!irccmp(client->name, client->host)) + return client->name; + else if (ConfigServerHide.hide_server_ips) + type = MASK_IP; + } + + if (ConfigFileEntry.hide_spoof_ips) + if (type == SHOW_IP && IsIPSpoof(client)) + type = MASK_IP; + + /* And finally, let's get the host information, ip or name */ + switch (type) + { + case SHOW_IP: + snprintf(nbuf, sizeof(nbuf), "%s[%s@%s]", + client->name, + client->username, client->sockhost); + break; + case MASK_IP: + if (client->localClient->aftype == AF_INET) + snprintf(nbuf, sizeof(nbuf), "%s[%s@255.255.255.255]", + client->name, client->username); + else + snprintf(nbuf, sizeof(nbuf), "%s[%s@ffff:ffff:ffff:ffff:ffff:ffff:ffff:ffff]", + client->name, client->username); + break; + default: + snprintf(nbuf, sizeof(nbuf), "%s[%s@%s]", + client->name, + client->username, client->host); + } + + return nbuf; +} + +void +free_exited_clients(void) +{ + dlink_node *ptr = NULL, *next = NULL; + + DLINK_FOREACH_SAFE(ptr, next, dead_list.head) + { + free_client(ptr->data); + dlinkDelete(ptr, &dead_list); + free_dlink_node(ptr); + } +} + +/* + * Exit one client, local or remote. Assuming all dependents have + * been already removed, and socket closed for local client. + * + * The only messages generated are QUITs on channels. + */ +static void +exit_one_client(struct Client *source_p, const char *quitmsg) +{ + dlink_node *lp = NULL, *next_lp = NULL; + + assert(!IsMe(source_p)); + + if (IsClient(source_p)) + { + if (source_p->servptr->serv != NULL) + dlinkDelete(&source_p->lnode, &source_p->servptr->serv->client_list); + + /* + * If a person is on a channel, send a QUIT notice + * to every client (person) on the same channel (so + * that the client can show the "**signoff" message). + * (Note: The notice is to the local clients *only*) + */ + sendto_common_channels_local(source_p, 0, ":%s!%s@%s QUIT :%s", + source_p->name, source_p->username, + source_p->host, quitmsg); + DLINK_FOREACH_SAFE(lp, next_lp, source_p->channel.head) + remove_user_from_channel(lp->data); + + add_history(source_p, 0); + off_history(source_p); + + watch_check_hash(source_p, RPL_LOGOFF); + + if (MyConnect(source_p)) + { + /* Clean up invitefield */ + DLINK_FOREACH_SAFE(lp, next_lp, source_p->localClient->invited.head) + del_invite(lp->data, source_p); + + del_all_accepts(source_p); + } + } + else if (IsServer(source_p)) + { + dlinkDelete(&source_p->lnode, &source_p->servptr->serv->server_list); + + if ((lp = dlinkFindDelete(&global_serv_list, source_p)) != NULL) + free_dlink_node(lp); + } + + /* Remove source_p from the client lists */ + if (HasID(source_p)) + hash_del_id(source_p); + if (source_p->name[0]) + hash_del_client(source_p); + + if (IsUserHostIp(source_p)) + delete_user_host(source_p->username, source_p->host, !MyConnect(source_p)); + + /* remove from global client list + * NOTE: source_p->node.next cannot be NULL if the client is added + * to global_client_list (there is always &me at its end) + */ + if (source_p != NULL && source_p->node.next != NULL) + dlinkDelete(&source_p->node, &global_client_list); + + update_client_exit_stats(source_p); + + /* Check to see if the client isn't already on the dead list */ + assert(dlinkFind(&dead_list, source_p) == NULL); + + /* add to dead client dlist */ + SetDead(source_p); + dlinkAdd(source_p, make_dlink_node(), &dead_list); +} + +/* Recursively send QUITs and SQUITs for source_p and all its dependent clients + * and servers to those servers that need them. A server needs the client + * QUITs if it can't figure them out from the SQUIT (ie pre-TS4) or if it + * isn't getting the SQUIT because of @#(*&@)# hostmasking. With TS4, once + * a link gets a SQUIT, it doesn't need any QUIT/SQUITs for clients depending + * on that one -orabidoo + * + * This is now called on each local server -adx + */ +static void +recurse_send_quits(struct Client *original_source_p, struct Client *source_p, + struct Client *from, struct Client *to, const char *comment, + const char *splitstr) +{ + dlink_node *ptr, *next; + struct Client *target_p; + + assert(to != source_p); /* should be already removed from serv_list */ + + /* If this server can handle quit storm (QS) removal + * of dependents, just send the SQUIT + */ + if (!IsCapable(to, CAP_QS)) + DLINK_FOREACH_SAFE(ptr, next, source_p->serv->client_list.head) + { + target_p = ptr->data; + sendto_one(to, ":%s QUIT :%s", target_p->name, splitstr); + } + + DLINK_FOREACH_SAFE(ptr, next, source_p->serv->server_list.head) + recurse_send_quits(original_source_p, ptr->data, from, to, + comment, splitstr); + + if ((source_p == original_source_p && to != from) || + !IsCapable(to, CAP_QS)) + { + /* don't use a prefix here - we have to be 100% sure the message + * will be accepted without Unknown prefix etc.. */ + sendto_one(to, "SQUIT %s :%s", ID_or_name(source_p, to), comment); + } +} + +/* + * Remove all clients that depend on source_p; assumes all (S)QUITs have + * already been sent. we make sure to exit a server's dependent clients + * and servers before the server itself; exit_one_client takes care of + * actually removing things off llists. tweaked from +CSr31 -orabidoo + */ +static void +recurse_remove_clients(struct Client *source_p, const char *quitmsg) +{ + dlink_node *ptr, *next; + + DLINK_FOREACH_SAFE(ptr, next, source_p->serv->client_list.head) + exit_one_client(ptr->data, quitmsg); + + DLINK_FOREACH_SAFE(ptr, next, source_p->serv->server_list.head) + { + recurse_remove_clients(ptr->data, quitmsg); + exit_one_client(ptr->data, quitmsg); + } +} + +/* +** Remove *everything* that depends on source_p, from all lists, and sending +** all necessary QUITs and SQUITs. source_p itself is still on the lists, +** and its SQUITs have been sent except for the upstream one -orabidoo +*/ +static void +remove_dependents(struct Client *source_p, struct Client *from, + const char *comment, const char *splitstr) +{ + dlink_node *ptr = NULL; + + DLINK_FOREACH(ptr, serv_list.head) + recurse_send_quits(source_p, source_p, from, ptr->data, + comment, splitstr); + + recurse_remove_clients(source_p, splitstr); +} + +/* + * exit_client - exit a client of any type. Generally, you can use + * this on any struct Client, regardless of its state. + * + * Note, you shouldn't exit remote _users_ without first doing + * AddFlag(x, FLAGS_KILLED) and propagating a kill or similar message. + * However, it is perfectly correct to call exit_client to force a _server_ + * quit (either local or remote one). + * + * inputs: - a client pointer that is going to be exited + * - for servers, the second argument is a pointer to who + * is firing the server. This side won't get any generated + * messages. NEVER NULL! + * output: none + * side effects: the client is delinked from all lists, disconnected, + * and the rest of IRC network is notified of the exit. + * Client memory is scheduled to be freed + */ +void +exit_client(struct Client *source_p, struct Client *from, const char *comment) +{ + dlink_node *m = NULL; + + if (MyConnect(source_p)) + { + /* DO NOT REMOVE. exit_client can be called twice after a failed + * read/write. + */ + if (IsClosing(source_p)) + return; + + SetClosing(source_p); + + if (IsIpHash(source_p)) + remove_one_ip(&source_p->localClient->ip); + + if (source_p->localClient->auth) + { + delete_auth(source_p->localClient->auth); + source_p->localClient->auth = NULL; + } + + /* + * This source_p could have status of one of STAT_UNKNOWN, STAT_CONNECTING + * STAT_HANDSHAKE or STAT_UNKNOWN + * all of which are lumped together into unknown_list + * + * In all above cases IsRegistered() will not be true. + */ + if (!IsRegistered(source_p)) + { + assert(dlinkFind(&unknown_list, source_p)); + + dlinkDelete(&source_p->localClient->lclient_node, &unknown_list); + } + else if (IsClient(source_p)) + { + time_t on_for = CurrentTime - source_p->localClient->firsttime; + assert(Count.local > 0); + Count.local--; + + if (HasUMode(source_p, UMODE_OPER)) + if ((m = dlinkFindDelete(&oper_list, source_p)) != NULL) + free_dlink_node(m); + + assert(dlinkFind(&local_client_list, source_p)); + dlinkDelete(&source_p->localClient->lclient_node, &local_client_list); + + if (source_p->localClient->list_task != NULL) + free_list_task(source_p->localClient->list_task, source_p); + + watch_del_watch_list(source_p); + sendto_realops_flags(UMODE_CCONN, L_ALL, "Client exiting: %s (%s@%s) [%s] [%s]", + source_p->name, source_p->username, source_p->host, comment, + ConfigFileEntry.hide_spoof_ips && IsIPSpoof(source_p) ? + "255.255.255.255" : source_p->sockhost); + sendto_realops_flags(UMODE_CCONN_FULL, L_ALL, "CLIEXIT: %s %s %s %s 0 %s", + source_p->name, + source_p->username, + source_p->host, + ConfigFileEntry.hide_spoof_ips && IsIPSpoof(source_p) ? + "255.255.255.255" : source_p->sockhost, + comment); + ilog(LOG_TYPE_USER, "%s (%3u:%02u:%02u): %s!%s@%s %llu/%llu", + myctime(source_p->localClient->firsttime), (unsigned int)(on_for / 3600), + (unsigned int)((on_for % 3600)/60), (unsigned int)(on_for % 60), + source_p->name, source_p->username, source_p->host, + source_p->localClient->send.bytes>>10, + source_p->localClient->recv.bytes>>10); + } + else if (IsServer(source_p)) + { + assert(Count.myserver > 0); + --Count.myserver; + + assert(dlinkFind(&serv_list, source_p)); + dlinkDelete(&source_p->localClient->lclient_node, &serv_list); + unset_chcap_usage_counts(source_p); + } + + if (!IsDead(source_p)) + { + if (IsServer(source_p)) + { + /* for them, we are exiting the network */ + sendto_one(source_p, ":%s SQUIT %s :%s", + ID_or_name(from, source_p), me.name, comment); + } + + sendto_one(source_p, "ERROR :Closing Link: %s (%s)", + source_p->host, comment); + } + + /* + ** Currently only server connections can have + ** depending remote clients here, but it does no + ** harm to check for all local clients. In + ** future some other clients than servers might + ** have remotes too... + ** + ** Close the Client connection first and mark it + ** so that no messages are attempted to send to it. + ** Remember it makes source_p->from == NULL. + */ + close_connection(source_p); + } + + if (IsServer(source_p)) + { + char splitstr[HOSTLEN + HOSTLEN + 2]; + + /* This shouldn't ever happen */ + assert(source_p->serv != NULL && source_p->servptr != NULL); + + if (ConfigServerHide.hide_servers) + /* + * Set netsplit message to "*.net *.split" to still show + * that its a split, but hide the servers splitting + */ + strcpy(splitstr, "*.net *.split"); + else + snprintf(splitstr, sizeof(splitstr), "%s %s", + source_p->servptr->name, source_p->name); + + remove_dependents(source_p, from->from, comment, splitstr); + + if (source_p->servptr == &me) + { + sendto_realops_flags(UMODE_ALL, L_ALL, + "%s was connected for %d seconds. %llu/%llu sendK/recvK.", + source_p->name, (int)(CurrentTime - source_p->localClient->firsttime), + source_p->localClient->send.bytes >> 10, + source_p->localClient->recv.bytes >> 10); + ilog(LOG_TYPE_IRCD, "%s was connected for %d seconds. %llu/%llu sendK/recvK.", + source_p->name, (int)(CurrentTime - source_p->localClient->firsttime), + source_p->localClient->send.bytes >> 10, + source_p->localClient->recv.bytes >> 10); + } + } + else if (IsClient(source_p) && !HasFlag(source_p, FLAGS_KILLED)) + { + sendto_server(from->from, CAP_TS6, NOCAPS, + ":%s QUIT :%s", ID(source_p), comment); + sendto_server(from->from, NOCAPS, CAP_TS6, + ":%s QUIT :%s", source_p->name, comment); + } + + /* The client *better* be off all of the lists */ + assert(dlinkFind(&unknown_list, source_p) == NULL); + assert(dlinkFind(&local_client_list, source_p) == NULL); + assert(dlinkFind(&serv_list, source_p) == NULL); + assert(dlinkFind(&oper_list, source_p) == NULL); + + exit_one_client(source_p, comment); +} + +/* + * dead_link_on_write - report a write error if not already dead, + * mark it as dead then exit it + */ +void +dead_link_on_write(struct Client *client_p, int ierrno) +{ + dlink_node *ptr; + + if (IsDefunct(client_p)) + return; + + dbuf_clear(&client_p->localClient->buf_recvq); + dbuf_clear(&client_p->localClient->buf_sendq); + + assert(dlinkFind(&abort_list, client_p) == NULL); + ptr = make_dlink_node(); + /* don't let exit_aborted_clients() finish yet */ + dlinkAddTail(client_p, ptr, &abort_list); + + if (eac_next == NULL) + eac_next = ptr; + + SetDead(client_p); /* You are dead my friend */ +} + +/* + * dead_link_on_read - report a read error if not already dead, + * mark it as dead then exit it + */ +void +dead_link_on_read(struct Client *client_p, int error) +{ + char errmsg[255]; + int current_error; + + if (IsDefunct(client_p)) + return; + + dbuf_clear(&client_p->localClient->buf_recvq); + dbuf_clear(&client_p->localClient->buf_sendq); + + current_error = get_sockerr(client_p->localClient->fd.fd); + + if (IsServer(client_p) || IsHandshake(client_p)) + { + int connected = CurrentTime - client_p->localClient->firsttime; + + if (error == 0) + { + /* Admins get the real IP */ + sendto_realops_flags(UMODE_ALL, L_ADMIN, + "Server %s closed the connection", + get_client_name(client_p, SHOW_IP)); + + /* Opers get a masked IP */ + sendto_realops_flags(UMODE_ALL, L_OPER, + "Server %s closed the connection", + get_client_name(client_p, MASK_IP)); + + ilog(LOG_TYPE_IRCD, "Server %s closed the connection", + get_client_name(client_p, SHOW_IP)); + } + else + { + report_error(L_ADMIN, "Lost connection to %s: %s", + get_client_name(client_p, SHOW_IP), current_error); + report_error(L_OPER, "Lost connection to %s: %s", + get_client_name(client_p, MASK_IP), current_error); + } + + sendto_realops_flags(UMODE_ALL, L_ALL, + "%s had been connected for %d day%s, %2d:%02d:%02d", + client_p->name, connected/86400, + (connected/86400 == 1) ? "" : "s", + (connected % 86400) / 3600, (connected % 3600) / 60, + connected % 60); + } + + if (error == 0) + strlcpy(errmsg, "Remote host closed the connection", + sizeof(errmsg)); + else + snprintf(errmsg, sizeof(errmsg), "Read error: %s", + strerror(current_error)); + + exit_client(client_p, &me, errmsg); +} + +void +exit_aborted_clients(void) +{ + dlink_node *ptr; + struct Client *target_p; + const char *notice; + + DLINK_FOREACH_SAFE(ptr, eac_next, abort_list.head) + { + target_p = ptr->data; + eac_next = ptr->next; + + if (target_p == NULL) + { + sendto_realops_flags(UMODE_ALL, L_ALL, + "Warning: null client on abort_list!"); + dlinkDelete(ptr, &abort_list); + free_dlink_node(ptr); + continue; + } + + dlinkDelete(ptr, &abort_list); + + if (IsSendQExceeded(target_p)) + notice = "Max SendQ exceeded"; + else + notice = "Write error: connection closed"; + + exit_client(target_p, &me, notice); + free_dlink_node(ptr); + } +} + +/* + * accept processing, this adds a form of "caller ID" to ircd + * + * If a client puts themselves into "caller ID only" mode, + * only clients that match a client pointer they have put on + * the accept list will be allowed to message them. + * + * Diane Bruce, "Dianora" db@db.net + */ + +void +del_accept(struct split_nuh_item *accept_p, struct Client *client_p) +{ + dlinkDelete(&accept_p->node, &client_p->localClient->acceptlist); + + MyFree(accept_p->nickptr); + MyFree(accept_p->userptr); + MyFree(accept_p->hostptr); + MyFree(accept_p); +} + +struct split_nuh_item * +find_accept(const char *nick, const char *user, + const char *host, struct Client *client_p, int do_match) +{ + dlink_node *ptr = NULL; + /* XXX We wouldn't need that if match() would return 0 on match */ + int (*cmpfunc)(const char *, const char *) = do_match ? match : irccmp; + + DLINK_FOREACH(ptr, client_p->localClient->acceptlist.head) + { + struct split_nuh_item *accept_p = ptr->data; + + if (cmpfunc(accept_p->nickptr, nick) == do_match && + cmpfunc(accept_p->userptr, user) == do_match && + cmpfunc(accept_p->hostptr, host) == do_match) + return accept_p; + } + + return NULL; +} + +/* accept_message() + * + * inputs - pointer to source client + * - pointer to target client + * output - 1 if accept this message 0 if not + * side effects - See if source is on target's allow list + */ +int +accept_message(struct Client *source, + struct Client *target) +{ + dlink_node *ptr = NULL; + + if (source == target || find_accept(source->name, source->username, + source->host, target, 1)) + return 1; + + if (HasUMode(target, UMODE_SOFTCALLERID)) + DLINK_FOREACH(ptr, target->channel.head) + if (IsMember(source, ((struct Membership *)ptr->data)->chptr)) + return 1; + + return 0; +} + +/* del_all_accepts() + * + * inputs - pointer to exiting client + * output - NONE + * side effects - Walk through given clients acceptlist and remove all entries + */ +void +del_all_accepts(struct Client *client_p) +{ + dlink_node *ptr = NULL, *next_ptr = NULL; + + DLINK_FOREACH_SAFE(ptr, next_ptr, client_p->localClient->acceptlist.head) + del_accept(ptr->data, client_p); +} |