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/*
* Copyright (c) 2012-2013 Etnaviv Project
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
/* Resource handling.
*/
#ifndef H_ETNA_RESOURCE
#define H_ETNA_RESOURCE
#include "pipe/p_state.h"
struct pipe_screen;
struct etna_resource;
void etna_resource_touch(struct pipe_context *pipe, struct pipe_resource *resource_);
/* Allocate Tile Status for an etna resource.
* Tile status is a cache of the clear status per tile. This means a smaller surface
* has to be cleared which is faster. This is also called "fast clear".
*/
bool etna_screen_resource_alloc_ts(struct pipe_screen *screen, struct etna_resource *resource);
void etna_screen_resource_init(struct pipe_screen *screen);
#endif
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