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+/*
+ * ircd-hybrid: an advanced Internet Relay Chat Daemon(ircd).
+ * packet.c: Packet handlers.
+ *
+ * Copyright (C) 2002 by the past and present ircd coders, and others.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
+ * USA
+ *
+ * $Id$
+ */
+#include "stdinc.h"
+#include "list.h"
+#include "s_bsd.h"
+#include "conf.h"
+#include "s_serv.h"
+#include "client.h"
+#include "ircd.h"
+#include "parse.h"
+#include "fdlist.h"
+#include "packet.h"
+#include "irc_string.h"
+#include "memory.h"
+#include "hook.h"
+#include "send.h"
+#include "s_misc.h"
+
+#define READBUF_SIZE 16384
+
+struct Callback *iorecv_cb = NULL;
+
+static char readBuf[READBUF_SIZE];
+static void client_dopacket(struct Client *, char *, size_t);
+
+/* extract_one_line()
+ *
+ * inputs - pointer to a dbuf queue
+ * - pointer to buffer to copy data to
+ * output - length of <buffer>
+ * side effects - one line is copied and removed from the dbuf
+ */
+static int
+extract_one_line(struct dbuf_queue *qptr, char *buffer)
+{
+ struct dbuf_block *block;
+ int line_bytes = 0, empty_bytes = 0, phase = 0;
+ unsigned int idx;
+
+ char c;
+ dlink_node *ptr;
+
+ /*
+ * Phase 0: "empty" characters before the line
+ * Phase 1: copying the line
+ * Phase 2: "empty" characters after the line
+ * (delete them as well and free some space in the dbuf)
+ *
+ * Empty characters are CR, LF and space (but, of course, not
+ * in the middle of a line). We try to remove as much of them as we can,
+ * since they simply eat server memory.
+ *
+ * --adx
+ */
+ DLINK_FOREACH(ptr, qptr->blocks.head)
+ {
+ block = ptr->data;
+
+ for (idx = 0; idx < block->size; idx++)
+ {
+ c = block->data[idx];
+ if (IsEol(c) || (c == ' ' && phase != 1))
+ {
+ empty_bytes++;
+ if (phase == 1)
+ phase = 2;
+ }
+ else switch (phase)
+ {
+ case 0: phase = 1;
+ case 1: if (line_bytes++ < IRCD_BUFSIZE - 2)
+ *buffer++ = c;
+ break;
+ case 2: *buffer = '\0';
+ dbuf_delete(qptr, line_bytes + empty_bytes);
+ return IRCD_MIN(line_bytes, IRCD_BUFSIZE - 2);
+ }
+ }
+ }
+
+ /*
+ * Now, if we haven't reached phase 2, ignore all line bytes
+ * that we have read, since this is a partial line case.
+ */
+ if (phase != 2)
+ line_bytes = 0;
+ else
+ *buffer = '\0';
+
+ /* Remove what is now unnecessary */
+ dbuf_delete(qptr, line_bytes + empty_bytes);
+ return IRCD_MIN(line_bytes, IRCD_BUFSIZE - 2);
+}
+
+/*
+ * parse_client_queued - parse client queued messages
+ */
+static void
+parse_client_queued(struct Client *client_p)
+{
+ int dolen = 0;
+ int checkflood = 1;
+ struct LocalUser *lclient_p = client_p->localClient;
+
+ if (IsUnknown(client_p))
+ {
+ int i = 0;
+
+ for(;;)
+ {
+ if (IsDefunct(client_p))
+ return;
+
+ /* rate unknown clients at MAX_FLOOD per loop */
+ if (i >= MAX_FLOOD)
+ break;
+
+ dolen = extract_one_line(&lclient_p->buf_recvq, readBuf);
+ if (dolen == 0)
+ break;
+
+ client_dopacket(client_p, readBuf, dolen);
+ i++;
+
+ /* if they've dropped out of the unknown state, break and move
+ * to the parsing for their appropriate status. --fl
+ */
+ if(!IsUnknown(client_p))
+ break;
+ }
+ }
+
+ if (IsServer(client_p) || IsConnecting(client_p) || IsHandshake(client_p))
+ {
+ while (1)
+ {
+ if (IsDefunct(client_p))
+ return;
+ if ((dolen = extract_one_line(&lclient_p->buf_recvq,
+ readBuf)) == 0)
+ break;
+ client_dopacket(client_p, readBuf, dolen);
+ }
+ }
+ else if (IsClient(client_p))
+ {
+ if (ConfigFileEntry.no_oper_flood && (HasUMode(client_p, UMODE_OPER) || IsCanFlood(client_p)))
+ {
+ if (ConfigFileEntry.true_no_oper_flood)
+ checkflood = -1;
+ else
+ checkflood = 0;
+ }
+
+ /*
+ * Handle flood protection here - if we exceed our flood limit on
+ * messages in this loop, we simply drop out of the loop prematurely.
+ * -- adrian
+ */
+ for (;;)
+ {
+ if (IsDefunct(client_p))
+ break;
+
+ /* This flood protection works as follows:
+ *
+ * A client is given allow_read lines to send to the server. Every
+ * time a line is parsed, sent_parsed is increased. sent_parsed
+ * is decreased by 1 every time flood_recalc is called.
+ *
+ * Thus a client can 'burst' allow_read lines to the server, any
+ * excess lines will be parsed one per flood_recalc() call.
+ *
+ * Therefore a client will be penalised more if they keep flooding,
+ * as sent_parsed will always hover around the allow_read limit
+ * and no 'bursts' will be permitted.
+ */
+ if (checkflood > 0)
+ {
+ if(lclient_p->sent_parsed >= lclient_p->allow_read)
+ break;
+ }
+
+ /* allow opers 4 times the amount of messages as users. why 4?
+ * why not. :) --fl_
+ */
+ else if (lclient_p->sent_parsed >= (4 * lclient_p->allow_read) &&
+ checkflood != -1)
+ break;
+
+ dolen = extract_one_line(&lclient_p->buf_recvq, readBuf);
+ if (dolen == 0)
+ break;
+
+ client_dopacket(client_p, readBuf, dolen);
+ lclient_p->sent_parsed++;
+ }
+ }
+}
+
+/* flood_endgrace()
+ *
+ * marks the end of the clients grace period
+ */
+void
+flood_endgrace(struct Client *client_p)
+{
+ SetFloodDone(client_p);
+
+ /* Drop their flood limit back down */
+ client_p->localClient->allow_read = MAX_FLOOD;
+
+ /* sent_parsed could be way over MAX_FLOOD but under MAX_FLOOD_BURST,
+ * so reset it.
+ */
+ client_p->localClient->sent_parsed = 0;
+}
+
+/*
+ * flood_recalc
+ *
+ * recalculate the number of allowed flood lines. this should be called
+ * once a second on any given client. We then attempt to flush some data.
+ */
+void
+flood_recalc(fde_t *fd, void *data)
+{
+ struct Client *client_p = data;
+ struct LocalUser *lclient_p = client_p->localClient;
+
+ /* allow a bursting client their allocation per second, allow
+ * a client whos flooding an extra 2 per second
+ */
+ if (IsFloodDone(client_p))
+ lclient_p->sent_parsed -= 2;
+ else
+ lclient_p->sent_parsed = 0;
+
+ if (lclient_p->sent_parsed < 0)
+ lclient_p->sent_parsed = 0;
+
+ parse_client_queued(client_p);
+
+ /* And now, try flushing .. */
+ if (!IsDead(client_p))
+ {
+ /* and finally, reset the flood check */
+ comm_setflush(fd, 1000, flood_recalc, client_p);
+ }
+}
+
+/*
+ * iorecv_default - append a packet to the recvq dbuf
+ */
+void *
+iorecv_default(va_list args)
+{
+ struct Client *client_p = va_arg(args, struct Client *);
+ int length = va_arg(args, int);
+ char *buf = va_arg(args, char *);
+
+ dbuf_put(&client_p->localClient->buf_recvq, buf, length);
+ return NULL;
+}
+
+/*
+ * read_packet - Read a 'packet' of data from a connection and process it.
+ */
+void
+read_packet(fde_t *fd, void *data)
+{
+ struct Client *client_p = data;
+ int length = 0;
+
+ if (IsDefunct(client_p))
+ return;
+
+ /*
+ * Read some data. We *used to* do anti-flood protection here, but
+ * I personally think it makes the code too hairy to make sane.
+ * -- adrian
+ */
+ do {
+#ifdef HAVE_LIBCRYPTO
+ if (fd->ssl)
+ {
+ length = SSL_read(fd->ssl, readBuf, READBUF_SIZE);
+
+ /* translate openssl error codes, sigh */
+ if (length < 0)
+ switch (SSL_get_error(fd->ssl, length))
+ {
+ case SSL_ERROR_WANT_WRITE:
+ fd->flags.pending_read = 1;
+ SetSendqBlocked(client_p);
+ comm_setselect(fd, COMM_SELECT_WRITE, (PF *) sendq_unblocked,
+ client_p, 0);
+ return;
+ case SSL_ERROR_WANT_READ:
+ errno = EWOULDBLOCK;
+ case SSL_ERROR_SYSCALL:
+ break;
+ case SSL_ERROR_SSL:
+ if (errno == EAGAIN)
+ break;
+ default:
+ length = errno = 0;
+ }
+ }
+ else
+#endif
+ {
+ length = recv(fd->fd, readBuf, READBUF_SIZE, 0);
+ }
+
+ if (length <= 0)
+ {
+ /*
+ * If true, then we can recover from this error. Just jump out of
+ * the loop and re-register a new io-request.
+ */
+ if (length < 0 && ignoreErrno(errno))
+ break;
+
+ dead_link_on_read(client_p, length);
+ return;
+ }
+
+ execute_callback(iorecv_cb, client_p, length, readBuf);
+
+ if (client_p->localClient->lasttime < CurrentTime)
+ client_p->localClient->lasttime = CurrentTime;
+ if (client_p->localClient->lasttime > client_p->localClient->since)
+ client_p->localClient->since = CurrentTime;
+ ClearPingSent(client_p);
+
+ /* Attempt to parse what we have */
+ parse_client_queued(client_p);
+
+ if (IsDefunct(client_p))
+ return;
+
+ /* Check to make sure we're not flooding */
+ if (!(IsServer(client_p) || IsHandshake(client_p) || IsConnecting(client_p))
+ && (dbuf_length(&client_p->localClient->buf_recvq) >
+ get_recvq(client_p)))
+ {
+ if (!(ConfigFileEntry.no_oper_flood && HasUMode(client_p, UMODE_OPER)))
+ {
+ exit_client(client_p, client_p, "Excess Flood");
+ return;
+ }
+ }
+ }
+#ifdef HAVE_LIBCRYPTO
+ while (length == sizeof(readBuf) || fd->ssl);
+#else
+ while (length == sizeof(readBuf));
+#endif
+
+ /* If we get here, we need to register for another COMM_SELECT_READ */
+ comm_setselect(fd, COMM_SELECT_READ, read_packet, client_p, 0);
+}
+
+/*
+ * client_dopacket - copy packet to client buf and parse it
+ * client_p - pointer to client structure for which the buffer data
+ * applies.
+ * buffer - pointr to the buffer containing the newly read data
+ * length - number of valid bytes of data in the buffer
+ *
+ * Note:
+ * It is implicitly assumed that dopacket is called only
+ * with client_p of "local" variation, which contains all the
+ * necessary fields (buffer etc..)
+ */
+static void
+client_dopacket(struct Client *client_p, char *buffer, size_t length)
+{
+ /*
+ * Update messages received
+ */
+ ++me.localClient->recv.messages;
+ ++client_p->localClient->recv.messages;
+
+ /*
+ * Update bytes received
+ */
+ client_p->localClient->recv.bytes += length;
+ me.localClient->recv.bytes += length;
+
+ parse(client_p, buffer, buffer + length);
+}