1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
|
/*
* ircd-hybrid: an advanced Internet Relay Chat Daemon(ircd).
* send.h: A header for the message sending functions.
*
* Copyright (C) 2002 by the past and present ircd coders, and others.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
* USA
*
* $Id$
*/
#ifndef INCLUDED_send_h
#define INCLUDED_send_h
#include "fdlist.h"
/*
* struct decls
*/
struct Callback;
struct Channel;
struct Client;
struct dlink_list;
extern void *iosend_default(va_list);
extern struct Callback *iosend_cb;
/* send.c prototypes */
extern void sendq_unblocked(fde_t *, struct Client *);
extern void send_queued_write(struct Client *);
extern void send_queued_all(void);
extern void sendto_one(struct Client *, const char *, ...);
extern void sendto_channel_butone(struct Client *, struct Client *,
struct Channel *, unsigned int,
const char *, ...);
extern void sendto_common_channels_local(struct Client *, int,
const char *, ...);
extern void sendto_channel_local(int, int, struct Channel *,
const char *, ...);
extern void sendto_channel_local_butone(struct Client *, int, struct Channel *,
const char *, ...);
extern void sendto_channel_remote(struct Client *, struct Client *, int,
const unsigned int, const unsigned int,
struct Channel *, const char *, ...);
extern void sendto_server(struct Client *,
const unsigned int,
const unsigned int, const char *, ...);
extern void sendto_match_butone(struct Client *, struct Client *,
char *, int, const char *, ...);
extern void sendto_match_servs(struct Client *, const char *, int,
const char *, ...);
extern void sendto_realops_flags(unsigned int, int, int,
const char *, ...);
extern void sendto_wallops_flags(unsigned int, struct Client *,
const char *, ...);
extern void ts_warn(const char *, ...);
extern void sendto_anywhere(struct Client *, struct Client *,
const char *, ...);
extern void kill_client(struct Client *, struct Client *,
const char *, ... );
extern void kill_client_ll_serv_butone(struct Client *, struct Client *,
const char *, ...);
#define ALL_MEMBERS 0
#define NON_CHANOPS 1
#define ONLY_CHANOPS_VOICED 2
#define ONLY_CHANOPS 3
#define ONLY_SERVERS 4 /* for channel_mode.c */
#define L_ALL 0
#define L_OPER 1
#define L_ADMIN 2
#define SEND_NOTICE 1
#define SEND_GLOBAL 2
#define SEND_LOCOPS 3
#define NOCAPS 0 /* no caps */
#define NOFLAGS 0 /* no flags */
/* used when sending to #mask or $mask */
#define MATCH_SERVER 1
#define MATCH_HOST 2
#endif /* INCLUDED_send_h */
|