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/*
* Copyright (c) 2011-2012 Luc Verhaegen <libv@skynet.be>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdlib.h>
#include "companion.h"
float *
companion_vertices_array(void)
{
float *vertices = calloc(COMPANION_ARRAY_COUNT, 3 * sizeof(float));
short *triangles = (short *)companion_triangles;
int i, index;
for (i = 0; i < COMPANION_ARRAY_COUNT; i++) {
index = triangles[i];
vertices[3 * i + 0] = companion_vertices[index][0];
vertices[3 * i + 1] = companion_vertices[index][1];
vertices[3 * i + 2] = companion_vertices[index][2];
}
return vertices;
}
float *
companion_texture_coordinates_array(void)
{
float *texture_coordinates = calloc(COMPANION_ARRAY_COUNT,
2 * sizeof(float));
short *triangles = (short *)companion_triangles;
int i, index;
for (i = 0; i < COMPANION_ARRAY_COUNT; i++) {
index = triangles[i];
texture_coordinates[2 * i + 0] =
companion_texture_coordinates[index][0];
texture_coordinates[2 * i + 1] =
companion_texture_coordinates[index][1];
}
return texture_coordinates;
}
float *
companion_normals_array(void)
{
float *normals = calloc(COMPANION_ARRAY_COUNT, 3 * sizeof(float));
short *triangles = (short *)companion_triangles;
int i, index;
for (i = 0; i < COMPANION_ARRAY_COUNT; i++) {
index = triangles[i];
normals[3 * i + 0] = companion_normals[index][0];
normals[3 * i + 1] = companion_normals[index][1];
normals[3 * i + 2] = companion_normals[index][2];
}
return normals;
}
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