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-rw-r--r--src/s_serv.c1503
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diff --git a/src/s_serv.c b/src/s_serv.c
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+/*
+ * ircd-hybrid: an advanced Internet Relay Chat Daemon(ircd).
+ * s_serv.c: Server related functions.
+ *
+ * Copyright (C) 2005 by the past and present ircd coders, and others.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
+ * USA
+ *
+ * $Id$
+ */
+
+#include "stdinc.h"
+#ifdef HAVE_LIBCRYPTO
+#include <openssl/rsa.h>
+#include "rsa.h"
+#endif
+#include "list.h"
+#include "channel.h"
+#include "channel_mode.h"
+#include "client.h"
+#include "dbuf.h"
+#include "event.h"
+#include "fdlist.h"
+#include "hash.h"
+#include "irc_string.h"
+#include "sprintf_irc.h"
+#include "ircd.h"
+#include "ircd_defs.h"
+#include "s_bsd.h"
+#include "numeric.h"
+#include "packet.h"
+#include "irc_res.h"
+#include "conf.h"
+#include "s_serv.h"
+#include "log.h"
+#include "s_misc.h"
+#include "s_user.h"
+#include "send.h"
+#include "memory.h"
+#include "channel.h" /* chcap_usage_counts stuff...*/
+#include "parse.h"
+
+#define MIN_CONN_FREQ 300
+
+static dlink_list cap_list = { NULL, NULL, 0 };
+static void server_burst(struct Client *);
+static void burst_all(struct Client *);
+static void send_tb(struct Client *client_p, struct Channel *chptr);
+
+static CNCB serv_connect_callback;
+
+static void burst_members(struct Client *, struct Channel *);
+
+/*
+ * write_links_file
+ *
+ * inputs - void pointer which is not used
+ * output - NONE
+ * side effects - called from an event, write out list of linked servers
+ * but in no particular order.
+ */
+void
+write_links_file(void* notused)
+{
+ MessageFileLine *next_mptr = NULL;
+ MessageFileLine *mptr = NULL;
+ MessageFileLine *currentMessageLine = NULL;
+ MessageFileLine *newMessageLine = NULL;
+ MessageFile *MessageFileptr = &ConfigFileEntry.linksfile;
+ FILE *file;
+ char buff[512];
+ dlink_node *ptr;
+
+ if ((file = fopen(MessageFileptr->fileName, "w")) == NULL)
+ return;
+
+ for (mptr = MessageFileptr->contentsOfFile; mptr; mptr = next_mptr)
+ {
+ next_mptr = mptr->next;
+ MyFree(mptr);
+ }
+
+ MessageFileptr->contentsOfFile = NULL;
+
+ DLINK_FOREACH(ptr, global_serv_list.head)
+ {
+ const struct Client *target_p = ptr->data;
+
+ /* skip ourselves, we send ourselves in /links */
+ if (IsMe(target_p))
+ continue;
+
+ /* skip hidden servers */
+ if (IsHidden(target_p))
+ continue;
+
+ newMessageLine = MyMalloc(sizeof(MessageFileLine));
+
+ /*
+ * Attempt to format the file in such a way it follows the usual links output
+ * ie "servername uplink :hops info"
+ * Mostly for aesthetic reasons - makes it look pretty in mIRC ;)
+ * - madmax
+ */
+ snprintf(newMessageLine->line, sizeof(newMessageLine->line), "%s %s :1 %s",
+ target_p->name, me.name, target_p->info);
+
+ if (MessageFileptr->contentsOfFile)
+ {
+ if (currentMessageLine)
+ currentMessageLine->next = newMessageLine;
+ currentMessageLine = newMessageLine;
+ }
+ else
+ {
+ MessageFileptr->contentsOfFile = newMessageLine;
+ currentMessageLine = newMessageLine;
+ }
+
+ snprintf(buff, sizeof(buff), "%s %s :1 %s\n",
+ target_p->name, me.name, target_p->info);
+ fputs(buff, file);
+ }
+
+ fclose(file);
+}
+
+/* hunt_server()
+ * Do the basic thing in delivering the message (command)
+ * across the relays to the specific server (server) for
+ * actions.
+ *
+ * Note: The command is a format string and *MUST* be
+ * of prefixed style (e.g. ":%s COMMAND %s ...").
+ * Command can have only max 8 parameters.
+ *
+ * server parv[server] is the parameter identifying the
+ * target server.
+ *
+ * *WARNING*
+ * parv[server] is replaced with the pointer to the
+ * real servername from the matched client (I'm lazy
+ * now --msa).
+ *
+ * returns: (see #defines)
+ */
+int
+hunt_server(struct Client *client_p, struct Client *source_p, const char *command,
+ int server, int parc, char *parv[])
+{
+ struct Client *target_p = NULL;
+ struct Client *target_tmp = NULL;
+ dlink_node *ptr;
+ int wilds;
+
+ /* Assume it's me, if no server */
+ if (parc <= server || EmptyString(parv[server]))
+ return HUNTED_ISME;
+
+ if (!strcmp(parv[server], me.id) || match(parv[server], me.name))
+ return HUNTED_ISME;
+
+ /* These are to pickup matches that would cause the following
+ * message to go in the wrong direction while doing quick fast
+ * non-matching lookups.
+ */
+ if (MyClient(source_p))
+ target_p = hash_find_client(parv[server]);
+ else
+ target_p = find_person(client_p, parv[server]);
+
+ if (target_p)
+ if (target_p->from == source_p->from && !MyConnect(target_p))
+ target_p = NULL;
+
+ if (target_p == NULL && (target_p = hash_find_server(parv[server])))
+ if (target_p->from == source_p->from && !MyConnect(target_p))
+ target_p = NULL;
+
+ collapse(parv[server]);
+ wilds = has_wildcards(parv[server]);
+
+ /* Again, if there are no wild cards involved in the server
+ * name, use the hash lookup
+ */
+ if (target_p == NULL)
+ {
+ if (!wilds)
+ {
+ if (!(target_p = hash_find_server(parv[server])))
+ {
+ sendto_one(source_p, form_str(ERR_NOSUCHSERVER),
+ me.name, source_p->name, parv[server]);
+ return(HUNTED_NOSUCH);
+ }
+ }
+ else
+ {
+ DLINK_FOREACH(ptr, global_client_list.head)
+ {
+ target_tmp = ptr->data;
+
+ if (match(parv[server], target_tmp->name))
+ {
+ if (target_tmp->from == source_p->from && !MyConnect(target_tmp))
+ continue;
+ target_p = ptr->data;
+
+ if (IsRegistered(target_p) && (target_p != client_p))
+ break;
+ }
+ }
+ }
+ }
+
+ if (target_p != NULL)
+ {
+ if(!IsRegistered(target_p))
+ {
+ sendto_one(source_p, form_str(ERR_NOSUCHSERVER),
+ me.name, source_p->name, parv[server]);
+ return HUNTED_NOSUCH;
+ }
+
+ if (IsMe(target_p) || MyClient(target_p))
+ return HUNTED_ISME;
+
+ if (!match(target_p->name, parv[server]))
+ parv[server] = target_p->name;
+
+ /* This is a little kludgy but should work... */
+ if (IsClient(source_p) &&
+ ((MyConnect(target_p) && IsCapable(target_p, CAP_TS6)) ||
+ (!MyConnect(target_p) && IsCapable(target_p->from, CAP_TS6))))
+ parv[0] = ID(source_p);
+
+ sendto_one(target_p, command, parv[0],
+ parv[1], parv[2], parv[3], parv[4],
+ parv[5], parv[6], parv[7], parv[8]);
+ return(HUNTED_PASS);
+ }
+
+ sendto_one(source_p, form_str(ERR_NOSUCHSERVER),
+ me.name, source_p->name, parv[server]);
+ return(HUNTED_NOSUCH);
+}
+
+/* try_connections()
+ *
+ * inputs - void pointer which is not used
+ * output - NONE
+ * side effects -
+ * scan through configuration and try new connections.
+ * Returns the calendar time when the next call to this
+ * function should be made latest. (No harm done if this
+ * is called earlier or later...)
+ */
+void
+try_connections(void *unused)
+{
+ dlink_node *ptr;
+ struct ConfItem *conf;
+ struct AccessItem *aconf;
+ struct ClassItem *cltmp;
+ int confrq;
+
+ /* TODO: change this to set active flag to 0 when added to event! --Habeeb */
+ if (GlobalSetOptions.autoconn == 0)
+ return;
+
+ DLINK_FOREACH(ptr, server_items.head)
+ {
+ conf = ptr->data;
+ aconf = map_to_conf(conf);
+
+ /* Also when already connecting! (update holdtimes) --SRB
+ */
+ if (!(aconf->status & CONF_SERVER) || !aconf->port ||
+ !(IsConfAllowAutoConn(aconf)))
+ continue;
+
+ cltmp = map_to_conf(aconf->class_ptr);
+
+ /* Skip this entry if the use of it is still on hold until
+ * future. Otherwise handle this entry (and set it on hold
+ * until next time). Will reset only hold times, if already
+ * made one successfull connection... [this algorithm is
+ * a bit fuzzy... -- msa >;) ]
+ */
+ if (aconf->hold > CurrentTime)
+ continue;
+
+ if (cltmp == NULL)
+ confrq = DEFAULT_CONNECTFREQUENCY;
+ else
+ {
+ confrq = cltmp->con_freq;
+ if (confrq < MIN_CONN_FREQ)
+ confrq = MIN_CONN_FREQ;
+ }
+
+ aconf->hold = CurrentTime + confrq;
+
+ /* Found a CONNECT config with port specified, scan clients
+ * and see if this server is already connected?
+ */
+ if (hash_find_server(conf->name) != NULL)
+ continue;
+
+ if (cltmp->curr_user_count < cltmp->max_total)
+ {
+ /* Go to the end of the list, if not already last */
+ if (ptr->next != NULL)
+ {
+ dlinkDelete(ptr, &server_items);
+ dlinkAddTail(conf, &conf->node, &server_items);
+ }
+
+ if (find_servconn_in_progress(conf->name))
+ return;
+
+ /* We used to only print this if serv_connect() actually
+ * succeeded, but since comm_tcp_connect() can call the callback
+ * immediately if there is an error, we were getting error messages
+ * in the wrong order. SO, we just print out the activated line,
+ * and let serv_connect() / serv_connect_callback() print an
+ * error afterwards if it fails.
+ * -- adrian
+ */
+ if (ConfigServerHide.hide_server_ips)
+ sendto_realops_flags(UMODE_ALL, L_ALL, "Connection to %s activated.",
+ conf->name);
+ else
+ sendto_realops_flags(UMODE_ALL, L_ALL, "Connection to %s[%s] activated.",
+ conf->name, aconf->host);
+
+ serv_connect(aconf, NULL);
+ /* We connect only one at time... */
+ return;
+ }
+ }
+}
+
+int
+valid_servname(const char *name)
+{
+ unsigned int length = 0;
+ unsigned int dots = 0;
+ const char *p = name;
+
+ for (; *p; ++p)
+ {
+ if (!IsServChar(*p))
+ return 0;
+
+ ++length;
+
+ if (*p == '.')
+ ++dots;
+ }
+
+ return dots != 0 && length <= HOSTLEN;
+}
+
+int
+check_server(const char *name, struct Client *client_p)
+{
+ dlink_node *ptr;
+ struct ConfItem *conf = NULL;
+ struct ConfItem *server_conf = NULL;
+ struct AccessItem *server_aconf = NULL;
+ struct AccessItem *aconf = NULL;
+ int error = -1;
+
+ assert(client_p != NULL);
+
+ /* loop through looking for all possible connect items that might work */
+ DLINK_FOREACH(ptr, server_items.head)
+ {
+ conf = ptr->data;
+ aconf = map_to_conf(conf);
+
+ if (!match(name, conf->name))
+ continue;
+
+ error = -3;
+
+ /* XXX: Fix me for IPv6 */
+ /* XXX sockhost is the IPv4 ip as a string */
+ if (match(aconf->host, client_p->host) ||
+ match(aconf->host, client_p->sockhost))
+ {
+ error = -2;
+
+ if (!match_conf_password(client_p->localClient->passwd, aconf))
+ return -2;
+
+ server_conf = conf;
+ }
+ }
+
+ if (server_conf == NULL)
+ return(error);
+
+ attach_conf(client_p, server_conf);
+
+ server_aconf = map_to_conf(server_conf);
+
+ if (aconf != NULL)
+ {
+ struct sockaddr_in *v4;
+#ifdef IPV6
+ struct sockaddr_in6 *v6;
+#endif
+ switch (aconf->aftype)
+ {
+#ifdef IPV6
+ case AF_INET6:
+ v6 = (struct sockaddr_in6 *)&aconf->addr;
+
+ if (IN6_IS_ADDR_UNSPECIFIED(&v6->sin6_addr))
+ memcpy(&aconf->addr, &client_p->localClient->ip, sizeof(struct irc_ssaddr));
+ break;
+#endif
+ case AF_INET:
+ v4 = (struct sockaddr_in *)&aconf->addr;
+
+ if (v4->sin_addr.s_addr == INADDR_NONE)
+ memcpy(&aconf->addr, &client_p->localClient->ip, sizeof(struct irc_ssaddr));
+ break;
+ }
+ }
+
+ return(0);
+}
+
+/* add_capability()
+ *
+ * inputs - string name of CAPAB
+ * - int flag of capability
+ * output - NONE
+ * side effects - Adds given capability name and bit mask to
+ * current supported capabilities. This allows
+ * modules to dynamically add or subtract their capability.
+ */
+void
+add_capability(const char *capab_name, int cap_flag, int add_to_default)
+{
+ struct Capability *cap = MyMalloc(sizeof(*cap));
+
+ DupString(cap->name, capab_name);
+ cap->cap = cap_flag;
+ dlinkAdd(cap, &cap->node, &cap_list);
+
+ if (add_to_default)
+ default_server_capabs |= cap_flag;
+}
+
+/* delete_capability()
+ *
+ * inputs - string name of CAPAB
+ * output - NONE
+ * side effects - delete given capability from ones known.
+ */
+int
+delete_capability(const char *capab_name)
+{
+ dlink_node *ptr;
+ dlink_node *next_ptr;
+ struct Capability *cap;
+
+ DLINK_FOREACH_SAFE(ptr, next_ptr, cap_list.head)
+ {
+ cap = ptr->data;
+
+ if (cap->cap != 0)
+ {
+ if (irccmp(cap->name, capab_name) == 0)
+ {
+ default_server_capabs &= ~(cap->cap);
+ dlinkDelete(ptr, &cap_list);
+ MyFree(cap->name);
+ cap->name = NULL;
+ MyFree(cap);
+ }
+ }
+ }
+
+ return 0;
+}
+
+/*
+ * find_capability()
+ *
+ * inputs - string name of capab to find
+ * output - 0 if not found CAPAB otherwise
+ * side effects - none
+ */
+int
+find_capability(const char *capab)
+{
+ const dlink_node *ptr = NULL;
+
+ DLINK_FOREACH(ptr, cap_list.head)
+ {
+ const struct Capability *cap = ptr->data;
+
+ if (cap->cap && !irccmp(cap->name, capab))
+ return cap->cap;
+ }
+
+ return 0;
+}
+
+/* send_capabilities()
+ *
+ * inputs - Client pointer to send to
+ * - Pointer to AccessItem (for crypt)
+ * - int flag of capabilities that this server can send
+ * output - NONE
+ * side effects - send the CAPAB line to a server -orabidoo
+ *
+ */
+void
+send_capabilities(struct Client *client_p, struct AccessItem *aconf,
+ int cap_can_send)
+{
+ struct Capability *cap=NULL;
+ char msgbuf[IRCD_BUFSIZE];
+ char *t;
+ int tl;
+ dlink_node *ptr;
+
+ t = msgbuf;
+
+ DLINK_FOREACH(ptr, cap_list.head)
+ {
+ cap = ptr->data;
+
+ if (cap->cap & (cap_can_send|default_server_capabs))
+ {
+ tl = ircsprintf(t, "%s ", cap->name);
+ t += tl;
+ }
+ }
+
+ *(t - 1) = '\0';
+ sendto_one(client_p, "CAPAB :%s", msgbuf);
+}
+
+/* sendnick_TS()
+ *
+ * inputs - client (server) to send nick towards
+ * - client to send nick for
+ * output - NONE
+ * side effects - NICK message is sent towards given client_p
+ */
+void
+sendnick_TS(struct Client *client_p, struct Client *target_p)
+{
+ static char ubuf[12];
+
+ if (!IsClient(target_p))
+ return;
+
+ send_umode(NULL, target_p, 0, SEND_UMODES, ubuf);
+
+ if (ubuf[0] == '\0')
+ {
+ ubuf[0] = '+';
+ ubuf[1] = '\0';
+ }
+
+ if (IsCapable(client_p, CAP_SVS))
+ {
+ if (HasID(target_p) && IsCapable(client_p, CAP_TS6))
+ sendto_one(client_p, ":%s UID %s %d %lu %s %s %s %s %s %s :%s",
+ target_p->servptr->id,
+ target_p->name, target_p->hopcount + 1,
+ (unsigned long) target_p->tsinfo,
+ ubuf, target_p->username, target_p->host,
+ (MyClient(target_p) && IsIPSpoof(target_p)) ?
+ "0" : target_p->sockhost, target_p->id,
+ target_p->svid, target_p->info);
+ else
+ sendto_one(client_p, "NICK %s %d %lu %s %s %s %s %s :%s",
+ target_p->name, target_p->hopcount + 1,
+ (unsigned long) target_p->tsinfo,
+ ubuf, target_p->username, target_p->host,
+ target_p->servptr->name, target_p->svid,
+ target_p->info);
+ }
+ else
+ {
+ if (HasID(target_p) && IsCapable(client_p, CAP_TS6))
+ sendto_one(client_p, ":%s UID %s %d %lu %s %s %s %s %s :%s",
+ target_p->servptr->id,
+ target_p->name, target_p->hopcount + 1,
+ (unsigned long) target_p->tsinfo,
+ ubuf, target_p->username, target_p->host,
+ (MyClient(target_p) && IsIPSpoof(target_p)) ?
+ "0" : target_p->sockhost, target_p->id, target_p->info);
+ else
+ sendto_one(client_p, "NICK %s %d %lu %s %s %s %s :%s",
+ target_p->name, target_p->hopcount + 1,
+ (unsigned long) target_p->tsinfo,
+ ubuf, target_p->username, target_p->host,
+ target_p->servptr->name, target_p->info);
+ }
+
+ if (target_p->away[0])
+ sendto_one(client_p, ":%s AWAY :%s", ID_or_name(target_p, client_p),
+ target_p->away);
+
+}
+
+/*
+ * show_capabilities - show current server capabilities
+ *
+ * inputs - pointer to a struct Client
+ * output - pointer to static string
+ * side effects - build up string representing capabilities of server listed
+ */
+const char *
+show_capabilities(struct Client *target_p)
+{
+ static char msgbuf[IRCD_BUFSIZE];
+ char *t = msgbuf;
+ dlink_node *ptr;
+
+ t += ircsprintf(msgbuf, "TS ");
+
+ DLINK_FOREACH(ptr, cap_list.head)
+ {
+ const struct Capability *cap = ptr->data;
+
+ if (IsCapable(target_p, cap->cap))
+ t += ircsprintf(t, "%s ", cap->name);
+ }
+
+ *(t - 1) = '\0';
+ return msgbuf;
+}
+
+/* make_server()
+ *
+ * inputs - pointer to client struct
+ * output - pointer to struct Server
+ * side effects - add's an Server information block to a client
+ * if it was not previously allocated.
+ */
+struct Server *
+make_server(struct Client *client_p)
+{
+ if (client_p->serv == NULL)
+ client_p->serv = MyMalloc(sizeof(struct Server));
+
+ return client_p->serv;
+}
+
+/* server_estab()
+ *
+ * inputs - pointer to a struct Client
+ * output -
+ * side effects -
+ */
+void
+server_estab(struct Client *client_p)
+{
+ struct Client *target_p;
+ struct ConfItem *conf;
+ struct AccessItem *aconf=NULL;
+ char *host;
+ const char *inpath;
+ static char inpath_ip[HOSTLEN * 2 + USERLEN + 6];
+ dlink_node *ptr;
+#ifdef HAVE_LIBCRYPTO
+ const COMP_METHOD *compression = NULL, *expansion = NULL;
+#endif
+
+ assert(client_p != NULL);
+
+ strlcpy(inpath_ip, get_client_name(client_p, SHOW_IP), sizeof(inpath_ip));
+
+ inpath = get_client_name(client_p, MASK_IP); /* "refresh" inpath with host */
+ host = client_p->name;
+
+ if ((conf = find_conf_name(&client_p->localClient->confs, host, SERVER_TYPE))
+ == NULL)
+ {
+ /* This shouldn't happen, better tell the ops... -A1kmm */
+ sendto_realops_flags(UMODE_ALL, L_ALL, "Warning: Lost connect{} block "
+ "for server %s(this shouldn't happen)!", host);
+ exit_client(client_p, &me, "Lost connect{} block!");
+ return;
+ }
+
+ MyFree(client_p->localClient->passwd);
+ client_p->localClient->passwd = NULL;
+
+ /* Its got identd, since its a server */
+ SetGotId(client_p);
+
+ /* If there is something in the serv_list, it might be this
+ * connecting server..
+ */
+ if (!ServerInfo.hub && serv_list.head)
+ {
+ if (client_p != serv_list.head->data || serv_list.head->next)
+ {
+ ++ServerStats.is_ref;
+ sendto_one(client_p, "ERROR :I'm a leaf not a hub");
+ exit_client(client_p, &me, "I'm a leaf");
+ return;
+ }
+ }
+
+ aconf = map_to_conf(conf);
+
+ if (IsUnknown(client_p))
+ {
+ /* jdc -- 1. Use EmptyString(), not [0] index reference.
+ * 2. Check aconf->spasswd, not aconf->passwd.
+ */
+ if (!EmptyString(aconf->spasswd))
+ sendto_one(client_p, "PASS %s TS %d %s",
+ aconf->spasswd, TS_CURRENT, me.id);
+
+ /* Pass my info to the new server
+ *
+ * Pass on ZIP if supported
+ * Pass on TB if supported.
+ * - Dianora
+ */
+
+ send_capabilities(client_p, aconf, 0);
+
+ sendto_one(client_p, "SERVER %s 1 :%s%s",
+ me.name, ConfigServerHide.hidden ? "(H) " : "", me.info);
+ }
+
+ sendto_one(client_p, "SVINFO %d %d 0 :%lu", TS_CURRENT, TS_MIN,
+ (unsigned long)CurrentTime);
+
+ /* assumption here is if they passed the correct TS version, they also passed an SID */
+ if (IsCapable(client_p, CAP_TS6))
+ hash_add_id(client_p);
+
+ /* XXX Does this ever happen? I don't think so -db */
+ detach_conf(client_p, OPER_TYPE);
+
+ /* *WARNING*
+ ** In the following code in place of plain server's
+ ** name we send what is returned by get_client_name
+ ** which may add the "sockhost" after the name. It's
+ ** *very* *important* that there is a SPACE between
+ ** the name and sockhost (if present). The receiving
+ ** server will start the information field from this
+ ** first blank and thus puts the sockhost into info.
+ ** ...a bit tricky, but you have been warned, besides
+ ** code is more neat this way... --msa
+ */
+ client_p->servptr = &me;
+
+ if (IsClosing(client_p))
+ return;
+
+ SetServer(client_p);
+
+ /* Update the capability combination usage counts. -A1kmm */
+ set_chcap_usage_counts(client_p);
+
+ /* Some day, all these lists will be consolidated *sigh* */
+ dlinkAdd(client_p, &client_p->lnode, &me.serv->server_list);
+
+ assert(dlinkFind(&unknown_list, client_p));
+
+ dlink_move_node(&client_p->localClient->lclient_node,
+ &unknown_list, &serv_list);
+
+ Count.myserver++;
+
+ dlinkAdd(client_p, make_dlink_node(), &global_serv_list);
+ hash_add_client(client_p);
+
+ /* doesnt duplicate client_p->serv if allocated this struct already */
+ make_server(client_p);
+
+ /* fixing eob timings.. -gnp */
+ client_p->localClient->firsttime = CurrentTime;
+
+ if (find_matching_name_conf(SERVICE_TYPE, client_p->name, NULL, NULL, 0))
+ AddFlag(client_p, FLAGS_SERVICE);
+
+ /* Show the real host/IP to admins */
+#ifdef HAVE_LIBCRYPTO
+ if (client_p->localClient->fd.ssl)
+ {
+ compression = SSL_get_current_compression(client_p->localClient->fd.ssl);
+ expansion = SSL_get_current_expansion(client_p->localClient->fd.ssl);
+
+ sendto_realops_flags(UMODE_ALL, L_ADMIN,
+ "Link with %s established: [SSL: %s, Compression/Expansion method: %s/%s] (Capabilities: %s)",
+ inpath_ip, ssl_get_cipher(client_p->localClient->fd.ssl),
+ compression ? SSL_COMP_get_name(compression) : "NONE",
+ expansion ? SSL_COMP_get_name(expansion) : "NONE",
+ show_capabilities(client_p));
+ /* Now show the masked hostname/IP to opers */
+ sendto_realops_flags(UMODE_ALL, L_OPER,
+ "Link with %s established: [SSL: %s, Compression/Expansion method: %s/%s] (Capabilities: %s)",
+ inpath, ssl_get_cipher(client_p->localClient->fd.ssl),
+ compression ? SSL_COMP_get_name(compression) : "NONE",
+ expansion ? SSL_COMP_get_name(expansion) : "NONE",
+ show_capabilities(client_p));
+ ilog(LOG_TYPE_IRCD, "Link with %s established: [SSL: %s, Compression/Expansion method: %s/%s] (Capabilities: %s)",
+ inpath_ip, ssl_get_cipher(client_p->localClient->fd.ssl),
+ compression ? SSL_COMP_get_name(compression) : "NONE",
+ expansion ? SSL_COMP_get_name(expansion) : "NONE",
+ show_capabilities(client_p));
+ }
+ else
+#endif
+ {
+ sendto_realops_flags(UMODE_ALL, L_ADMIN,
+ "Link with %s established: (Capabilities: %s)",
+ inpath_ip,show_capabilities(client_p));
+ /* Now show the masked hostname/IP to opers */
+ sendto_realops_flags(UMODE_ALL, L_OPER,
+ "Link with %s established: (Capabilities: %s)",
+ inpath,show_capabilities(client_p));
+ ilog(LOG_TYPE_IRCD, "Link with %s established: (Capabilities: %s)",
+ inpath_ip, show_capabilities(client_p));
+ }
+
+ fd_note(&client_p->localClient->fd, "Server: %s", client_p->name);
+
+ /* Old sendto_serv_but_one() call removed because we now
+ ** need to send different names to different servers
+ ** (domain name matching) Send new server to other servers.
+ */
+ DLINK_FOREACH(ptr, serv_list.head)
+ {
+ target_p = ptr->data;
+
+ if (target_p == client_p)
+ continue;
+
+ if (IsCapable(target_p, CAP_TS6) && HasID(client_p))
+ sendto_one(target_p, ":%s SID %s 2 %s :%s%s",
+ me.id, client_p->name, client_p->id,
+ IsHidden(client_p) ? "(H) " : "",
+ client_p->info);
+ else
+ sendto_one(target_p,":%s SERVER %s 2 :%s%s",
+ me.name, client_p->name,
+ IsHidden(client_p) ? "(H) " : "",
+ client_p->info);
+ }
+
+ /* Pass on my client information to the new server
+ **
+ ** First, pass only servers (idea is that if the link gets
+ ** cancelled beacause the server was already there,
+ ** there are no NICK's to be cancelled...). Of course,
+ ** if cancellation occurs, all this info is sent anyway,
+ ** and I guess the link dies when a read is attempted...? --msa
+ **
+ ** Note: Link cancellation to occur at this point means
+ ** that at least two servers from my fragment are building
+ ** up connection this other fragment at the same time, it's
+ ** a race condition, not the normal way of operation...
+ **
+ ** ALSO NOTE: using the get_client_name for server names--
+ ** see previous *WARNING*!!! (Also, original inpath
+ ** is destroyed...)
+ */
+
+ DLINK_FOREACH_PREV(ptr, global_serv_list.tail)
+ {
+ target_p = ptr->data;
+
+ /* target_p->from == target_p for target_p == client_p */
+ if (IsMe(target_p) || target_p->from == client_p)
+ continue;
+
+ if (IsCapable(client_p, CAP_TS6))
+ {
+ if (HasID(target_p))
+ sendto_one(client_p, ":%s SID %s %d %s :%s%s",
+ ID(target_p->servptr), target_p->name, target_p->hopcount+1,
+ target_p->id, IsHidden(target_p) ? "(H) " : "",
+ target_p->info);
+ else /* introducing non-ts6 server */
+ sendto_one(client_p, ":%s SERVER %s %d :%s%s",
+ ID(target_p->servptr), target_p->name, target_p->hopcount+1,
+ IsHidden(target_p) ? "(H) " : "", target_p->info);
+ }
+ else
+ sendto_one(client_p, ":%s SERVER %s %d :%s%s",
+ target_p->servptr->name, target_p->name, target_p->hopcount+1,
+ IsHidden(target_p) ? "(H) " : "", target_p->info);
+ }
+
+ server_burst(client_p);
+}
+
+/* server_burst()
+ *
+ * inputs - struct Client pointer server
+ * -
+ * output - none
+ * side effects - send a server burst
+ * bugs - still too long
+ */
+static void
+server_burst(struct Client *client_p)
+{
+ /* Send it in the shortened format with the TS, if
+ ** it's a TS server; walk the list of channels, sending
+ ** all the nicks that haven't been sent yet for each
+ ** channel, then send the channel itself -- it's less
+ ** obvious than sending all nicks first, but on the
+ ** receiving side memory will be allocated more nicely
+ ** saving a few seconds in the handling of a split
+ ** -orabidoo
+ */
+
+ burst_all(client_p);
+
+ /* EOB stuff is now in burst_all */
+ /* Always send a PING after connect burst is done */
+ sendto_one(client_p, "PING :%s", ID_or_name(&me, client_p));
+}
+
+/* burst_all()
+ *
+ * inputs - pointer to server to send burst to
+ * output - NONE
+ * side effects - complete burst of channels/nicks is sent to client_p
+ */
+static void
+burst_all(struct Client *client_p)
+{
+ dlink_node *ptr = NULL;
+
+ DLINK_FOREACH(ptr, global_channel_list.head)
+ {
+ struct Channel *chptr = ptr->data;
+
+ if (dlink_list_length(&chptr->members) != 0)
+ {
+ burst_members(client_p, chptr);
+ send_channel_modes(client_p, chptr);
+
+ if (IsCapable(client_p, CAP_TBURST))
+ send_tb(client_p, chptr);
+ }
+ }
+
+ /* also send out those that are not on any channel
+ */
+ DLINK_FOREACH(ptr, global_client_list.head)
+ {
+ struct Client *target_p = ptr->data;
+
+ if (!HasFlag(target_p, FLAGS_BURSTED) && target_p->from != client_p)
+ sendnick_TS(client_p, target_p);
+
+ DelFlag(target_p, FLAGS_BURSTED);
+ }
+
+ /* We send the time we started the burst, and let the remote host determine an EOB time,
+ ** as otherwise we end up sending a EOB of 0 Sending here means it gets sent last -- fl
+ */
+ /* Its simpler to just send EOB and use the time its been connected.. --fl_ */
+ if (IsCapable(client_p, CAP_EOB))
+ sendto_one(client_p, ":%s EOB", ID_or_name(&me, client_p));
+}
+
+/*
+ * send_tb
+ *
+ * inputs - pointer to Client
+ * - pointer to channel
+ * output - NONE
+ * side effects - Called on a server burst when
+ * server is CAP_TBURST capable
+ */
+static void
+send_tb(struct Client *client_p, struct Channel *chptr)
+{
+ /*
+ * We may also send an empty topic here, but only if topic_time isn't 0,
+ * i.e. if we had a topic that got unset. This is required for syncing
+ * topics properly.
+ *
+ * Imagine the following scenario: Our downlink introduces a channel
+ * to us with a TS that is equal to ours, but the channel topic on
+ * their side got unset while the servers were in splitmode, which means
+ * their 'topic' is newer. They simply wanted to unset it, so we have to
+ * deal with it in a more sophisticated fashion instead of just resetting
+ * it to their old topic they had before. Read m_tburst.c:ms_tburst
+ * for further information -Michael
+ */
+ if (chptr->topic_time != 0)
+ sendto_one(client_p, ":%s TBURST %lu %s %lu %s :%s",
+ ID_or_name(&me, client_p),
+ (unsigned long)chptr->channelts, chptr->chname,
+ (unsigned long)chptr->topic_time,
+ chptr->topic_info,
+ chptr->topic);
+}
+
+/* burst_members()
+ *
+ * inputs - pointer to server to send members to
+ * - dlink_list pointer to membership list to send
+ * output - NONE
+ * side effects -
+ */
+static void
+burst_members(struct Client *client_p, struct Channel *chptr)
+{
+ struct Client *target_p;
+ struct Membership *ms;
+ dlink_node *ptr;
+
+ DLINK_FOREACH(ptr, chptr->members.head)
+ {
+ ms = ptr->data;
+ target_p = ms->client_p;
+
+ if (!HasFlag(target_p, FLAGS_BURSTED))
+ {
+ AddFlag(target_p, FLAGS_BURSTED);
+
+ if (target_p->from != client_p)
+ sendnick_TS(client_p, target_p);
+ }
+ }
+}
+
+/* New server connection code
+ * Based upon the stuff floating about in s_bsd.c
+ * -- adrian
+ */
+
+/* serv_connect() - initiate a server connection
+ *
+ * inputs - pointer to conf
+ * - pointer to client doing the connect
+ * output -
+ * side effects -
+ *
+ * This code initiates a connection to a server. It first checks to make
+ * sure the given server exists. If this is the case, it creates a socket,
+ * creates a client, saves the socket information in the client, and
+ * initiates a connection to the server through comm_connect_tcp(). The
+ * completion of this goes through serv_completed_connection().
+ *
+ * We return 1 if the connection is attempted, since we don't know whether
+ * it suceeded or not, and 0 if it fails in here somewhere.
+ */
+int
+serv_connect(struct AccessItem *aconf, struct Client *by)
+{
+ struct ConfItem *conf;
+ struct Client *client_p;
+ char buf[HOSTIPLEN + 1];
+
+ /* conversion structs */
+ struct sockaddr_in *v4;
+ /* Make sure aconf is useful */
+ assert(aconf != NULL);
+
+ /* XXX should be passing struct ConfItem in the first place */
+ conf = unmap_conf_item(aconf);
+
+ /* log */
+ getnameinfo((struct sockaddr *)&aconf->addr, aconf->addr.ss_len,
+ buf, sizeof(buf), NULL, 0, NI_NUMERICHOST);
+ ilog(LOG_TYPE_IRCD, "Connect to %s[%s] @%s", conf->name, aconf->host,
+ buf);
+
+ /* Still processing a DNS lookup? -> exit */
+ if (aconf->dns_pending)
+ {
+ sendto_realops_flags(UMODE_ALL, L_ALL,
+ "Error connecting to %s: DNS lookup for connect{} in progress.",
+ conf->name);
+ return (0);
+ }
+
+ if (aconf->dns_failed)
+ {
+ sendto_realops_flags(UMODE_ALL, L_ALL,
+ "Error connecting to %s: DNS lookup for connect{} failed.",
+ conf->name);
+ return (0);
+ }
+
+ /* Make sure this server isn't already connected
+ * Note: aconf should ALWAYS be a valid C: line
+ */
+ if ((client_p = hash_find_server(conf->name)) != NULL)
+ {
+ sendto_realops_flags(UMODE_ALL, L_ADMIN,
+ "Server %s already present from %s",
+ conf->name, get_client_name(client_p, SHOW_IP));
+ sendto_realops_flags(UMODE_ALL, L_OPER,
+ "Server %s already present from %s",
+ conf->name, get_client_name(client_p, MASK_IP));
+ if (by && IsClient(by) && !MyClient(by))
+ sendto_one(by, ":%s NOTICE %s :Server %s already present from %s",
+ me.name, by->name, conf->name,
+ get_client_name(client_p, MASK_IP));
+ return (0);
+ }
+
+ /* Create a local client */
+ client_p = make_client(NULL);
+
+ /* Copy in the server, hostname, fd */
+ strlcpy(client_p->name, conf->name, sizeof(client_p->name));
+ strlcpy(client_p->host, aconf->host, sizeof(client_p->host));
+
+ /* We already converted the ip once, so lets use it - stu */
+ strlcpy(client_p->sockhost, buf, sizeof(client_p->sockhost));
+
+ /* create a socket for the server connection */
+ if (comm_open(&client_p->localClient->fd, aconf->addr.ss.ss_family,
+ SOCK_STREAM, 0, NULL) < 0)
+ {
+ /* Eek, failure to create the socket */
+ report_error(L_ALL,
+ "opening stream socket to %s: %s", conf->name, errno);
+ SetDead(client_p);
+ exit_client(client_p, &me, "Connection failed");
+ return (0);
+ }
+
+ /* servernames are always guaranteed under HOSTLEN chars */
+ fd_note(&client_p->localClient->fd, "Server: %s", conf->name);
+
+ /* Attach config entries to client here rather than in
+ * serv_connect_callback(). This to avoid null pointer references.
+ */
+ if (!attach_connect_block(client_p, conf->name, aconf->host))
+ {
+ sendto_realops_flags(UMODE_ALL, L_ALL,
+ "Host %s is not enabled for connecting:no C/N-line",
+ conf->name);
+ if (by && IsClient(by) && !MyClient(by))
+ sendto_one(by, ":%s NOTICE %s :Connect to host %s failed.",
+ me.name, by->name, client_p->name);
+ SetDead(client_p);
+ exit_client(client_p, client_p, "Connection failed");
+ return (0);
+ }
+
+ /* at this point we have a connection in progress and C/N lines
+ * attached to the client, the socket info should be saved in the
+ * client and it should either be resolved or have a valid address.
+ *
+ * The socket has been connected or connect is in progress.
+ */
+ make_server(client_p);
+
+ if (by && IsClient(by))
+ strlcpy(client_p->serv->by, by->name, sizeof(client_p->serv->by));
+ else
+ strlcpy(client_p->serv->by, "AutoConn.", sizeof(client_p->serv->by));
+
+ SetConnecting(client_p);
+ dlinkAdd(client_p, &client_p->node, &global_client_list);
+ /* from def_fam */
+ client_p->localClient->aftype = aconf->aftype;
+
+ /* Now, initiate the connection */
+ /* XXX assume that a non 0 type means a specific bind address
+ * for this connect.
+ */
+ switch (aconf->aftype)
+ {
+ case AF_INET:
+ v4 = (struct sockaddr_in*)&aconf->bind;
+ if (v4->sin_addr.s_addr != 0)
+ {
+ struct irc_ssaddr ipn;
+ memset(&ipn, 0, sizeof(struct irc_ssaddr));
+ ipn.ss.ss_family = AF_INET;
+ ipn.ss_port = 0;
+ memcpy(&ipn, &aconf->bind, sizeof(struct irc_ssaddr));
+ comm_connect_tcp(&client_p->localClient->fd, aconf->host, aconf->port,
+ (struct sockaddr *)&ipn, ipn.ss_len,
+ serv_connect_callback, client_p, aconf->aftype,
+ CONNECTTIMEOUT);
+ }
+ else if (ServerInfo.specific_ipv4_vhost)
+ {
+ struct irc_ssaddr ipn;
+ memset(&ipn, 0, sizeof(struct irc_ssaddr));
+ ipn.ss.ss_family = AF_INET;
+ ipn.ss_port = 0;
+ memcpy(&ipn, &ServerInfo.ip, sizeof(struct irc_ssaddr));
+ comm_connect_tcp(&client_p->localClient->fd, aconf->host, aconf->port,
+ (struct sockaddr *)&ipn, ipn.ss_len,
+ serv_connect_callback, client_p, aconf->aftype,
+ CONNECTTIMEOUT);
+ }
+ else
+ comm_connect_tcp(&client_p->localClient->fd, aconf->host, aconf->port,
+ NULL, 0, serv_connect_callback, client_p, aconf->aftype,
+ CONNECTTIMEOUT);
+ break;
+#ifdef IPV6
+ case AF_INET6:
+ {
+ struct irc_ssaddr ipn;
+ struct sockaddr_in6 *v6;
+ struct sockaddr_in6 *v6conf;
+
+ memset(&ipn, 0, sizeof(struct irc_ssaddr));
+ v6conf = (struct sockaddr_in6 *)&aconf->bind;
+ v6 = (struct sockaddr_in6 *)&ipn;
+
+ if (memcmp(&v6conf->sin6_addr, &v6->sin6_addr,
+ sizeof(struct in6_addr)) != 0)
+ {
+ memcpy(&ipn, &aconf->bind, sizeof(struct irc_ssaddr));
+ ipn.ss.ss_family = AF_INET6;
+ ipn.ss_port = 0;
+ comm_connect_tcp(&client_p->localClient->fd,
+ aconf->host, aconf->port,
+ (struct sockaddr *)&ipn, ipn.ss_len,
+ serv_connect_callback, client_p,
+ aconf->aftype, CONNECTTIMEOUT);
+ }
+ else if (ServerInfo.specific_ipv6_vhost)
+ {
+ memcpy(&ipn, &ServerInfo.ip6, sizeof(struct irc_ssaddr));
+ ipn.ss.ss_family = AF_INET6;
+ ipn.ss_port = 0;
+ comm_connect_tcp(&client_p->localClient->fd,
+ aconf->host, aconf->port,
+ (struct sockaddr *)&ipn, ipn.ss_len,
+ serv_connect_callback, client_p,
+ aconf->aftype, CONNECTTIMEOUT);
+ }
+ else
+ comm_connect_tcp(&client_p->localClient->fd,
+ aconf->host, aconf->port,
+ NULL, 0, serv_connect_callback, client_p,
+ aconf->aftype, CONNECTTIMEOUT);
+ }
+#endif
+ }
+ return (1);
+}
+
+#ifdef HAVE_LIBCRYPTO
+static void
+finish_ssl_server_handshake(struct Client *client_p)
+{
+ struct ConfItem *conf=NULL;
+ struct AccessItem *aconf=NULL;
+
+ conf = find_conf_name(&client_p->localClient->confs,
+ client_p->name, SERVER_TYPE);
+ if (conf == NULL)
+ {
+ sendto_realops_flags(UMODE_ALL, L_ADMIN,
+ "Lost connect{} block for %s", get_client_name(client_p, HIDE_IP));
+ sendto_realops_flags(UMODE_ALL, L_OPER,
+ "Lost connect{} block for %s", get_client_name(client_p, MASK_IP));
+
+ exit_client(client_p, &me, "Lost connect{} block");
+ return;
+ }
+
+ aconf = map_to_conf(conf);
+
+ /* jdc -- Check and send spasswd, not passwd. */
+ if (!EmptyString(aconf->spasswd))
+ sendto_one(client_p, "PASS %s TS %d %s",
+ aconf->spasswd, TS_CURRENT, me.id);
+
+ send_capabilities(client_p, aconf, 0);
+
+ sendto_one(client_p, "SERVER %s 1 :%s%s",
+ me.name, ConfigServerHide.hidden ? "(H) " : "",
+ me.info);
+
+ /* If we've been marked dead because a send failed, just exit
+ * here now and save everyone the trouble of us ever existing.
+ */
+ if (IsDead(client_p))
+ {
+ sendto_realops_flags(UMODE_ALL, L_ADMIN,
+ "%s[%s] went dead during handshake",
+ client_p->name,
+ client_p->host);
+ sendto_realops_flags(UMODE_ALL, L_OPER,
+ "%s went dead during handshake", client_p->name);
+ return;
+ }
+
+ /* don't move to serv_list yet -- we haven't sent a burst! */
+ /* If we get here, we're ok, so lets start reading some data */
+ comm_setselect(&client_p->localClient->fd, COMM_SELECT_READ, read_packet, client_p, 0);
+}
+
+static void
+ssl_server_handshake(fde_t *fd, struct Client *client_p)
+{
+ int ret;
+ int err;
+
+ ret = SSL_connect(client_p->localClient->fd.ssl);
+
+ if (ret <= 0)
+ {
+ switch ((err = SSL_get_error(client_p->localClient->fd.ssl, ret)))
+ {
+ case SSL_ERROR_WANT_WRITE:
+ comm_setselect(&client_p->localClient->fd, COMM_SELECT_WRITE,
+ (PF *)ssl_server_handshake, client_p, 0);
+ return;
+ case SSL_ERROR_WANT_READ:
+ comm_setselect(&client_p->localClient->fd, COMM_SELECT_READ,
+ (PF *)ssl_server_handshake, client_p, 0);
+ return;
+ default:
+ {
+ const char *sslerr = ERR_error_string(ERR_get_error(), NULL);
+ sendto_realops_flags(UMODE_ALL, L_ALL,
+ "Error connecting to %s: %s", client_p->name,
+ sslerr ? sslerr : "unknown SSL error");
+ exit_client(client_p, client_p, "Error during SSL handshake");
+ return;
+ }
+ }
+ }
+
+ finish_ssl_server_handshake(client_p);
+}
+
+static void
+ssl_connect_init(struct Client *client_p, struct AccessItem *aconf, fde_t *fd)
+{
+ if ((client_p->localClient->fd.ssl = SSL_new(ServerInfo.client_ctx)) == NULL)
+ {
+ ilog(LOG_TYPE_IRCD, "SSL_new() ERROR! -- %s",
+ ERR_error_string(ERR_get_error(), NULL));
+ SetDead(client_p);
+ exit_client(client_p, client_p, "SSL_new failed");
+ return;
+ }
+
+ SSL_set_fd(fd->ssl, fd->fd);
+
+ if (!EmptyString(aconf->cipher_list))
+ SSL_set_cipher_list(client_p->localClient->fd.ssl, aconf->cipher_list);
+
+ ssl_server_handshake(NULL, client_p);
+}
+#endif
+
+/* serv_connect_callback() - complete a server connection.
+ *
+ * This routine is called after the server connection attempt has
+ * completed. If unsucessful, an error is sent to ops and the client
+ * is closed. If sucessful, it goes through the initialisation/check
+ * procedures, the capabilities are sent, and the socket is then
+ * marked for reading.
+ */
+static void
+serv_connect_callback(fde_t *fd, int status, void *data)
+{
+ struct Client *client_p = data;
+ struct ConfItem *conf=NULL;
+ struct AccessItem *aconf=NULL;
+
+ /* First, make sure its a real client! */
+ assert(client_p != NULL);
+ assert(&client_p->localClient->fd == fd);
+
+ /* Next, for backward purposes, record the ip of the server */
+ memcpy(&client_p->localClient->ip, &fd->connect.hostaddr,
+ sizeof(struct irc_ssaddr));
+ /* Check the status */
+ if (status != COMM_OK)
+ {
+ /* We have an error, so report it and quit
+ * Admins get to see any IP, mere opers don't *sigh*
+ */
+ if (ConfigServerHide.hide_server_ips)
+ sendto_realops_flags(UMODE_ALL, L_ADMIN,
+ "Error connecting to %s: %s",
+ client_p->name, comm_errstr(status));
+ else
+ sendto_realops_flags(UMODE_ALL, L_ADMIN,
+ "Error connecting to %s[%s]: %s", client_p->name,
+ client_p->host, comm_errstr(status));
+
+ sendto_realops_flags(UMODE_ALL, L_OPER,
+ "Error connecting to %s: %s",
+ client_p->name, comm_errstr(status));
+
+ /* If a fd goes bad, call dead_link() the socket is no
+ * longer valid for reading or writing.
+ */
+ dead_link_on_write(client_p, 0);
+ return;
+ }
+
+ /* COMM_OK, so continue the connection procedure */
+ /* Get the C/N lines */
+ conf = find_conf_name(&client_p->localClient->confs,
+ client_p->name, SERVER_TYPE);
+ if (conf == NULL)
+ {
+ sendto_realops_flags(UMODE_ALL, L_ADMIN,
+ "Lost connect{} block for %s", get_client_name(client_p, HIDE_IP));
+ sendto_realops_flags(UMODE_ALL, L_OPER,
+ "Lost connect{} block for %s", get_client_name(client_p, MASK_IP));
+
+ exit_client(client_p, &me, "Lost connect{} block");
+ return;
+ }
+
+ aconf = map_to_conf(conf);
+ /* Next, send the initial handshake */
+ SetHandshake(client_p);
+
+#ifdef HAVE_LIBCRYPTO
+ if (IsConfSSL(aconf))
+ {
+ ssl_connect_init(client_p, aconf, fd);
+ return;
+ }
+#endif
+
+ /* jdc -- Check and send spasswd, not passwd. */
+ if (!EmptyString(aconf->spasswd))
+ sendto_one(client_p, "PASS %s TS %d %s",
+ aconf->spasswd, TS_CURRENT, me.id);
+
+ send_capabilities(client_p, aconf, 0);
+
+ sendto_one(client_p, "SERVER %s 1 :%s%s",
+ me.name, ConfigServerHide.hidden ? "(H) " : "",
+ me.info);
+
+ /* If we've been marked dead because a send failed, just exit
+ * here now and save everyone the trouble of us ever existing.
+ */
+ if (IsDead(client_p))
+ {
+ sendto_realops_flags(UMODE_ALL, L_ADMIN,
+ "%s[%s] went dead during handshake",
+ client_p->name,
+ client_p->host);
+ sendto_realops_flags(UMODE_ALL, L_OPER,
+ "%s went dead during handshake", client_p->name);
+ return;
+ }
+
+ /* don't move to serv_list yet -- we haven't sent a burst! */
+ /* If we get here, we're ok, so lets start reading some data */
+ comm_setselect(fd, COMM_SELECT_READ, read_packet, client_p, 0);
+}
+
+struct Client *
+find_servconn_in_progress(const char *name)
+{
+ dlink_node *ptr;
+ struct Client *cptr;
+
+ DLINK_FOREACH(ptr, unknown_list.head)
+ {
+ cptr = ptr->data;
+
+ if (cptr && cptr->name[0])
+ if (match(name, cptr->name))
+ return cptr;
+ }
+
+ return NULL;
+}